My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Recruits Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Goblin Curse Goblin Drill
Giant Snowball
Bats Cannon Royal Recruits Goblin Curse Goblin Drill
Zap
Bats Cannon Goblin Curse Goblin Drill
Barbarian Barrel
Cannon Rascals Royal Recruits Goblin Curse Goblin Drill
The Log
Cannon Rascals Royal Recruits Mini P.E.K.K.A Goblin Curse Goblin Drill
Earthquake
Cannon Goblin Drill
Arrows
Bats Rascals Royal Recruits Goblin Curse Goblin Drill
Royal Delivery
Bats Rascals Royal Recruits Mini P.E.K.K.A Goblin Drill
Fireball
Cannon Rascals Goblin Drill
Poison
Bats Cannon Rascals Royal Recruits Goblin Curse Goblin Drill
Lightning
Cannon Mini P.E.K.K.A
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Mini P.E.K.K.A Goblin Curse Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Goblin Curse Cannon Mini P.E.K.K.A Goblin Drill Rascals Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Goblin Curse Cannon

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Rascals Royal Recruits Mini P.E.K.K.A Goblin Drill
Cannon
Rascals
Bats Goblin Drill
Royal Recruits
Bats
Mini P.E.K.K.A
Bats Mirror Goblin Drill
Mirror
Mini P.E.K.K.A
Goblin Curse
Goblin Drill
Bats Rascals Mini P.E.K.K.A

Defense Synergies 1 9

Bats
Cannon Rascals Royal Recruits Mini P.E.K.K.A Goblin Drill
Cannon
Mirror Bats Rascals Royal Recruits Mini P.E.K.K.A
Rascals
Bats Cannon
Royal Recruits
Bats Cannon
Mini P.E.K.K.A
Bats Cannon Mirror
Mirror
Cannon Mini P.E.K.K.A
Goblin Curse
Goblin Drill
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Royal Recruits
Mini P.E.K.K.A Bats Cannon Rascals Royal Recruits Goblin Curse Goblin Drill
Cannon Mini P.E.K.K.A Bats Rascals Royal Recruits Goblin Curse Goblin Drill
Cannon Royal Recruits Mini P.E.K.K.A Bats Rascals Goblin Curse Goblin Drill
Royal Recruits Mini P.E.K.K.A
Bats Cannon Rascals
Bats Cannon Rascals Goblin Curse
Cannon Rascals Royal Recruits
Cannon Mini P.E.K.K.A Rascals Royal Recruits Goblin Curse Goblin Drill
Cannon Rascals Royal Recruits Mini P.E.K.K.A
Bats Goblin Curse Cannon Rascals Royal Recruits Goblin Drill
Bats Rascals Goblin Curse
Cannon Royal Recruits Mini P.E.K.K.A Goblin Drill Bats Rascals Goblin Curse
Bats Cannon Rascals Royal Recruits Mini P.E.K.K.A Goblin Curse Goblin Drill
Royal Recruits Mini P.E.K.K.A Cannon Rascals Goblin Curse Goblin Drill
Cannon Rascals Royal Recruits Mini P.E.K.K.A Goblin Curse Goblin Drill
Bats Cannon Rascals Royal Recruits Mini P.E.K.K.A Goblin Drill
Cannon Bats Rascals Royal Recruits Goblin Drill
Goblin Drill Bats Cannon Rascals Royal Recruits Goblin Curse
Mini P.E.K.K.A Cannon Royal Recruits Goblin Curse Goblin Drill
Rascals Royal Recruits Bats Cannon Mini P.E.K.K.A Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Royal Recruits Mini P.E.K.K.A
Mini P.E.K.K.A
Royal Recruits Bats Rascals Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Bats Rascals
Royal Recruits Cannon Rascals Mini P.E.K.K.A Goblin Curse Goblin Drill
Bats Rascals Goblin Curse
Rascals Royal Recruits Mini P.E.K.K.A Bats
Mini P.E.K.K.A Rascals Royal Recruits Goblin Curse
Royal Recruits Bats Mini P.E.K.K.A
Royal Recruits Cannon Goblin Curse Goblin Drill
Bats Rascals Royal Recruits Mini P.E.K.K.A
Royal Recruits
Rascals Royal Recruits Mini P.E.K.K.A Cannon Goblin Curse
Royal Recruits Cannon Rascals Goblin Curse
Rascals Royal Recruits Bats Mini P.E.K.K.A Goblin Drill
Bats Cannon Rascals Royal Recruits Mini P.E.K.K.A Goblin Curse
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Royal Recruits Goblin Drill
Goblin Curse
Goblin Drill
Rascals Royal Recruits
Goblin Curse
Bats Goblin Curse
Goblin Curse
Bats Mini P.E.K.K.A
Royal Recruits
Goblin Curse
Goblin Drill
Royal Recruits
Bats Mini P.E.K.K.A
Mini P.E.K.K.A
Goblin Curse
Royal Recruits Goblin Drill
Goblin Curse
Goblin Curse
Bats Goblin Curse
Bats
Mini P.E.K.K.A
Goblin Curse
Bats Royal Recruits
Goblin Curse
Rascals Mini P.E.K.K.A
Royal Recruits
Bats Rascals Royal Recruits
Bats
Royal Recruits

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