My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Valkyrie Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Barbarian Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem
Giant Snowball
Bats
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Wizard
The Log
Firecracker Elixir Golem
Earthquake
Firecracker Elixir Golem
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Elixir Golem Valkyrie Wizard P.E.K.K.A
Fireball
Firecracker Elixir Golem Wizard
Poison
Bats Firecracker Elixir Golem Wizard
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Valkyrie Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Firecracker Elixir Golem Valkyrie Poison Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Firecracker Elixir Golem

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Elixir Golem Barbarian Barrel P.E.K.K.A
Firecracker
Elixir Golem Bats Valkyrie Barbarian Barrel P.E.K.K.A
Elixir Golem
Firecracker Poison Bats Wizard Barbarian Barrel
Valkyrie
Bats Firecracker Wizard P.E.K.K.A
Wizard
Elixir Golem Valkyrie P.E.K.K.A
Barbarian Barrel
Bats Firecracker Elixir Golem P.E.K.K.A
Poison
Elixir Golem P.E.K.K.A
P.E.K.K.A
Poison Bats Firecracker Valkyrie Wizard Barbarian Barrel

Defense Synergies 1 12

Bats
Firecracker Valkyrie Barbarian Barrel P.E.K.K.A
Firecracker
Valkyrie Bats Barbarian Barrel P.E.K.K.A
Elixir Golem
Valkyrie
Firecracker Bats Wizard P.E.K.K.A
Wizard
Valkyrie Barbarian Barrel P.E.K.K.A
Barbarian Barrel
Bats Firecracker Wizard Poison P.E.K.K.A
Poison
Barbarian Barrel
P.E.K.K.A
Bats Firecracker Valkyrie Wizard Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard Barbarian Barrel
P.E.K.K.A Bats Firecracker Valkyrie
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Bats Firecracker Valkyrie
Firecracker Valkyrie Barbarian Barrel Poison P.E.K.K.A
Barbarian Barrel Bats Firecracker Valkyrie
Bats Firecracker Wizard Poison
Valkyrie Barbarian Barrel Poison P.E.K.K.A
P.E.K.K.A
Firecracker Valkyrie Barbarian Barrel
Bats Valkyrie Poison Firecracker Wizard Barbarian Barrel
Bats Firecracker Wizard Poison
P.E.K.K.A Bats Valkyrie Wizard
Valkyrie Wizard Bats Firecracker Barbarian Barrel Poison P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Wizard Bats Firecracker Valkyrie Poison P.E.K.K.A
Bats Firecracker Valkyrie Wizard Barbarian Barrel
Valkyrie Wizard Barbarian Barrel Poison Bats Firecracker
P.E.K.K.A
Valkyrie Wizard Bats Firecracker Barbarian Barrel Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Barrel P.E.K.K.A
Poison Firecracker Valkyrie Wizard Barbarian Barrel
P.E.K.K.A Bats Valkyrie
Valkyrie P.E.K.K.A Bats Barbarian Barrel
P.E.K.K.A Valkyrie
Firecracker Wizard Poison Bats
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Bats Firecracker Valkyrie Barbarian Barrel Poison
P.E.K.K.A
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Valkyrie Poison
P.E.K.K.A Valkyrie Wizard
Wizard Firecracker Valkyrie
Bats Firecracker Valkyrie Barbarian Barrel Poison P.E.K.K.A
Bats Valkyrie Poison Firecracker Wizard Barbarian Barrel P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Valkyrie Barbarian Barrel
Firecracker Poison Barbarian Barrel
Barbarian Barrel Poison
Firecracker Valkyrie Barbarian Barrel Poison
Wizard Poison Firecracker Valkyrie Barbarian Barrel
Firecracker Wizard Poison Bats
Firecracker Wizard Poison
Poison Firecracker Wizard Barbarian Barrel
Poison Firecracker Wizard
Bats Poison
Firecracker Poison Valkyrie Wizard Barbarian Barrel
Poison Firecracker Wizard
Poison Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Firecracker Wizard Barbarian Barrel Poison
Firecracker Wizard Barbarian Barrel Poison
Barbarian Barrel Poison
Bats
Firecracker Wizard Barbarian Barrel Poison
Firecracker Valkyrie Wizard Barbarian Barrel Poison
Poison
Wizard Poison
Barbarian Barrel Poison
Firecracker Poison Valkyrie Wizard Barbarian Barrel
Firecracker Poison Wizard Barbarian Barrel
Wizard Poison
Poison Firecracker Barbarian Barrel
Poison Bats Firecracker Wizard
Bats Firecracker Wizard Poison
Poison Wizard
Firecracker Poison
P.E.K.K.A
Firecracker Wizard Poison
Bats Barbarian Barrel
Poison Firecracker Wizard
Barbarian Barrel
Poison Firecracker Valkyrie Wizard
Firecracker Wizard Poison
Poison
Firecracker P.E.K.K.A
Bats Firecracker Poison
Firecracker Bats Poison
Poison Firecracker Barbarian Barrel
P.E.K.K.A
Firecracker Wizard

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