My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Baby Dragon Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Skeleton King
Giant Snowball
Goblin Barrel Baby Dragon Skeleton King
Zap
Goblin Barrel Skeleton King
Barbarian Barrel
Elite Barbarians Goblin Barrel Skeleton King
The Log
Elite Barbarians Mini P.E.K.K.A Goblin Barrel Skeleton King
Earthquake
Goblin Barrel Skeleton King
Arrows
Goblin Barrel Skeleton King
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Goblin Barrel Baby Dragon Skeleton King
Fireball
Elite Barbarians Goblin Barrel Baby Dragon Skeleton King
Poison
Skeleton King
Lightning
Elite Barbarians Mini P.E.K.K.A Baby Dragon Skeleton King
Rocket
Elite Barbarians Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon The Log Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Barrel Mini P.E.K.K.A Baby Dragon Skeleton King Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Goblin Barrel Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mini P.E.K.K.A Goblin Barrel Mega Knight
Elite Barbarians
Arrows The Log Mega Knight
Mini P.E.K.K.A
Arrows Baby Dragon The Log Mega Knight
Goblin Barrel
Arrows Baby Dragon Mega Knight Skeleton King
Baby Dragon
Mini P.E.K.K.A Goblin Barrel Mega Knight
The Log
Elite Barbarians Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Elite Barbarians Mini P.E.K.K.A Goblin Barrel Baby Dragon The Log
Skeleton King
Goblin Barrel

Defense Synergies 2 9

Arrows
Mega Knight Mini P.E.K.K.A
Elite Barbarians
Mini P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A
The Log Arrows Elite Barbarians Baby Dragon
Goblin Barrel
Baby Dragon
Mini P.E.K.K.A The Log Mega Knight Skeleton King
The Log
Mini P.E.K.K.A Elite Barbarians Baby Dragon Mega Knight
Mega Knight
Arrows Elite Barbarians Baby Dragon The Log
Skeleton King
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log
Elite Barbarians Mini P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A Mega Knight Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Mega Knight Skeleton King
Arrows Elite Barbarians Mini P.E.K.K.A The Log Mega Knight
Arrows The Log Baby Dragon Mega Knight
Arrows Baby Dragon
Arrows Baby Dragon The Log Mega Knight
Mini P.E.K.K.A Elite Barbarians Skeleton King
Elite Barbarians Mini P.E.K.K.A Mega Knight
Arrows Baby Dragon The Log Mega Knight Skeleton King
Arrows Baby Dragon
Mini P.E.K.K.A Mega Knight Elite Barbarians The Log
Mega Knight Arrows Mini P.E.K.K.A Baby Dragon The Log Skeleton King
Elite Barbarians Mini P.E.K.K.A Mega Knight Skeleton King
Elite Barbarians Mini P.E.K.K.A The Log Mega Knight
Mega Knight Arrows Elite Barbarians Mini P.E.K.K.A
Arrows Mega Knight Elite Barbarians Baby Dragon The Log
Arrows Baby Dragon The Log Mega Knight
Mini P.E.K.K.A Elite Barbarians
Mega Knight Arrows Elite Barbarians Mini P.E.K.K.A Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Elite Barbarians
Arrows Elite Barbarians Mini P.E.K.K.A Baby Dragon The Log Mega Knight
Mega Knight Elite Barbarians Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Mega Knight
Arrows Baby Dragon
Mini P.E.K.K.A Elite Barbarians
Mini P.E.K.K.A Mega Knight Elite Barbarians
Mega Knight Elite Barbarians Mini P.E.K.K.A Baby Dragon The Log
Mega Knight Elite Barbarians Mini P.E.K.K.A
Mega Knight Arrows Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Mega Knight Skeleton King
Baby Dragon Mega Knight
Elite Barbarians Mini P.E.K.K.A Baby Dragon The Log Skeleton King
Arrows Mega Knight Elite Barbarians Mini P.E.K.K.A Baby Dragon The Log Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows The Log
Arrows Baby Dragon The Log Mega Knight
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows The Log Baby Dragon
Arrows The Log
Elite Barbarians Mini P.E.K.K.A
Arrows The Log
Arrows Baby Dragon
Elite Barbarians Baby Dragon The Log
Arrows Baby Dragon
Arrows Elite Barbarians Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Baby Dragon The Log Mega Knight
Arrows Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Arrows
The Log
Arrows Baby Dragon The Log
Arrows The Log Baby Dragon Mega Knight
Arrows The Log Baby Dragon
Arrows Baby Dragon The Log Mega Knight
Arrows Baby Dragon The Log
Elite Barbarians Arrows Baby Dragon
Elite Barbarians Mini P.E.K.K.A
Arrows The Log Mega Knight
Arrows
Mega Knight
Arrows The Log
Arrows Baby Dragon
Arrows The Log
Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows The Log Baby Dragon Skeleton King
Arrows
Elite Barbarians Mega Knight
Elite Barbarians Baby Dragon The Log Skeleton King
Baby Dragon The Log Mega Knight
Mega Knight

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