My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Firecracker Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Mega Minion Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions
Giant Snowball
Bats Minions Mega Minion Witch
Zap
Bats Minions Firecracker Witch
Barbarian Barrel
Knight Firecracker Witch
The Log
Firecracker Mini P.E.K.K.A Witch
Earthquake
Firecracker Witch
Arrows
Bats Minions Firecracker Witch
Royal Delivery
Bats Knight Minions Firecracker Mega Minion Mini P.E.K.K.A Witch
Fireball
Minions Firecracker Mega Minion Witch
Poison
Bats Minions Firecracker Mega Minion Witch
Lightning
Knight Mega Minion Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Mega Minion Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Minions Firecracker Mega Minion Mini P.E.K.K.A Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Minions Firecracker

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Minions Firecracker Mega Minion Mini P.E.K.K.A
Knight
Bats Minions Firecracker Mega Minion Witch
Minions
Knight Mega Knight Bats Firecracker Mini P.E.K.K.A
Firecracker
Knight Bats Minions Mega Minion Mini P.E.K.K.A Mega Knight
Mega Minion
Knight Bats Firecracker Mega Knight
Mini P.E.K.K.A
Bats Minions Firecracker Mega Knight
Witch
Knight Mega Knight
Mega Knight
Bats Minions Firecracker Mega Minion Mini P.E.K.K.A Witch

Defense Synergies 4 15

Bats
Knight Minions Firecracker Mini P.E.K.K.A Mega Knight
Knight
Bats Minions Firecracker Mega Minion Mini P.E.K.K.A Witch
Minions
Knight Bats Firecracker Mega Knight
Firecracker
Knight Bats Minions Mega Minion Mini P.E.K.K.A Mega Knight
Mega Minion
Knight Firecracker Witch Mega Knight
Mini P.E.K.K.A
Bats Knight Firecracker Witch
Witch
Knight Mega Minion Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Minions Firecracker Mega Minion Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker Mega Minion
Mini P.E.K.K.A Bats Knight Minions Firecracker Mega Minion Witch Mega Knight
Mini P.E.K.K.A Witch Mega Knight Bats Knight Minions Mega Minion
Mini P.E.K.K.A Witch Bats Knight Minions Firecracker Mega Minion Mega Knight
Firecracker Mini P.E.K.K.A Mega Knight
Bats Minions Firecracker Mega Minion Mega Knight
Bats Minions Mega Minion Firecracker Witch
Mega Knight
Mini P.E.K.K.A Witch Minions
Knight Firecracker Mini P.E.K.K.A Mega Knight
Bats Minions Witch Knight Firecracker Mega Minion Mega Knight
Minions Mega Minion Bats Firecracker Witch
Mini P.E.K.K.A Mega Knight Bats Knight Minions Witch
Mega Knight Bats Minions Firecracker Mega Minion Mini P.E.K.K.A Witch
Mini P.E.K.K.A Knight Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Bats Knight Minions Firecracker Mini P.E.K.K.A Witch
Mega Knight Bats Knight Minions Firecracker Mega Minion Witch
Witch Bats Knight Minions Firecracker Mega Minion Mega Knight
Mini P.E.K.K.A
Mega Knight Bats Knight Minions Firecracker Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Witch
Knight Firecracker Mega Minion Mini P.E.K.K.A Mega Knight
Mega Knight Bats Knight Minions Mini P.E.K.K.A Witch
Mini P.E.K.K.A Mega Knight Bats Knight
Knight Mini P.E.K.K.A Witch Mega Knight
Firecracker Bats Minions Witch
Mini P.E.K.K.A Bats Knight Minions Mega Minion Witch
Mini P.E.K.K.A Mega Knight Knight
Mega Knight Bats Knight Minions Firecracker Mega Minion Mini P.E.K.K.A Witch
Witch Mega Minion
Mega Knight Bats Knight Minions Mega Minion Mini P.E.K.K.A Witch
Mega Knight
Mini P.E.K.K.A Mega Knight Knight Witch
Firecracker Witch Mega Knight
Witch Bats Knight Minions Firecracker Mega Minion Mini P.E.K.K.A
Bats Minions Mega Knight Firecracker Mega Minion Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker
Knight Firecracker
Firecracker Mega Knight
Firecracker Bats Minions Mega Minion Witch
Firecracker Witch
Firecracker
Firecracker
Bats Minions Mini P.E.K.K.A
Firecracker Knight
Firecracker
Knight Firecracker
Minions Firecracker
Firecracker
Firecracker Witch
Firecracker Mega Knight
Bats Minions Mini P.E.K.K.A
Firecracker Mega Minion Mini P.E.K.K.A Mega Knight
Firecracker Witch Mega Knight
Minions Mega Knight
Firecracker Witch Mega Knight
Mega Minion Witch
Firecracker Witch
Witch Mega Knight
Firecracker
Bats Firecracker Witch
Bats Minions Firecracker Mega Minion Witch
Mega Minion Mini P.E.K.K.A
Mega Knight
Firecracker
Mega Knight
Firecracker
Bats Minions Witch
Firecracker Mega Minion Witch
Knight Firecracker Mega Minion Mini P.E.K.K.A Mega Knight
Firecracker
Firecracker Mega Minion Mega Knight
Bats Minions Firecracker Witch
Firecracker Bats Witch
Firecracker Witch Mega Knight
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: