My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Tesla Witch
The Log
Firecracker Hog Rider Witch
Earthquake
Firecracker Tesla Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Hog Rider Witch
Fireball
Firecracker Tesla Hog Rider Witch
Poison
Firecracker Witch
Lightning
Tesla Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tesla Fireball Hog Rider Freeze Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Tesla Fireball

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider Freeze Mega Knight
Firecracker
Hog Rider Mega Knight
Tesla
Fireball
Arrows Hog Rider Freeze Mega Knight
Hog Rider
Arrows Firecracker Fireball Freeze Witch Mega Knight
Freeze
Hog Rider Arrows Fireball
Witch
Hog Rider Mega Knight
Mega Knight
Arrows Firecracker Fireball Hog Rider Witch

Defense Synergies 1 9

Arrows
Mega Knight Tesla Fireball
Firecracker
Tesla Mega Knight
Tesla
Arrows Firecracker Fireball
Fireball
Arrows Tesla Freeze Mega Knight
Hog Rider
Freeze
Fireball Mega Knight
Witch
Mega Knight
Mega Knight
Arrows Firecracker Fireball Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball
Firecracker Tesla Witch Mega Knight
Tesla Witch Mega Knight Freeze
Tesla Witch Firecracker Mega Knight
Arrows Firecracker Fireball Mega Knight
Arrows Fireball Freeze Firecracker Tesla Mega Knight
Tesla Arrows Firecracker Fireball Freeze Witch
Arrows Tesla Fireball Mega Knight
Tesla Witch
Firecracker Tesla Mega Knight
Witch Arrows Firecracker Tesla Fireball Freeze Mega Knight
Arrows Tesla Firecracker Fireball Witch
Tesla Mega Knight Fireball Freeze Witch
Fireball Mega Knight Arrows Firecracker Tesla Freeze Witch
Tesla Mega Knight
Tesla Fireball Freeze Mega Knight
Tesla Mega Knight Arrows Firecracker Fireball Witch
Arrows Tesla Fireball Mega Knight Firecracker Witch
Arrows Freeze Witch Firecracker Tesla Fireball Mega Knight
Tesla
Mega Knight Arrows Firecracker Tesla Fireball Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Fireball Witch
Fireball Arrows Firecracker Tesla Mega Knight
Mega Knight Witch
Mega Knight Tesla Fireball
Tesla Witch Mega Knight
Arrows Firecracker Fireball Tesla Freeze Witch
Tesla Fireball Witch
Mega Knight Tesla
Freeze Mega Knight Firecracker Fireball Witch
Witch Tesla
Mega Knight Tesla Witch
Mega Knight Arrows Fireball
Mega Knight Tesla Fireball Witch
Firecracker Tesla Fireball Witch Mega Knight
Tesla Witch Firecracker Fireball Freeze
Arrows Mega Knight Firecracker Tesla Fireball Freeze Witch
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Freeze
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Freeze
Fireball Arrows Firecracker Mega Knight
Arrows Firecracker Fireball Freeze Witch
Arrows Firecracker Witch
Arrows Fireball Firecracker Freeze
Arrows Fireball Firecracker
Fireball
Firecracker Arrows Fireball
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball Freeze
Arrows Firecracker Fireball
Arrows Firecracker Fireball Witch
Arrows Firecracker Fireball Mega Knight
Arrows Fireball Freeze
Arrows Firecracker Fireball Mega Knight
Arrows Firecracker Fireball Witch Mega Knight
Fireball Mega Knight
Arrows Fireball
Arrows Fireball
Arrows Firecracker Freeze Fireball Witch Mega Knight
Witch
Arrows Firecracker Fireball Witch
Fireball Arrows Witch Mega Knight
Fireball Arrows Firecracker
Arrows Firecracker Fireball Witch
Firecracker Fireball Freeze Witch
Fireball
Arrows Fireball Mega Knight
Arrows Firecracker Fireball Freeze
Mega Knight
Arrows Firecracker Fireball
Fireball Freeze Witch
Fireball Arrows Firecracker Witch
Freeze
Arrows Fireball
Fireball Firecracker Mega Knight
Arrows Firecracker Fireball
Arrows Fireball
Firecracker Mega Knight
Firecracker Fireball Freeze Witch
Firecracker Fireball Witch
Firecracker Fireball Freeze Witch Mega Knight
Fireball Firecracker Mega Knight

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