My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Electro Dragon Lava Hound Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Healer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Lava Hound
Giant Snowball
Goblin Gang Musketeer Electro Dragon Lava Hound
Zap
Goblin Gang Lava Hound
Barbarian Barrel
Goblin Gang Musketeer
The Log
Goblin Gang Musketeer
Earthquake
Goblin Gang
Arrows
Goblin Gang Lava Hound
Royal Delivery
Goblin Gang Musketeer Battle Healer Electro Dragon Lava Hound
Fireball
Goblin Gang Musketeer Battle Healer Electro Dragon Lava Hound
Poison
Goblin Gang Musketeer Battle Healer Electro Dragon Lava Hound
Lightning
Musketeer Battle Healer Electro Dragon Goblinstein
Rocket
Musketeer Battle Healer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Healer

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Fireball Musketeer Battle Healer Electro Dragon Goblinstein Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Fireball Musketeer

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Lava Hound Battle Healer
Goblin Gang
Battle Healer Lava Hound
Fireball
Arrows Lava Hound
Musketeer
Battle Healer Electro Dragon
Battle Healer
Electro Dragon Arrows Goblin Gang Musketeer
Electro Dragon
Battle Healer Lava Hound Musketeer
Lava Hound
Arrows Fireball Electro Dragon Goblin Gang
Goblinstein

Defense Synergies 3 5

Arrows
Fireball Battle Healer
Goblin Gang
Musketeer Battle Healer
Fireball
Arrows Musketeer Battle Healer
Musketeer
Goblin Gang Battle Healer Fireball
Battle Healer
Musketeer Electro Dragon Arrows Goblin Gang Fireball
Electro Dragon
Battle Healer
Lava Hound
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Electro Dragon
Goblin Gang Musketeer Battle Healer Electro Dragon
Goblin Gang Musketeer Electro Dragon
Goblin Gang Musketeer Electro Dragon
Arrows Fireball Battle Healer
Arrows Goblin Gang Fireball Musketeer Electro Dragon
Musketeer Arrows Goblin Gang Fireball Electro Dragon
Arrows Fireball Musketeer Battle Healer Electro Dragon
Goblin Gang Musketeer
Goblin Gang Musketeer Battle Healer
Goblin Gang Arrows Fireball Musketeer Electro Dragon
Arrows Musketeer Goblin Gang Fireball Electro Dragon
Goblin Gang Fireball Musketeer Battle Healer Electro Dragon
Fireball Arrows Goblin Gang Electro Dragon
Goblin Gang
Goblin Gang Fireball
Arrows Goblin Gang Fireball Musketeer Electro Dragon
Arrows Fireball Goblin Gang Musketeer Battle Healer Electro Dragon
Arrows Fireball Musketeer Battle Healer Electro Dragon
Musketeer
Goblin Gang Arrows Fireball Musketeer Battle Healer Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Battle Healer
Fireball Arrows Goblin Gang Musketeer Battle Healer Electro Dragon
Goblin Gang Musketeer Battle Healer Electro Dragon
Goblin Gang Fireball Musketeer Battle Healer
Goblin Gang Musketeer Battle Healer
Arrows Fireball Goblin Gang Musketeer Electro Dragon
Goblin Gang Fireball Musketeer Battle Healer
Battle Healer
Electro Dragon Fireball
Goblin Gang Musketeer
Musketeer Electro Dragon
Arrows Fireball
Goblin Gang Fireball
Fireball Musketeer Electro Dragon
Goblin Gang Electro Dragon Fireball Musketeer Battle Healer
Arrows Fireball Musketeer Battle Healer Electro Dragon
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Electro Dragon
Arrows Fireball Musketeer Electro Dragon
Arrows Fireball Electro Dragon
Arrows Fireball Musketeer
Fireball Arrows
Arrows Fireball Musketeer Electro Dragon
Arrows Musketeer
Arrows Fireball Electro Dragon
Arrows Fireball Electro Dragon
Goblin Gang Fireball Musketeer Electro Dragon
Arrows Fireball Musketeer Electro Dragon
Fireball Arrows Musketeer Electro Dragon
Fireball Musketeer
Arrows Fireball Musketeer Electro Dragon
Arrows Fireball Musketeer
Arrows Fireball Musketeer Electro Dragon
Arrows Fireball Musketeer Electro Dragon
Arrows Fireball
Arrows Fireball Musketeer Electro Dragon
Arrows Fireball Electro Dragon
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer Electro Dragon
Arrows Fireball Electro Dragon
Arrows Fireball Musketeer Electro Dragon
Fireball Arrows Musketeer Electro Dragon
Fireball Arrows Musketeer
Arrows Fireball Musketeer Electro Dragon
Electro Dragon Fireball Musketeer
Fireball
Arrows Fireball Musketeer Electro Dragon
Arrows Fireball Electro Dragon
Arrows Fireball
Goblin Gang Fireball Musketeer Electro Dragon
Fireball Arrows Musketeer Electro Dragon
Arrows Fireball
Fireball Goblin Gang Musketeer Electro Dragon
Arrows Fireball Musketeer Electro Dragon
Arrows Fireball
Musketeer Electro Dragon
Electro Dragon Goblin Gang Fireball Musketeer
Fireball Musketeer Electro Dragon
Electro Dragon Fireball Musketeer
Fireball Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: