My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Dragon Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Graveyard
Giant Snowball
Barbarians Witch Electro Dragon Graveyard
Zap
Witch Graveyard
Barbarian Barrel
Barbarians Elite Barbarians Witch Graveyard
The Log
Barbarians Elite Barbarians Witch Graveyard
Earthquake
Barbarians Witch Graveyard
Arrows
Witch Graveyard
Royal Delivery
Barbarians Elite Barbarians Witch Electro Dragon Graveyard
Fireball
Barbarians Elite Barbarians Witch Electro Dragon
Poison
Barbarians Witch Electro Dragon Graveyard
Lightning
Elite Barbarians Witch Electro Dragon
Rocket
Barbarians Elite Barbarians Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Freeze Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Freeze Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Freeze Barbarians Witch Electro Dragon Graveyard Elite Barbarians Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Freeze Barbarians Witch Electro Dragon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Elite Barbarians
Graveyard Mega Knight
Rocket
Freeze
Graveyard
Witch
Graveyard Mega Knight
Electro Dragon
Graveyard Mega Knight
Graveyard
Freeze Elite Barbarians Witch Electro Dragon Mega Knight
Mega Knight
Elite Barbarians Witch Electro Dragon Graveyard

Defense Synergies 0 4

Barbarians
Elite Barbarians
Mega Knight
Rocket
Freeze
Mega Knight
Witch
Electro Dragon Mega Knight
Electro Dragon
Witch
Graveyard
Mega Knight
Elite Barbarians Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Electro Dragon
Barbarians Elite Barbarians Witch Electro Dragon Mega Knight
Barbarians Rocket Witch Mega Knight Elite Barbarians Freeze Electro Dragon
Barbarians Elite Barbarians Witch Electro Dragon Mega Knight
Barbarians Elite Barbarians Rocket Mega Knight
Freeze Electro Dragon Mega Knight
Rocket Freeze Witch Electro Dragon
Rocket Barbarians Electro Dragon Mega Knight
Barbarians Witch Elite Barbarians
Elite Barbarians Barbarians Mega Knight
Barbarians Witch Freeze Electro Dragon Mega Knight
Witch Electro Dragon
Barbarians Mega Knight Elite Barbarians Rocket Freeze Witch Electro Dragon
Rocket Mega Knight Barbarians Freeze Witch Electro Dragon
Barbarians Elite Barbarians Mega Knight
Barbarians Rocket Elite Barbarians Freeze Mega Knight
Barbarians Mega Knight Elite Barbarians Witch Electro Dragon
Mega Knight Barbarians Elite Barbarians Witch Electro Dragon
Freeze Witch Barbarians Electro Dragon Mega Knight
Barbarians Elite Barbarians
Mega Knight Barbarians Elite Barbarians Witch Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Elite Barbarians Witch
Elite Barbarians Rocket Electro Dragon Mega Knight
Barbarians Mega Knight Elite Barbarians Rocket Witch Electro Dragon
Rocket Mega Knight Barbarians Elite Barbarians
Barbarians Elite Barbarians Witch Mega Knight
Rocket Freeze Witch Electro Dragon
Rocket Barbarians Elite Barbarians Witch
Mega Knight Barbarians Elite Barbarians
Rocket Freeze Electro Dragon Mega Knight Barbarians Elite Barbarians Witch
Witch Barbarians
Mega Knight Barbarians Elite Barbarians Witch Electro Dragon
Rocket Mega Knight Barbarians Elite Barbarians
Barbarians Elite Barbarians Rocket Mega Knight Witch
Barbarians Witch Electro Dragon Mega Knight
Barbarians Elite Barbarians Witch Electro Dragon Rocket Freeze
Mega Knight Barbarians Elite Barbarians Freeze Witch Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Freeze Electro Dragon
Electro Dragon
Rocket Electro Dragon
Barbarians Rocket Freeze
Rocket Mega Knight
Rocket Freeze Witch Electro Dragon
Witch
Freeze Electro Dragon
Electro Dragon
Rocket Elite Barbarians Electro Dragon
Rocket Electro Dragon
Rocket Electro Dragon
Rocket Elite Barbarians
Rocket Freeze Electro Dragon
Elite Barbarians
Rocket Witch Electro Dragon
Rocket Electro Dragon Mega Knight
Rocket Freeze
Rocket
Rocket Electro Dragon Mega Knight
Rocket Witch Electro Dragon Mega Knight
Rocket Mega Knight
Rocket
Rocket
Rocket Barbarians Electro Dragon
Freeze Witch Electro Dragon Mega Knight
Witch
Witch Electro Dragon
Witch Electro Dragon Mega Knight
Rocket
Elite Barbarians Witch Electro Dragon
Rocket Electro Dragon Freeze Witch
Elite Barbarians
Rocket Electro Dragon Mega Knight
Rocket Freeze Electro Dragon
Mega Knight
Rocket
Barbarians Rocket Freeze Witch Electro Dragon
Rocket Witch Electro Dragon
Freeze
Rocket Electro Dragon Mega Knight
Electro Dragon
Rocket
Elite Barbarians Electro Dragon Mega Knight
Electro Dragon Elite Barbarians Rocket Freeze Witch
Rocket Witch Electro Dragon
Electro Dragon Rocket Freeze Witch Mega Knight
Rocket Electro Dragon Mega Knight

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