My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Hunter Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill
Giant Snowball
Guards Goblin Drill
Zap
Guards Goblin Drill
Barbarian Barrel
Knight Tesla Guards Hunter Goblin Drill
The Log
Guards Hunter Goblin Drill
Earthquake
Tesla Guards Goblin Drill
Arrows
Guards Goblin Drill
Royal Delivery
Knight Guards Hunter Goblin Drill Bowler
Fireball
Tesla Hunter Goblin Drill Bowler
Poison
Guards Hunter Goblin Drill
Lightning
Knight Tesla Hunter Bowler
Rocket
Hunter Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Hunter Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Guards Goblin Drill Bowler

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Knight Guards Tesla Hunter Goblin Drill Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Knight Guards

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Drill Bowler
Knight
Arrows Barbarian Barrel Hunter Goblin Drill
Tesla
Barbarian Barrel
Knight Hunter Goblin Drill Bowler
Guards
Hunter
Knight Barbarian Barrel Bowler
Goblin Drill
Arrows Knight Barbarian Barrel
Bowler
Arrows Barbarian Barrel Hunter

Defense Synergies 3 16

Arrows
Knight Tesla Barbarian Barrel Bowler
Knight
Tesla Hunter Arrows Barbarian Barrel Bowler
Tesla
Knight Arrows Barbarian Barrel Guards Goblin Drill Bowler
Barbarian Barrel
Arrows Knight Tesla Guards Hunter Goblin Drill Bowler
Guards
Hunter Tesla Barbarian Barrel Goblin Drill
Hunter
Knight Guards Barbarian Barrel Bowler
Goblin Drill
Tesla Barbarian Barrel Guards
Bowler
Arrows Knight Tesla Barbarian Barrel Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Tesla Barbarian Barrel
Hunter Knight Tesla Goblin Drill
Tesla Hunter Bowler Knight Goblin Drill
Tesla Hunter Knight Guards Goblin Drill Bowler
Arrows Barbarian Barrel Bowler
Arrows Barbarian Barrel Bowler Tesla Guards Hunter
Tesla Hunter Arrows
Bowler Arrows Tesla Barbarian Barrel
Tesla Hunter Goblin Drill
Knight Guards Tesla Barbarian Barrel Hunter Bowler
Guards Arrows Knight Tesla Barbarian Barrel Hunter Goblin Drill Bowler
Arrows Tesla Hunter
Tesla Hunter Goblin Drill Bowler Knight Guards
Bowler Arrows Tesla Barbarian Barrel Guards Hunter Goblin Drill
Knight Tesla Hunter Goblin Drill
Tesla Hunter Goblin Drill Bowler
Tesla Arrows Knight Hunter Goblin Drill Bowler
Arrows Tesla Knight Barbarian Barrel Guards Hunter Goblin Drill Bowler
Arrows Barbarian Barrel Hunter Goblin Drill Knight Tesla Guards Bowler
Tesla Hunter Goblin Drill
Bowler Arrows Knight Tesla Barbarian Barrel Guards Hunter
Tesla Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Tesla Barbarian Barrel Bowler
Arrows Knight Tesla Barbarian Barrel Hunter Bowler
Guards Knight Hunter Bowler
Guards Hunter Bowler Knight Tesla Barbarian Barrel
Knight Tesla Guards Hunter Goblin Drill Bowler
Arrows Tesla Hunter
Guards Knight Tesla Hunter Bowler
Knight Tesla Hunter
Knight Barbarian Barrel
Tesla Guards Goblin Drill
Knight Tesla Guards Hunter Bowler
Arrows Guards Bowler
Bowler Knight Tesla Guards Hunter
Tesla Bowler
Tesla Guards Knight Barbarian Barrel Hunter Goblin Drill Bowler
Arrows Bowler Tesla Barbarian Barrel Hunter
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Barbarian Barrel Guards Goblin Drill
Arrows Barbarian Barrel Bowler
Arrows Barbarian Barrel Goblin Drill
Arrows Knight Barbarian Barrel Guards
Arrows Barbarian Barrel Bowler
Arrows Hunter
Arrows Bowler
Arrows Barbarian Barrel Hunter Bowler
Arrows
Guards Bowler
Arrows Knight Barbarian Barrel Bowler
Arrows
Knight Barbarian Barrel Hunter Bowler
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel Hunter Goblin Drill Bowler
Arrows Barbarian Barrel Bowler
Arrows Barbarian Barrel
Arrows Barbarian Barrel Hunter Bowler
Arrows Barbarian Barrel Bowler
Bowler
Arrows
Bowler
Arrows Barbarian Barrel Goblin Drill
Arrows Barbarian Barrel Hunter Bowler
Arrows Barbarian Barrel Hunter Bowler
Arrows Bowler
Arrows Barbarian Barrel
Arrows Hunter
Guards
Bowler
Arrows Hunter
Arrows
Arrows Bowler
Barbarian Barrel Guards
Arrows Hunter
Arrows Barbarian Barrel
Knight Hunter Bowler
Arrows Bowler
Arrows
Guards Bowler
Barbarian Barrel Bowler
Bowler

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: