My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Phoenix Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Cannon Cart Giant Skeleton Phoenix Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Giant Skeleton Phoenix Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Giant Skeleton Phoenix Ram Rider
Giant Snowball
Ram Rider
Zap
Firecracker Cannon Cart Ram Rider
Barbarian Barrel
Firecracker Cannon Cart Giant Skeleton
The Log
Firecracker Cannon Cart Giant Skeleton Ram Rider
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Cannon Cart Giant Skeleton Ram Rider
Fireball
Firecracker Cannon Cart Ram Rider
Poison
Firecracker Phoenix
Lightning
Cannon Cart Phoenix Ram Rider
Rocket
Cannon Cart Phoenix Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison Giant Skeleton Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Poison Phoenix Cannon Cart Ram Rider Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Poison Phoenix

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Cannon Cart Giant Skeleton Phoenix Ram Rider Mega Knight
Firecracker
Cannon Cart Giant Skeleton Ram Rider Mega Knight
Poison
Cannon Cart Giant Skeleton Ram Rider Mega Knight
Cannon Cart
Arrows Firecracker Poison Ram Rider
Giant Skeleton
Arrows Firecracker Poison
Phoenix
Arrows
Ram Rider
Arrows Firecracker Poison Cannon Cart Mega Knight
Mega Knight
Arrows Firecracker Poison Ram Rider

Defense Synergies 1 7

Arrows
Mega Knight Cannon Cart Giant Skeleton Phoenix
Firecracker
Giant Skeleton Mega Knight
Poison
Mega Knight
Cannon Cart
Arrows Giant Skeleton
Giant Skeleton
Arrows Firecracker Cannon Cart
Phoenix
Arrows
Ram Rider
Mega Knight
Arrows Firecracker Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker Ram Rider
Firecracker Cannon Cart Phoenix Ram Rider Mega Knight
Ram Rider Mega Knight Cannon Cart Giant Skeleton
Firecracker Cannon Cart Phoenix Ram Rider Mega Knight
Arrows Firecracker Poison Giant Skeleton Mega Knight
Arrows Firecracker Cannon Cart Mega Knight
Ram Rider Arrows Firecracker Poison Phoenix
Arrows Poison Cannon Cart Giant Skeleton Phoenix Ram Rider Mega Knight
Phoenix
Firecracker Cannon Cart Giant Skeleton Phoenix Mega Knight
Poison Arrows Firecracker Cannon Cart Giant Skeleton Ram Rider Mega Knight
Arrows Firecracker Poison Phoenix Ram Rider
Mega Knight Cannon Cart Giant Skeleton Ram Rider
Mega Knight Arrows Firecracker Poison Cannon Cart
Cannon Cart Phoenix Ram Rider Mega Knight
Ram Rider Mega Knight
Mega Knight Arrows Firecracker Poison Cannon Cart
Arrows Mega Knight Firecracker Cannon Cart Ram Rider
Arrows Poison Firecracker Cannon Cart Giant Skeleton Ram Rider Mega Knight
Cannon Cart Phoenix Ram Rider
Mega Knight Arrows Firecracker Poison Cannon Cart Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Cannon Cart Giant Skeleton
Poison Arrows Firecracker Cannon Cart Phoenix Mega Knight
Giant Skeleton Mega Knight Cannon Cart Ram Rider
Giant Skeleton Mega Knight Cannon Cart Phoenix Ram Rider
Giant Skeleton Cannon Cart Phoenix Ram Rider Mega Knight
Arrows Firecracker Poison Ram Rider
Cannon Cart Giant Skeleton Phoenix Ram Rider
Giant Skeleton Mega Knight Cannon Cart Phoenix
Giant Skeleton Mega Knight Firecracker Poison Cannon Cart Phoenix
Phoenix
Mega Knight Cannon Cart Giant Skeleton Phoenix
Mega Knight Arrows Poison Giant Skeleton Phoenix
Cannon Cart Giant Skeleton Mega Knight Ram Rider
Firecracker Cannon Cart Mega Knight
Phoenix Firecracker Poison Cannon Cart Giant Skeleton
Arrows Poison Mega Knight Firecracker Cannon Cart Giant Skeleton Phoenix
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker Giant Skeleton
Arrows Firecracker Poison Ram Rider
Arrows Poison Cannon Cart Giant Skeleton
Cannon Cart Arrows Firecracker Poison Giant Skeleton
Poison Arrows Firecracker Mega Knight
Arrows Firecracker Poison Ram Rider
Arrows Firecracker Poison
Arrows Poison Firecracker Ram Rider
Arrows Poison Firecracker Ram Rider
Poison
Firecracker Poison Arrows Cannon Cart Ram Rider
Poison Arrows Firecracker
Poison Firecracker Cannon Cart
Arrows Firecracker Poison Cannon Cart
Arrows Firecracker Poison Cannon Cart
Arrows Firecracker Poison Cannon Cart
Arrows Firecracker Poison Cannon Cart Mega Knight
Arrows Poison
Arrows Firecracker Poison Mega Knight
Arrows Firecracker Poison Mega Knight
Poison Giant Skeleton Mega Knight
Arrows Poison
Arrows Poison Cannon Cart
Arrows Firecracker Poison Mega Knight
Arrows Firecracker Poison Ram Rider
Arrows Poison Ram Rider Mega Knight
Poison Arrows Firecracker
Poison Arrows Firecracker
Firecracker Poison
Poison Arrows Mega Knight
Arrows Firecracker Poison
Giant Skeleton Mega Knight
Arrows Firecracker Poison
Cannon Cart
Poison Arrows Firecracker Ram Rider
Arrows
Poison Firecracker Cannon Cart Mega Knight
Arrows Firecracker Poison
Arrows Poison Giant Skeleton
Firecracker Cannon Cart Mega Knight
Firecracker Poison Giant Skeleton
Firecracker Poison
Poison Firecracker Cannon Cart Giant Skeleton Mega Knight
Cannon Cart
Firecracker Mega Knight

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