My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Elite Barbarians Clone
Giant Snowball
Bats Skeleton Barrel Furnace Clone
Zap
Bats Skeleton Barrel Furnace Inferno Tower Clone
Barbarian Barrel
Skeleton Barrel Elite Barbarians Furnace Inferno Tower Clone
The Log
Skeleton Barrel Elite Barbarians Furnace Clone
Earthquake
Furnace Inferno Tower Clone
Arrows
Bats Skeleton Barrel Furnace Clone
Royal Delivery
Bats Skeleton Barrel Elite Barbarians Clone
Fireball
Skeleton Barrel Elite Barbarians Furnace Inferno Tower Clone
Poison
Bats Skeleton Barrel Furnace Inferno Tower Clone
Lightning
Elite Barbarians Furnace Inferno Tower
Rocket
Elite Barbarians Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Inferno Tower Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats The Log Skeleton Barrel Clone Furnace Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats The Log Skeleton Barrel

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Elite Barbarians Clone
Skeleton Barrel
Bats Clone Furnace Mirror
Elite Barbarians
Bats Furnace The Log
Furnace
Skeleton Barrel Elite Barbarians Mirror
Inferno Tower
Mirror
The Log Skeleton Barrel Furnace
Clone
Skeleton Barrel Bats
The Log
Mirror Elite Barbarians

Defense Synergies 2 5

Bats
Inferno Tower The Log
Skeleton Barrel
Elite Barbarians
The Log
Furnace
Mirror
Inferno Tower
The Log Bats Mirror
Mirror
Furnace Inferno Tower The Log
Clone
The Log
Inferno Tower Bats Elite Barbarians Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Inferno Tower The Log
Elite Barbarians Inferno Tower Bats Furnace The Log
Furnace Inferno Tower Bats Elite Barbarians
Elite Barbarians Inferno Tower Bats Furnace
Elite Barbarians The Log
The Log Bats Furnace
Bats Furnace Inferno Tower
Skeleton Barrel Inferno Tower The Log
Inferno Tower Elite Barbarians Furnace
Elite Barbarians Inferno Tower
Bats Furnace The Log
Inferno Tower Bats Furnace
Furnace Inferno Tower Bats Elite Barbarians The Log
Bats Furnace The Log
Elite Barbarians Inferno Tower Furnace
Inferno Tower Elite Barbarians Furnace The Log
Bats Elite Barbarians Furnace Inferno Tower
Bats Elite Barbarians Furnace The Log
Furnace The Log Bats
Elite Barbarians Inferno Tower
Bats Elite Barbarians Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Furnace Inferno Tower
Skeleton Barrel Elite Barbarians The Log
Bats Elite Barbarians Furnace Inferno Tower The Log
Bats Elite Barbarians Inferno Tower The Log
Inferno Tower Elite Barbarians
Furnace Bats Skeleton Barrel
Bats Elite Barbarians Furnace Inferno Tower
Inferno Tower Elite Barbarians
Bats Elite Barbarians Inferno Tower The Log
Inferno Tower
Bats Elite Barbarians Inferno Tower
Elite Barbarians The Log
Elite Barbarians Inferno Tower
Furnace
Elite Barbarians Inferno Tower Bats Furnace The Log
Bats Elite Barbarians Inferno Tower The Log
Furnace Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Furnace The Log
Bats Skeleton Barrel Furnace
Furnace The Log
The Log Skeleton Barrel
The Log Skeleton Barrel
Bats Elite Barbarians
Skeleton Barrel The Log
Skeleton Barrel Elite Barbarians The Log
Skeleton Barrel
Skeleton Barrel Elite Barbarians Furnace The Log
Skeleton Barrel Furnace The Log
Skeleton Barrel Furnace The Log
Bats
Skeleton Barrel The Log
Skeleton Barrel The Log
The Log
The Log
Skeleton Barrel The Log
The Log Furnace
The Log Skeleton Barrel
Skeleton Barrel The Log
Skeleton Barrel The Log
Elite Barbarians Bats Furnace
Bats Skeleton Barrel
Elite Barbarians
The Log
The Log
Skeleton Barrel Bats
The Log
The Log Skeleton Barrel
Elite Barbarians
Bats Elite Barbarians The Log
Bats
Skeleton Barrel The Log

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