My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Musketeer P.E.K.K.A Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Musketeer Skeleton Army
Zap
Firecracker Skeleton Army
Barbarian Barrel
Firecracker Musketeer Skeleton Army
The Log
Firecracker Musketeer Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Musketeer Skeleton Army P.E.K.K.A
Fireball
Firecracker Musketeer Skeleton Army
Poison
Firecracker Musketeer Skeleton Army
Lightning
Ice Golem Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Rage Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Rage Arrows Firecracker Skeleton Army Musketeer Golden Knight P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Rage Arrows Firecracker

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A
Firecracker
Ice Golem P.E.K.K.A
Ice Golem
Musketeer Firecracker
Musketeer
Ice Golem P.E.K.K.A
Rage
Golden Knight
Skeleton Army
P.E.K.K.A
Arrows Firecracker Musketeer
Golden Knight
Rage

Defense Synergies 2 10

Arrows
Ice Golem P.E.K.K.A Golden Knight
Firecracker
Ice Golem Musketeer Skeleton Army P.E.K.K.A Golden Knight
Ice Golem
Firecracker Musketeer Arrows
Musketeer
Ice Golem Firecracker Skeleton Army P.E.K.K.A Golden Knight
Rage
Skeleton Army
Firecracker Musketeer
P.E.K.K.A
Arrows Firecracker Musketeer
Golden Knight
Arrows Firecracker Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ice Golem Musketeer Golden Knight
Skeleton Army P.E.K.K.A Firecracker Musketeer
Skeleton Army P.E.K.K.A Musketeer
Skeleton Army P.E.K.K.A Firecracker Musketeer
Arrows Firecracker Skeleton Army P.E.K.K.A
Arrows Skeleton Army Firecracker Musketeer
Musketeer Arrows Firecracker
Arrows Ice Golem Musketeer P.E.K.K.A Golden Knight
P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Firecracker Ice Golem Musketeer
Skeleton Army Arrows Firecracker Ice Golem Musketeer
Arrows Musketeer Firecracker
Skeleton Army P.E.K.K.A Musketeer
Skeleton Army Arrows Firecracker P.E.K.K.A Golden Knight
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A
Arrows Firecracker Musketeer Skeleton Army P.E.K.K.A
Arrows Firecracker Musketeer Skeleton Army Golden Knight
Arrows Firecracker Ice Golem Musketeer
P.E.K.K.A Musketeer
Skeleton Army Arrows Firecracker Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Ice Golem P.E.K.K.A
Arrows Firecracker Ice Golem Musketeer
Skeleton Army P.E.K.K.A Ice Golem Musketeer Golden Knight
Skeleton Army P.E.K.K.A Ice Golem Musketeer
P.E.K.K.A Musketeer Skeleton Army
Arrows Firecracker Ice Golem Musketeer
Skeleton Army P.E.K.K.A Ice Golem Musketeer
P.E.K.K.A Skeleton Army
P.E.K.K.A Firecracker Ice Golem Skeleton Army
P.E.K.K.A Musketeer Skeleton Army
P.E.K.K.A Musketeer Golden Knight
Skeleton Army P.E.K.K.A Arrows
Skeleton Army P.E.K.K.A Ice Golem Golden Knight
Firecracker Musketeer Skeleton Army
Skeleton Army Firecracker Ice Golem Musketeer P.E.K.K.A Golden Knight
Arrows Firecracker Ice Golem Musketeer P.E.K.K.A Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Ice Golem Musketeer Golden Knight
Arrows Firecracker Musketeer Golden Knight
Arrows
Arrows Firecracker Ice Golem Musketeer
Arrows Firecracker
Arrows Firecracker Ice Golem Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Ice Golem
Arrows Firecracker Golden Knight
Musketeer
Firecracker Arrows Musketeer Golden Knight
Arrows Firecracker Musketeer
Firecracker Ice Golem Musketeer Golden Knight
Arrows Firecracker Musketeer
Arrows Firecracker Ice Golem Musketeer
Arrows Firecracker Musketeer Golden Knight
Arrows Firecracker Musketeer
Arrows
Arrows Firecracker Musketeer
Arrows Firecracker Golden Knight
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Firecracker Ice Golem
Arrows Firecracker Musketeer Golden Knight
Arrows Musketeer Golden Knight
Arrows Firecracker Musketeer Golden Knight
Arrows Firecracker Ice Golem Musketeer
Firecracker Musketeer
Arrows Musketeer
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Musketeer Skeleton Army
Arrows Firecracker Musketeer
Arrows
Firecracker Musketeer
Arrows Firecracker Ice Golem Musketeer
Arrows
Firecracker Musketeer P.E.K.K.A
Firecracker Musketeer Golden Knight
Firecracker Musketeer
Firecracker Musketeer Golden Knight
P.E.K.K.A
Firecracker

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