My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Royal Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Wall Breakers Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Elite Barbarians Wall Breakers Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Elite Barbarians Wall Breakers
Giant Snowball
Bats Wall Breakers Lumberjack
Zap
Bats Royal Giant Wall Breakers
Barbarian Barrel
Knight Elite Barbarians Wall Breakers Lumberjack
The Log
Royal Giant Elite Barbarians Wall Breakers Lumberjack
Earthquake
Arrows
Bats Wall Breakers
Royal Delivery
Bats Knight Elite Barbarians Wall Breakers Lumberjack
Fireball
Elite Barbarians Wall Breakers Lumberjack
Poison
Bats
Lightning
Knight Elite Barbarians Lumberjack
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Wall Breakers Knight Lumberjack Royal Giant Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Wall Breakers Knight

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Royal Giant Zap Elite Barbarians Wall Breakers Lumberjack
Zap
Elite Barbarians Bats Knight Royal Giant Wall Breakers Lumberjack
Knight
Bats Wall Breakers Zap Elite Barbarians Lumberjack
Royal Giant
Bats Zap Elite Barbarians Rocket Lumberjack
Elite Barbarians
Zap Bats Knight Royal Giant Lumberjack
Rocket
Royal Giant
Wall Breakers
Knight Bats Zap
Lumberjack
Bats Zap Knight Royal Giant Elite Barbarians

Defense Synergies 1 6

Bats
Knight Zap Lumberjack
Zap
Bats Knight Elite Barbarians Lumberjack
Knight
Bats Zap Lumberjack
Royal Giant
Elite Barbarians
Zap
Rocket
Wall Breakers
Lumberjack
Bats Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight
Elite Barbarians Lumberjack Bats Zap Knight
Rocket Lumberjack Bats Knight Elite Barbarians
Elite Barbarians Lumberjack Bats Knight
Elite Barbarians Rocket Lumberjack
Bats Zap Lumberjack
Bats Rocket Zap
Rocket Zap
Elite Barbarians Lumberjack
Knight Elite Barbarians Lumberjack
Bats Zap Knight Lumberjack
Bats Zap
Lumberjack Bats Zap Knight Elite Barbarians Rocket
Rocket Bats Zap Lumberjack
Elite Barbarians Knight Lumberjack
Rocket Zap Elite Barbarians Lumberjack
Bats Knight Elite Barbarians Lumberjack
Bats Zap Knight Elite Barbarians Lumberjack
Zap Bats Knight Lumberjack
Elite Barbarians Lumberjack
Bats Knight Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Elite Barbarians
Zap Knight Elite Barbarians Rocket Lumberjack
Lumberjack Bats Zap Knight Elite Barbarians Rocket
Rocket Lumberjack Bats Zap Knight Elite Barbarians
Knight Elite Barbarians Lumberjack
Rocket Bats Zap
Rocket Bats Knight Elite Barbarians Lumberjack
Knight Elite Barbarians Lumberjack
Zap Rocket Bats Knight Elite Barbarians
Bats Knight Elite Barbarians Lumberjack
Rocket Zap Elite Barbarians
Elite Barbarians Rocket Knight Lumberjack
Elite Barbarians Bats Zap Knight Rocket Lumberjack
Bats Zap Elite Barbarians
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket
Zap
Rocket
Knight Rocket
Rocket Zap
Bats Zap Rocket
Zap
Zap
Rocket Bats Elite Barbarians Lumberjack
Rocket Zap Knight
Zap Rocket
Rocket Knight Elite Barbarians
Rocket
Zap Elite Barbarians
Rocket Zap
Rocket
Rocket
Bats Rocket
Rocket Zap
Rocket Zap
Rocket
Rocket
Rocket
Rocket Zap
Zap
Zap
Zap
Rocket Zap
Elite Barbarians Bats Zap
Zap Rocket Bats
Elite Barbarians
Zap Rocket
Zap Rocket
Rocket
Zap Bats Rocket
Rocket Zap
Knight Rocket Lumberjack
Zap
Rocket Zap
Elite Barbarians
Zap Bats Elite Barbarians Rocket
Bats Zap Rocket
Zap Rocket
Rocket

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