My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton P.E.K.K.A Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Inferno Dragon Sparky
Giant Snowball
Inferno Dragon
Zap
Inferno Dragon Sparky
Barbarian Barrel
Elite Barbarians Wizard Giant Skeleton Sparky
The Log
Elite Barbarians Giant Skeleton Sparky
Earthquake
Arrows
Royal Delivery
Elite Barbarians Wizard Giant Skeleton P.E.K.K.A Inferno Dragon Sparky
Fireball
Elite Barbarians Wizard Inferno Dragon Sparky
Poison
Wizard Sparky
Lightning
Elite Barbarians Wizard Inferno Dragon Sparky
Rocket
Elite Barbarians Wizard Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton P.E.K.K.A Inferno Dragon Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Inferno Dragon Wizard Elite Barbarians Giant Skeleton Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Arrows Inferno Dragon Wizard Elite Barbarians

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians P.E.K.K.A Sparky Giant Skeleton Mega Knight
Elite Barbarians
Arrows Wizard Sparky Mega Knight
Wizard
Elite Barbarians Giant Skeleton P.E.K.K.A Sparky Mega Knight
Giant Skeleton
Arrows Wizard Sparky
P.E.K.K.A
Arrows Wizard
Inferno Dragon
Mega Knight
Sparky
Arrows Elite Barbarians Wizard Giant Skeleton
Mega Knight
Inferno Dragon Arrows Elite Barbarians Wizard

Defense Synergies 1 9

Arrows
Mega Knight Giant Skeleton P.E.K.K.A Sparky
Elite Barbarians
Wizard Mega Knight
Wizard
Elite Barbarians Giant Skeleton P.E.K.K.A Mega Knight
Giant Skeleton
Arrows Wizard
P.E.K.K.A
Arrows Wizard
Inferno Dragon
Mega Knight
Sparky
Arrows
Mega Knight
Arrows Elite Barbarians Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Sparky
Elite Barbarians P.E.K.K.A Inferno Dragon Sparky Mega Knight
P.E.K.K.A Sparky Mega Knight Elite Barbarians Giant Skeleton Inferno Dragon
Elite Barbarians P.E.K.K.A Inferno Dragon Sparky Mega Knight
Arrows Elite Barbarians Giant Skeleton P.E.K.K.A Sparky Mega Knight
Arrows Mega Knight
Inferno Dragon Arrows Wizard
Arrows Giant Skeleton P.E.K.K.A Sparky Mega Knight
P.E.K.K.A Inferno Dragon Sparky Elite Barbarians
Elite Barbarians Giant Skeleton Sparky Mega Knight
Arrows Wizard Giant Skeleton Mega Knight
Arrows Inferno Dragon Wizard
P.E.K.K.A Sparky Mega Knight Elite Barbarians Wizard Giant Skeleton
Wizard Sparky Mega Knight Arrows P.E.K.K.A
Elite Barbarians P.E.K.K.A Inferno Dragon Sparky Mega Knight
Elite Barbarians P.E.K.K.A Inferno Dragon Sparky Mega Knight
Wizard Sparky Mega Knight Arrows Elite Barbarians P.E.K.K.A
Arrows Mega Knight Elite Barbarians Wizard
Arrows Wizard Giant Skeleton Inferno Dragon Mega Knight
P.E.K.K.A Sparky Elite Barbarians Inferno Dragon
Wizard Mega Knight Arrows Elite Barbarians Giant Skeleton P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Giant Skeleton P.E.K.K.A Sparky
Arrows Elite Barbarians Wizard Inferno Dragon Mega Knight
Giant Skeleton P.E.K.K.A Mega Knight Elite Barbarians Sparky
Giant Skeleton P.E.K.K.A Mega Knight Elite Barbarians Sparky
Giant Skeleton P.E.K.K.A Elite Barbarians Inferno Dragon Sparky Mega Knight
Arrows Wizard
P.E.K.K.A Sparky Elite Barbarians Giant Skeleton
Giant Skeleton P.E.K.K.A Mega Knight Elite Barbarians Inferno Dragon Sparky
Giant Skeleton P.E.K.K.A Mega Knight Elite Barbarians Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Mega Knight Elite Barbarians Giant Skeleton Sparky
P.E.K.K.A Mega Knight Arrows Elite Barbarians Giant Skeleton
Elite Barbarians Giant Skeleton P.E.K.K.A Mega Knight Wizard Sparky
Wizard Sparky Mega Knight
Elite Barbarians Sparky Giant Skeleton P.E.K.K.A Inferno Dragon
Arrows Mega Knight Elite Barbarians Wizard Giant Skeleton P.E.K.K.A Inferno Dragon Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton Sparky
Arrows
Arrows Giant Skeleton Sparky
Arrows Giant Skeleton Sparky
Wizard Arrows Sparky Mega Knight
Arrows Wizard
Arrows Wizard Sparky
Arrows Wizard
Arrows Wizard
Elite Barbarians Sparky
Arrows Wizard Sparky
Arrows Wizard
Elite Barbarians Sparky
Arrows
Arrows Elite Barbarians Sparky
Arrows Wizard Sparky
Arrows Wizard Sparky Mega Knight
Arrows Sparky
Sparky
Arrows Wizard Sparky Mega Knight
Arrows Wizard Mega Knight
Giant Skeleton Sparky Mega Knight
Arrows Wizard
Sparky
Arrows
Arrows Wizard Sparky Mega Knight
Inferno Dragon
Arrows Wizard Sparky
Arrows Wizard Sparky Mega Knight
Arrows Sparky
Elite Barbarians Arrows Wizard Sparky
Wizard
Elite Barbarians Sparky
Arrows Wizard Sparky Mega Knight
Arrows Sparky
P.E.K.K.A Giant Skeleton Sparky Mega Knight
Arrows Wizard Sparky
Arrows Wizard
Arrows
Wizard Sparky Mega Knight
Arrows Wizard
Arrows Giant Skeleton Sparky
Elite Barbarians P.E.K.K.A Sparky Mega Knight
Elite Barbarians Giant Skeleton Sparky
Giant Skeleton Sparky Mega Knight
P.E.K.K.A Inferno Dragon Sparky
Wizard Sparky Mega Knight

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