My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner
Giant Snowball
Bats Goblin Gang Dart Goblin Miner
Zap
Bats Goblin Gang Mortar Dart Goblin
Barbarian Barrel
Goblin Gang Mortar Dart Goblin
The Log
Goblin Gang Dart Goblin
Earthquake
Goblin Gang Mortar
Arrows
Bats Goblin Gang Dart Goblin
Royal Delivery
Bats Goblin Gang Dart Goblin Miner
Fireball
Goblin Gang Mortar Dart Goblin
Poison
Bats Goblin Gang Mortar Dart Goblin
Lightning
Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Goblin Gang Dart Goblin Miner Mortar Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Goblin Gang

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Mortar
Arrows
Mortar Miner Mega Knight
Goblin Gang
Miner Mortar Dart Goblin
Mortar
Miner Bats Arrows Goblin Gang Dart Goblin The Log
Dart Goblin
Miner Goblin Gang Mortar The Log Mega Knight
The Log
Mortar Dart Goblin Miner Mega Knight
Miner
Bats Goblin Gang Mortar Dart Goblin Arrows The Log Mega Knight
Mega Knight
Bats Arrows Dart Goblin The Log Miner

Defense Synergies 1 17

Bats
Mortar Dart Goblin The Log Mega Knight
Arrows
Mega Knight Mortar
Goblin Gang
Mortar Dart Goblin The Log Miner
Mortar
Bats Arrows Goblin Gang Dart Goblin The Log
Dart Goblin
Bats Goblin Gang Mortar The Log Miner Mega Knight
The Log
Bats Goblin Gang Mortar Dart Goblin Miner Mega Knight
Miner
Goblin Gang Dart Goblin The Log Mega Knight
Mega Knight
Arrows Bats Dart Goblin The Log Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Dart Goblin The Log
Bats Goblin Gang Mortar Dart Goblin The Log Mega Knight
Goblin Gang Mortar Mega Knight Bats Dart Goblin
Bats Goblin Gang Mortar Dart Goblin Mega Knight
Arrows The Log Mega Knight
Arrows Goblin Gang The Log Bats Dart Goblin Mega Knight
Bats Dart Goblin Arrows Goblin Gang Mortar
Arrows Dart Goblin The Log Mega Knight
Goblin Gang Mortar
Goblin Gang Dart Goblin Miner Mega Knight
Bats Goblin Gang Dart Goblin Arrows The Log Mega Knight
Arrows Bats Goblin Gang Dart Goblin
Mortar Mega Knight Bats Goblin Gang The Log
Mega Knight Bats Arrows Goblin Gang Mortar Dart Goblin The Log
Goblin Gang Mortar Mega Knight
Goblin Gang Mortar The Log Mega Knight
Mega Knight Bats Arrows Goblin Gang Mortar
Arrows Mortar Mega Knight Bats Goblin Gang Dart Goblin The Log
Arrows Mortar The Log Bats Dart Goblin Mega Knight
Mortar Dart Goblin
Goblin Gang Mega Knight Bats Arrows Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight
Arrows Goblin Gang Mortar The Log Miner Mega Knight
Goblin Gang Mega Knight Bats The Log
Goblin Gang Mega Knight Bats The Log
Goblin Gang Mega Knight
Arrows Bats Goblin Gang Dart Goblin
Goblin Gang Bats Dart Goblin
Mega Knight
Mega Knight Bats Mortar The Log
Goblin Gang Dart Goblin
Mega Knight Bats Dart Goblin
Mega Knight Arrows The Log
Mega Knight Goblin Gang
Dart Goblin Mega Knight
Goblin Gang Bats Mortar Dart Goblin The Log
Bats Arrows Mega Knight Dart Goblin The Log
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Dart Goblin The Log
Arrows Mortar Dart Goblin The Log Miner
Arrows Dart Goblin The Log Miner
Arrows Dart Goblin The Log
Arrows Mortar The Log Mega Knight
Arrows Bats Dart Goblin
Arrows Mortar Dart Goblin The Log
Arrows The Log Dart Goblin
Arrows The Log Miner Mortar Dart Goblin
Bats Goblin Gang
Miner Arrows Mortar Dart Goblin The Log
Arrows Dart Goblin
Mortar Dart Goblin The Log Miner
Arrows Mortar Dart Goblin
Arrows Mortar Dart Goblin The Log
Arrows Mortar Dart Goblin The Log
Arrows Mortar Dart Goblin The Log Mega Knight
Arrows Mortar
Bats
Arrows Mortar Dart Goblin The Log Mega Knight
Arrows Mortar Dart Goblin The Log Miner Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows Mortar The Log
Arrows The Log Mortar Mega Knight
Arrows Mortar The Log Miner Dart Goblin
Arrows Mortar The Log Miner Mega Knight
Miner Arrows Mortar Dart Goblin The Log
Bats Arrows Dart Goblin
Bats Dart Goblin
Arrows Mortar Dart Goblin The Log Miner Mega Knight
Arrows
Mega Knight
Arrows The Log
Bats Goblin Gang Dart Goblin
Arrows Dart Goblin
Arrows The Log
Miner Goblin Gang Dart Goblin Mega Knight
Arrows The Log Mortar Dart Goblin
Arrows
Dart Goblin Mega Knight
Bats Goblin Gang Dart Goblin The Log
Bats Dart Goblin
Mortar Dart Goblin The Log Miner Mega Knight
Mortar Dart Goblin Mega Knight

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