My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Phoenix Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Balloon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Phoenix
Giant Snowball
Balloon
Zap
Firecracker Balloon
Barbarian Barrel
Firecracker
The Log
Firecracker Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Balloon
Fireball
Firecracker Balloon
Poison
Firecracker Balloon Phoenix
Lightning
Mini P.E.K.K.A Balloon Phoenix
Rocket
Balloon Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Freeze Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Mini P.E.K.K.A Freeze Phoenix Golden Knight Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Mini P.E.K.K.A Freeze

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Mini P.E.K.K.A Freeze Phoenix Mega Knight
Firecracker
Mini P.E.K.K.A Balloon Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Mega Knight
Freeze
Balloon Arrows Phoenix
Balloon
Arrows Freeze Firecracker Mega Knight Golden Knight
Phoenix
Arrows Freeze
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Balloon
Golden Knight
Balloon

Defense Synergies 1 8

Arrows
Mega Knight Mini P.E.K.K.A Phoenix Golden Knight
Firecracker
Mini P.E.K.K.A Mega Knight Golden Knight
Mini P.E.K.K.A
Arrows Firecracker Freeze
Freeze
Mini P.E.K.K.A Mega Knight
Balloon
Phoenix
Arrows
Mega Knight
Arrows Firecracker Freeze
Golden Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Golden Knight
Mini P.E.K.K.A Firecracker Phoenix Mega Knight
Mini P.E.K.K.A Mega Knight Freeze
Mini P.E.K.K.A Firecracker Phoenix Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Freeze Firecracker Mega Knight
Arrows Firecracker Freeze Phoenix
Arrows Phoenix Mega Knight Golden Knight
Mini P.E.K.K.A Phoenix
Firecracker Mini P.E.K.K.A Phoenix Mega Knight
Arrows Firecracker Freeze Mega Knight
Arrows Firecracker Phoenix
Mini P.E.K.K.A Mega Knight Freeze
Mega Knight Arrows Firecracker Mini P.E.K.K.A Freeze Golden Knight
Mini P.E.K.K.A Phoenix Mega Knight
Mini P.E.K.K.A Freeze Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A
Arrows Mega Knight Firecracker Golden Knight
Arrows Freeze Firecracker Mega Knight
Mini P.E.K.K.A Phoenix
Mega Knight Arrows Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight
Arrows Firecracker Mini P.E.K.K.A Phoenix Mega Knight
Mega Knight Mini P.E.K.K.A Golden Knight
Mini P.E.K.K.A Mega Knight Phoenix
Mini P.E.K.K.A Phoenix Mega Knight
Arrows Firecracker Freeze
Mini P.E.K.K.A Phoenix
Mini P.E.K.K.A Mega Knight Phoenix
Freeze Mega Knight Firecracker Mini P.E.K.K.A Phoenix
Phoenix
Mega Knight Mini P.E.K.K.A Phoenix Golden Knight
Mega Knight Arrows Phoenix
Mini P.E.K.K.A Mega Knight Golden Knight
Firecracker Mega Knight
Phoenix Firecracker Mini P.E.K.K.A Freeze Golden Knight
Arrows Mega Knight Firecracker Mini P.E.K.K.A Freeze Phoenix Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Freeze Golden Knight
Arrows Firecracker Golden Knight
Arrows
Arrows Firecracker Freeze
Arrows Firecracker Mega Knight
Arrows Firecracker Freeze
Arrows Firecracker
Arrows Firecracker Freeze
Arrows Firecracker Golden Knight
Mini P.E.K.K.A
Firecracker Arrows Golden Knight
Arrows Firecracker
Firecracker Golden Knight
Arrows Firecracker Freeze
Arrows Firecracker
Arrows Firecracker Golden Knight
Arrows Firecracker Mega Knight
Arrows Freeze
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Mega Knight Golden Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Freeze Mega Knight
Arrows Firecracker Golden Knight
Arrows Mega Knight Golden Knight
Arrows Firecracker Golden Knight
Arrows Firecracker
Firecracker Freeze
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Firecracker Freeze
Mega Knight
Arrows Firecracker
Freeze
Arrows Firecracker
Freeze
Arrows
Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Firecracker Freeze Golden Knight
Firecracker
Firecracker Freeze Mega Knight Golden Knight
Firecracker Mega Knight

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