My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Mega Minion Valkyrie Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army Giant Skeleton
Giant Snowball
Bats Mega Minion Goblin Barrel Skeleton Army
Zap
Bats Goblin Barrel Skeleton Army
Barbarian Barrel
Knight Valkyrie Goblin Barrel Skeleton Army Giant Skeleton
The Log
Mini P.E.K.K.A Goblin Barrel Skeleton Army Giant Skeleton
Earthquake
Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Knight Mega Minion Mini P.E.K.K.A Valkyrie Goblin Barrel Skeleton Army Giant Skeleton
Fireball
Mega Minion Goblin Barrel Skeleton Army
Poison
Bats Mega Minion Skeleton Army
Lightning
Knight Mega Minion Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Mega Minion Mini P.E.K.K.A Valkyrie Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Mega Minion Goblin Barrel Skeleton Army Mini P.E.K.K.A Valkyrie Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Mega Minion Goblin Barrel

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Giant Skeleton Mega Minion Mini P.E.K.K.A Goblin Barrel
Knight
Bats Mega Minion Goblin Barrel
Mega Minion
Knight Bats Valkyrie Giant Skeleton
Mini P.E.K.K.A
Bats Valkyrie Giant Skeleton
Valkyrie
Bats Goblin Barrel Mega Minion Mini P.E.K.K.A Giant Skeleton
Goblin Barrel
Knight Valkyrie Bats Skeleton Army Giant Skeleton
Skeleton Army
Goblin Barrel
Giant Skeleton
Bats Mega Minion Mini P.E.K.K.A Valkyrie Goblin Barrel

Defense Synergies 2 11

Bats
Knight Mini P.E.K.K.A Valkyrie Giant Skeleton
Knight
Bats Mega Minion Mini P.E.K.K.A Skeleton Army
Mega Minion
Knight Valkyrie Skeleton Army Giant Skeleton
Mini P.E.K.K.A
Bats Knight Valkyrie Skeleton Army
Valkyrie
Bats Mega Minion Mini P.E.K.K.A
Goblin Barrel
Skeleton Army
Knight Mega Minion Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Bats Mega Minion Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Valkyrie
Mini P.E.K.K.A Skeleton Army Bats Knight Mega Minion Valkyrie
Mini P.E.K.K.A Skeleton Army Bats Knight Mega Minion Valkyrie Giant Skeleton
Mini P.E.K.K.A Skeleton Army Bats Knight Mega Minion Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army Giant Skeleton
Skeleton Army Bats Mega Minion Valkyrie
Bats Mega Minion
Valkyrie Giant Skeleton
Mini P.E.K.K.A Skeleton Army
Knight Skeleton Army Mini P.E.K.K.A Valkyrie Giant Skeleton
Bats Valkyrie Skeleton Army Knight Mega Minion Giant Skeleton
Mega Minion Bats
Mini P.E.K.K.A Skeleton Army Bats Knight Valkyrie Giant Skeleton
Valkyrie Skeleton Army Bats Mega Minion Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Knight
Skeleton Army Mini P.E.K.K.A
Bats Knight Mini P.E.K.K.A Valkyrie Skeleton Army
Bats Knight Mega Minion Valkyrie Skeleton Army
Valkyrie Bats Knight Mega Minion Giant Skeleton
Mini P.E.K.K.A
Valkyrie Skeleton Army Bats Knight Mini P.E.K.K.A Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Skeleton Army Giant Skeleton
Knight Mega Minion Mini P.E.K.K.A Valkyrie
Skeleton Army Giant Skeleton Bats Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army Giant Skeleton Bats Knight
Giant Skeleton Knight Mini P.E.K.K.A Valkyrie Skeleton Army
Bats
Mini P.E.K.K.A Skeleton Army Bats Knight Mega Minion Valkyrie Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Knight Valkyrie Skeleton Army
Giant Skeleton Bats Knight Mega Minion Mini P.E.K.K.A Valkyrie Skeleton Army
Mega Minion Skeleton Army
Bats Knight Mega Minion Mini P.E.K.K.A Valkyrie Giant Skeleton
Skeleton Army Valkyrie Giant Skeleton
Mini P.E.K.K.A Skeleton Army Giant Skeleton Knight Valkyrie
Valkyrie Skeleton Army
Skeleton Army Bats Knight Mega Minion Mini P.E.K.K.A Valkyrie Giant Skeleton
Bats Valkyrie Mega Minion Mini P.E.K.K.A Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Giant Skeleton
Giant Skeleton
Knight Valkyrie Giant Skeleton
Valkyrie
Bats Mega Minion
Bats Mini P.E.K.K.A
Knight Valkyrie
Knight
Bats Mini P.E.K.K.A
Mega Minion Mini P.E.K.K.A
Valkyrie
Giant Skeleton
Valkyrie
Mega Minion
Bats
Bats Mega Minion
Mega Minion Mini P.E.K.K.A
Giant Skeleton
Bats Skeleton Army
Mega Minion
Knight Mega Minion Mini P.E.K.K.A Valkyrie
Giant Skeleton
Mega Minion
Bats Giant Skeleton
Bats
Giant Skeleton

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