My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Goblin Barrel Skeleton Army
Giant Snowball
Goblin Gang Skeleton Barrel Goblin Barrel Skeleton Army Witch
Zap
Goblin Gang Skeleton Barrel Mortar Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Goblin Gang Skeleton Barrel Mortar Goblin Barrel Skeleton Army Witch Electro Wizard
The Log
Goblin Gang Skeleton Barrel Goblin Barrel Skeleton Army Witch
Earthquake
Goblin Gang Mortar Goblin Barrel Skeleton Army Witch
Arrows
Goblin Gang Skeleton Barrel Goblin Barrel Skeleton Army Witch
Royal Delivery
Goblin Gang Skeleton Barrel Goblin Barrel Skeleton Army Witch Electro Wizard
Fireball
Goblin Gang Skeleton Barrel Mortar Goblin Barrel Skeleton Army Witch Electro Wizard
Poison
Goblin Gang Skeleton Barrel Mortar Skeleton Army Witch Electro Wizard
Lightning
Mortar Witch Electro Wizard
Rocket
Mortar Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Skeleton Barrel Goblin Barrel Skeleton Army Mortar Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Skeleton Barrel Goblin Barrel

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Skeleton Barrel Mortar Goblin Barrel
Goblin Gang
Goblin Barrel Skeleton Barrel Mortar
Skeleton Barrel
Goblin Barrel Arrows Goblin Gang Mortar Witch
Mortar
Arrows Goblin Gang Skeleton Barrel
Goblin Barrel
Goblin Gang Skeleton Barrel Arrows Skeleton Army
Skeleton Army
Goblin Barrel
Witch
Skeleton Barrel
Electro Wizard

Defense Synergies 0 8

Arrows
Mortar
Goblin Gang
Mortar Skeleton Army Electro Wizard
Skeleton Barrel
Mortar
Arrows Goblin Gang Skeleton Army Electro Wizard
Goblin Barrel
Skeleton Army
Goblin Gang Mortar Electro Wizard
Witch
Electro Wizard
Electro Wizard
Goblin Gang Mortar Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Mortar Electro Wizard
Skeleton Army Goblin Gang Mortar Witch Electro Wizard
Goblin Gang Mortar Skeleton Army Witch Electro Wizard
Skeleton Army Witch Goblin Gang Mortar Electro Wizard
Arrows Skeleton Army
Arrows Goblin Gang Skeleton Army Electro Wizard
Electro Wizard Arrows Goblin Gang Mortar Witch
Arrows Skeleton Barrel Electro Wizard
Witch Goblin Gang Mortar Skeleton Army
Goblin Gang Skeleton Army Electro Wizard
Goblin Gang Skeleton Army Witch Electro Wizard Arrows
Arrows Goblin Gang Witch Electro Wizard
Mortar Skeleton Army Goblin Gang Witch Electro Wizard
Skeleton Army Arrows Goblin Gang Mortar Witch Electro Wizard
Skeleton Army Goblin Gang Mortar Electro Wizard
Skeleton Army Goblin Gang Mortar Electro Wizard
Arrows Goblin Gang Mortar Skeleton Army Witch Electro Wizard
Arrows Mortar Goblin Gang Skeleton Army Witch Electro Wizard
Arrows Mortar Witch Electro Wizard
Mortar Electro Wizard
Goblin Gang Skeleton Army Arrows Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Witch Electro Wizard
Electro Wizard Arrows Goblin Gang Skeleton Barrel Mortar
Goblin Gang Skeleton Army Witch Electro Wizard
Goblin Gang Skeleton Army Electro Wizard
Goblin Gang Skeleton Army Witch
Arrows Goblin Gang Skeleton Barrel Witch Electro Wizard
Goblin Gang Skeleton Army Witch Electro Wizard
Skeleton Army
Electro Wizard Mortar Skeleton Army Witch
Witch Goblin Gang Skeleton Army
Witch
Skeleton Army Arrows Electro Wizard
Skeleton Army Goblin Gang Witch
Skeleton Army Witch
Goblin Gang Skeleton Army Witch Electro Wizard Mortar
Arrows Witch Electro Wizard
Arrows Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Mortar
Arrows Mortar Skeleton Barrel Electro Wizard
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Mortar
Arrows Skeleton Barrel Witch
Arrows Mortar Witch
Arrows Skeleton Barrel
Arrows Skeleton Barrel Mortar
Goblin Gang Electro Wizard
Arrows Skeleton Barrel Mortar Electro Wizard
Arrows
Skeleton Barrel Mortar
Arrows Skeleton Barrel Mortar
Arrows Skeleton Barrel Mortar
Arrows Skeleton Barrel Mortar Witch
Arrows Skeleton Barrel Mortar
Arrows Mortar
Arrows Skeleton Barrel Mortar Electro Wizard
Arrows Skeleton Barrel Mortar Witch
Arrows
Arrows Skeleton Barrel Mortar
Arrows Mortar Witch
Witch
Arrows Mortar Skeleton Barrel Witch Electro Wizard
Arrows Skeleton Barrel Mortar Witch
Arrows Skeleton Barrel Mortar
Arrows Witch Electro Wizard
Electro Wizard Skeleton Barrel Witch
Arrows Mortar
Arrows Electro Wizard
Arrows
Skeleton Barrel Electro Wizard Goblin Gang Skeleton Army Witch
Arrows Witch Electro Wizard
Arrows
Goblin Gang Electro Wizard
Arrows Skeleton Barrel Mortar
Arrows
Goblin Gang Witch Electro Wizard
Witch Electro Wizard
Skeleton Barrel Mortar Witch Electro Wizard
Mortar

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