My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Electro Dragon Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon
Giant Snowball
Guards Electro Dragon Inferno Dragon
Zap
Firecracker Guards Inferno Dragon
Barbarian Barrel
Firecracker Goblin Cage Guards
The Log
Firecracker Goblin Cage Guards
Earthquake
Firecracker Goblin Cage Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Goblin Cage Guards Electro Dragon Inferno Dragon
Fireball
Firecracker Goblin Cage Electro Dragon Inferno Dragon
Poison
Firecracker Goblin Cage Guards Electro Dragon
Lightning
Goblin Cage Electro Dragon Inferno Dragon
Rocket
Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Guards Fireball Goblin Cage Inferno Dragon Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Guards Fireball

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Golem
Firecracker
Goblin Cage Golem Inferno Dragon
Fireball
Arrows Golem
Goblin Cage
Firecracker Golem
Guards
Electro Dragon
Golem Inferno Dragon
Golem
Arrows Fireball Electro Dragon Firecracker Goblin Cage
Inferno Dragon
Firecracker Electro Dragon

Defense Synergies 0 10

Arrows
Fireball
Firecracker
Goblin Cage Guards Electro Dragon
Fireball
Arrows Goblin Cage
Goblin Cage
Firecracker Fireball Guards Electro Dragon Inferno Dragon
Guards
Firecracker Goblin Cage Electro Dragon
Electro Dragon
Firecracker Goblin Cage Guards Inferno Dragon
Golem
Inferno Dragon
Goblin Cage Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Goblin Cage Electro Dragon
Inferno Dragon Firecracker Goblin Cage Electro Dragon
Goblin Cage Electro Dragon Inferno Dragon
Goblin Cage Inferno Dragon Firecracker Guards Electro Dragon
Arrows Firecracker Fireball Goblin Cage
Arrows Fireball Firecracker Guards Electro Dragon
Inferno Dragon Arrows Firecracker Fireball Goblin Cage Electro Dragon
Arrows Fireball Goblin Cage Electro Dragon
Inferno Dragon Goblin Cage
Guards Firecracker
Guards Arrows Firecracker Fireball Electro Dragon
Arrows Inferno Dragon Firecracker Fireball Electro Dragon
Goblin Cage Fireball Guards Electro Dragon
Fireball Arrows Firecracker Goblin Cage Guards Electro Dragon
Inferno Dragon Goblin Cage
Fireball Goblin Cage Inferno Dragon
Arrows Firecracker Fireball Goblin Cage Electro Dragon
Arrows Fireball Goblin Cage Firecracker Guards Electro Dragon
Arrows Goblin Cage Firecracker Fireball Guards Electro Dragon Inferno Dragon
Goblin Cage Inferno Dragon
Arrows Firecracker Fireball Guards Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Goblin Cage
Fireball Arrows Firecracker Electro Dragon Inferno Dragon
Guards Goblin Cage Electro Dragon
Guards Fireball Goblin Cage
Goblin Cage Guards Inferno Dragon
Arrows Firecracker Fireball Electro Dragon
Guards Fireball Goblin Cage
Goblin Cage Inferno Dragon
Goblin Cage Electro Dragon Firecracker Fireball Inferno Dragon
Goblin Cage Guards Inferno Dragon
Inferno Dragon Goblin Cage Guards Electro Dragon
Arrows Fireball Goblin Cage Guards
Fireball Goblin Cage Guards
Firecracker Fireball Goblin Cage Electro Dragon
Guards Electro Dragon Firecracker Fireball Goblin Cage Inferno Dragon
Arrows Firecracker Fireball Goblin Cage Electro Dragon Inferno Dragon
Arrows Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Guards Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Arrows Fireball Electro Dragon
Arrows Firecracker Fireball Guards
Fireball Arrows Firecracker
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker
Arrows Fireball Firecracker Electro Dragon
Arrows Fireball Firecracker Electro Dragon
Fireball Guards Electro Dragon
Firecracker Arrows Fireball Electro Dragon
Fireball Arrows Firecracker Electro Dragon
Firecracker Fireball
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Arrows Fireball
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Fireball
Arrows Fireball
Arrows Fireball Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Inferno Dragon
Arrows Firecracker Fireball Electro Dragon
Fireball Arrows Electro Dragon
Fireball Arrows Firecracker
Arrows Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball Guards
Fireball
Arrows Fireball Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball
Fireball Guards Electro Dragon
Fireball Arrows Firecracker Electro Dragon
Arrows Fireball
Fireball Firecracker Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Arrows Fireball
Firecracker Electro Dragon
Electro Dragon Firecracker Fireball Guards
Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball
Inferno Dragon
Fireball Firecracker Electro Dragon

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