My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Electro Dragon Lumberjack
Zap
Firecracker
Barbarian Barrel
Firecracker Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Electro Dragon P.E.K.K.A Lumberjack
Fireball
Firecracker Electro Dragon Lumberjack
Poison
Firecracker Electro Dragon
Lightning
Electro Dragon Lumberjack
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Arrows Firecracker Fireball Lumberjack Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Arrows Firecracker

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mirror P.E.K.K.A Lumberjack
Firecracker
Mirror P.E.K.K.A Lumberjack
Fireball
Arrows Mirror The Log
Mirror
Arrows Fireball The Log Firecracker Lumberjack
Electro Dragon
P.E.K.K.A
P.E.K.K.A
Arrows Firecracker Electro Dragon The Log Lumberjack
The Log
Mirror Fireball P.E.K.K.A Lumberjack
Lumberjack
Arrows Firecracker Mirror P.E.K.K.A The Log

Defense Synergies 5 14

Arrows
Mirror Fireball P.E.K.K.A Lumberjack
Firecracker
The Log Mirror Electro Dragon P.E.K.K.A Lumberjack
Fireball
Mirror The Log Arrows Lumberjack
Mirror
Arrows Fireball Firecracker Electro Dragon The Log Lumberjack
Electro Dragon
Firecracker Mirror The Log Lumberjack
P.E.K.K.A
The Log Arrows Firecracker
The Log
Firecracker Fireball P.E.K.K.A Mirror Electro Dragon Lumberjack
Lumberjack
Arrows Firecracker Fireball Mirror Electro Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Electro Dragon The Log
P.E.K.K.A Lumberjack Firecracker Electro Dragon The Log
P.E.K.K.A Lumberjack Electro Dragon
P.E.K.K.A Lumberjack Firecracker Electro Dragon
Arrows Firecracker Fireball P.E.K.K.A The Log Lumberjack
Arrows Fireball The Log Firecracker Electro Dragon Lumberjack
Arrows Firecracker Fireball Electro Dragon
Arrows Fireball Electro Dragon P.E.K.K.A The Log
P.E.K.K.A Lumberjack
Firecracker Lumberjack
Arrows Firecracker Fireball Electro Dragon The Log Lumberjack
Arrows Firecracker Fireball Electro Dragon
P.E.K.K.A Lumberjack Fireball Electro Dragon The Log
Fireball Arrows Firecracker Electro Dragon P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack
Fireball P.E.K.K.A The Log Lumberjack
Arrows Firecracker Fireball Electro Dragon P.E.K.K.A Lumberjack
Arrows Fireball Firecracker Electro Dragon The Log Lumberjack
Arrows The Log Firecracker Fireball Electro Dragon Lumberjack
P.E.K.K.A Lumberjack
Arrows Firecracker Fireball Electro Dragon P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball P.E.K.K.A
Fireball Arrows Firecracker Electro Dragon The Log Lumberjack
P.E.K.K.A Lumberjack Electro Dragon The Log
P.E.K.K.A Lumberjack Fireball The Log
P.E.K.K.A Lumberjack
Arrows Firecracker Fireball Electro Dragon
P.E.K.K.A Fireball Lumberjack
P.E.K.K.A Lumberjack
Electro Dragon P.E.K.K.A Firecracker Fireball The Log
P.E.K.K.A
P.E.K.K.A Electro Dragon Lumberjack
P.E.K.K.A Arrows Fireball The Log
P.E.K.K.A Fireball Lumberjack
Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball P.E.K.K.A The Log Lumberjack
Arrows Firecracker Fireball Electro Dragon P.E.K.K.A The Log
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Electro Dragon The Log
Arrows Firecracker Fireball Electro Dragon The Log
Arrows Fireball Electro Dragon The Log
Arrows Firecracker Fireball The Log
Fireball Arrows Firecracker The Log
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker The Log
Arrows Fireball The Log Firecracker Electro Dragon
Arrows Fireball The Log Firecracker Electro Dragon
Fireball Electro Dragon Lumberjack
Firecracker Arrows Fireball Electro Dragon The Log
Fireball Arrows Firecracker Electro Dragon
Firecracker Fireball The Log
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball The Log
Arrows Firecracker Fireball Electro Dragon The Log
Arrows Firecracker Fireball Electro Dragon The Log
Arrows Fireball
Arrows Firecracker Fireball Electro Dragon The Log
Arrows Firecracker Fireball Electro Dragon The Log
Fireball The Log
Arrows Fireball
The Log
Arrows Fireball Electro Dragon The Log
Arrows Firecracker The Log Fireball Electro Dragon
Arrows Firecracker Fireball The Log Electro Dragon
Fireball Arrows Electro Dragon The Log
Fireball Arrows Firecracker The Log
Arrows Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball
Fireball
Arrows Fireball Electro Dragon The Log
Arrows Firecracker Fireball Electro Dragon
P.E.K.K.A
Arrows Firecracker Fireball The Log
Fireball Electro Dragon
Fireball Arrows Firecracker Electro Dragon
Arrows The Log Fireball
Fireball Firecracker Electro Dragon Lumberjack
Arrows The Log Firecracker Fireball Electro Dragon
Arrows Fireball
Firecracker Electro Dragon P.E.K.K.A
Electro Dragon Firecracker Fireball The Log
Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball The Log
P.E.K.K.A
Fireball Firecracker Electro Dragon

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