My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Golem Night Witch Mother Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Golem Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Clone Night Witch Skeleton King
Giant Snowball
Minion Horde Musketeer Clone Night Witch Skeleton King
Zap
Minion Horde Clone Night Witch Skeleton King
Barbarian Barrel
Musketeer Clone Night Witch Skeleton King
The Log
Musketeer Clone Skeleton King
Earthquake
Clone Skeleton King
Arrows
Minion Horde Clone Night Witch Skeleton King
Royal Delivery
Minion Horde Musketeer Clone Night Witch Mother Witch Skeleton King
Fireball
Minion Horde Musketeer Clone Night Witch Mother Witch Skeleton King
Poison
Minion Horde Musketeer Clone Night Witch Mother Witch Skeleton King
Lightning
Musketeer Night Witch Mother Witch Skeleton King
Rocket
Minion Horde Musketeer Night Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Clone Golem Night Witch Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Clone Musketeer Night Witch Mother Witch Skeleton King Minion Horde Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Clone Musketeer Night Witch

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Night Witch Mother Witch
Minion Horde
Clone Golem
Musketeer
Golem
Clone
Golem Night Witch Minion Horde
Golem
Arrows Clone Night Witch Minion Horde Musketeer Mother Witch Skeleton King
Night Witch
Clone Golem Arrows Skeleton King
Mother Witch
Arrows Golem
Skeleton King
Golem Night Witch

Defense Synergies 0 4

Arrows
Mother Witch
Minion Horde
Musketeer
Skeleton King
Clone
Golem
Night Witch
Mother Witch
Mother Witch
Arrows Night Witch Skeleton King
Skeleton King
Musketeer Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Musketeer
Minion Horde Musketeer Night Witch
Minion Horde Musketeer Night Witch
Minion Horde Night Witch Musketeer Skeleton King
Arrows
Arrows Musketeer Night Witch Mother Witch
Minion Horde Musketeer Arrows Night Witch
Arrows Musketeer
Minion Horde Musketeer Night Witch Skeleton King
Minion Horde Musketeer Night Witch
Minion Horde Mother Witch Arrows Musketeer Night Witch Skeleton King
Arrows Minion Horde Musketeer Night Witch
Minion Horde Night Witch Musketeer
Arrows Minion Horde Night Witch Skeleton King
Minion Horde Skeleton King
Minion Horde
Minion Horde Arrows Musketeer Night Witch
Arrows Minion Horde Musketeer Night Witch
Arrows Musketeer Mother Witch
Musketeer
Arrows Minion Horde Musketeer Night Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Arrows Musketeer
Minion Horde Musketeer
Minion Horde Musketeer Night Witch
Minion Horde Musketeer Night Witch
Arrows Mother Witch Minion Horde Musketeer
Minion Horde Musketeer Night Witch
Minion Horde
Minion Horde
Minion Horde Musketeer
Minion Horde Musketeer
Arrows
Minion Horde Night Witch Skeleton King
Minion Horde Musketeer
Minion Horde Musketeer Night Witch Skeleton King
Arrows Minion Horde Musketeer Mother Witch Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Musketeer
Arrows Musketeer
Arrows Minion Horde
Arrows Musketeer
Arrows Minion Horde
Arrows Mother Witch Minion Horde Musketeer
Arrows Minion Horde Musketeer
Arrows
Arrows
Minion Horde Musketeer Night Witch
Arrows Minion Horde Musketeer
Arrows Musketeer
Musketeer
Arrows Minion Horde Musketeer
Arrows Musketeer
Arrows Minion Horde Musketeer
Arrows Minion Horde Musketeer
Arrows
Minion Horde Night Witch
Arrows Musketeer
Arrows Mother Witch
Minion Horde Musketeer Night Witch
Arrows
Musketeer
Arrows Minion Horde Musketeer
Arrows Mother Witch
Minion Horde
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Minion Horde Musketeer Night Witch Mother Witch
Minion Horde Musketeer
Minion Horde Night Witch
Arrows Minion Horde Musketeer Night Witch
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Musketeer Night Witch
Arrows Musketeer
Arrows
Minion Horde Musketeer
Arrows Musketeer Skeleton King
Arrows
Minion Horde Musketeer
Minion Horde Musketeer Skeleton King
Musketeer
Musketeer

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