My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Tower Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Hunter Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Bandit
Giant Snowball
Bats Royal Hogs
Zap
Bats Firecracker Inferno Tower Royal Hogs Bandit
Barbarian Barrel
Firecracker Inferno Tower Royal Hogs Hunter Bandit
The Log
Firecracker Royal Hogs Hunter Bandit
Earthquake
Firecracker Inferno Tower Royal Hogs
Arrows
Bats Firecracker Royal Hogs
Royal Delivery
Bats Firecracker Royal Hogs Hunter Bandit
Fireball
Firecracker Inferno Tower Royal Hogs Hunter Bandit
Poison
Bats Firecracker Inferno Tower Royal Hogs Hunter
Lightning
Inferno Tower Hunter Bandit
Rocket
Inferno Tower Royal Hogs Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Rocket Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Bandit Hunter Inferno Tower Royal Hogs Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Bandit Hunter

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Royal Hogs Bandit
Firecracker
Bats Royal Hogs Bandit Mega Knight
Inferno Tower
Royal Hogs
Bats Firecracker Bandit Mega Knight
Rocket
Hunter
Bandit Mega Knight
Bandit
Bats Firecracker Royal Hogs Hunter Mega Knight
Mega Knight
Bats Firecracker Royal Hogs Hunter Bandit

Defense Synergies 0 14

Bats
Firecracker Inferno Tower Hunter Bandit Mega Knight
Firecracker
Bats Inferno Tower Hunter Bandit Mega Knight
Inferno Tower
Bats Firecracker Bandit Mega Knight
Royal Hogs
Rocket
Hunter
Bats Firecracker Bandit Mega Knight
Bandit
Bats Firecracker Inferno Tower Hunter Mega Knight
Mega Knight
Bats Firecracker Inferno Tower Hunter Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Inferno Tower
Inferno Tower Hunter Bats Firecracker Bandit Mega Knight
Inferno Tower Rocket Hunter Mega Knight Bats Bandit
Inferno Tower Hunter Bats Firecracker Bandit Mega Knight
Firecracker Rocket Mega Knight
Bats Firecracker Hunter Bandit Mega Knight
Bats Inferno Tower Rocket Hunter Firecracker
Rocket Inferno Tower Bandit Mega Knight
Inferno Tower Hunter
Firecracker Inferno Tower Hunter Bandit Mega Knight
Bats Firecracker Hunter Bandit Mega Knight
Inferno Tower Hunter Bats Firecracker
Inferno Tower Hunter Mega Knight Bats Rocket Bandit
Rocket Mega Knight Bats Firecracker Hunter
Inferno Tower Hunter Bandit Mega Knight
Inferno Tower Rocket Hunter Bandit Mega Knight
Mega Knight Bats Firecracker Inferno Tower Hunter
Mega Knight Bats Firecracker Hunter Bandit
Hunter Bats Firecracker Bandit Mega Knight
Inferno Tower Hunter
Mega Knight Bats Firecracker Hunter Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Bandit
Bandit Firecracker Rocket Hunter Mega Knight
Bandit Mega Knight Bats Inferno Tower Rocket Hunter
Rocket Hunter Mega Knight Bats Inferno Tower Bandit
Inferno Tower Hunter Bandit Mega Knight
Firecracker Rocket Bats Hunter
Rocket Bats Inferno Tower Hunter Bandit
Inferno Tower Mega Knight Hunter
Rocket Mega Knight Bats Firecracker Inferno Tower Bandit
Inferno Tower
Mega Knight Bats Inferno Tower Hunter
Rocket Mega Knight
Rocket Mega Knight Inferno Tower Hunter Bandit
Firecracker Mega Knight
Inferno Tower Bats Firecracker Rocket Hunter
Bats Mega Knight Firecracker Inferno Tower Hunter
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Bandit
Firecracker Bandit
Rocket Bandit
Firecracker Rocket
Rocket Firecracker Mega Knight
Firecracker Bats Rocket Hunter
Firecracker
Firecracker Hunter
Firecracker Bandit
Rocket Bats
Firecracker Rocket Bandit
Firecracker Rocket
Rocket Firecracker Hunter Bandit
Firecracker Rocket Bandit
Firecracker
Rocket Firecracker Hunter Bandit
Firecracker Rocket Bandit Mega Knight
Rocket
Bats Rocket
Rocket Firecracker Hunter Bandit Mega Knight
Rocket Firecracker Mega Knight
Rocket Mega Knight
Rocket
Rocket
Rocket
Firecracker Hunter Mega Knight
Firecracker Hunter Bandit
Bandit Mega Knight
Rocket Firecracker Bandit
Bats Firecracker Hunter
Rocket Bats Firecracker
Rocket Hunter Bandit Mega Knight
Rocket Firecracker
Mega Knight
Rocket Firecracker
Bats Rocket Bandit
Rocket Firecracker Hunter
Firecracker Rocket Hunter Mega Knight
Firecracker
Rocket
Firecracker Mega Knight
Bats Firecracker Rocket
Firecracker Bats Rocket
Firecracker Rocket Bandit Mega Knight
Firecracker Rocket Mega Knight

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