My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Elixir Golem Battle Ram Furnace Prince X-Bow Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram X-Bow Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram Prince X-Bow Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Battle Ram Prince X-Bow Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elixir Golem Battle Ram Prince
Giant Snowball
Bomber Dart Goblin Battle Ram Furnace
Zap
Bomber Dart Goblin Battle Ram Furnace Prince X-Bow
Barbarian Barrel
Bomber Dart Goblin Elixir Golem Battle Ram Furnace X-Bow
The Log
Bomber Dart Goblin Elixir Golem Battle Ram Furnace Prince X-Bow
Earthquake
Bomber Elixir Golem Furnace X-Bow
Arrows
Bomber Dart Goblin Furnace
Royal Delivery
Bomber Dart Goblin Elixir Golem Battle Ram Prince
Fireball
Bomber Dart Goblin Elixir Golem Battle Ram Furnace X-Bow
Poison
Bomber Dart Goblin Elixir Golem Furnace X-Bow
Lightning
Battle Ram Furnace Prince X-Bow
Rocket
Furnace Prince X-Bow

Against air swarms

Spells and units that can counter air swarms.

Furnace Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Ram Prince Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Dart Goblin Elixir Golem Battle Ram Furnace Prince X-Bow Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Dart Goblin Elixir Golem Battle Ram

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elixir Golem Battle Ram Prince X-Bow
Dart Goblin
Elixir Golem Battle Ram Prince X-Bow
Elixir Golem
Bomber Dart Goblin Furnace
Battle Ram
Bomber Dart Goblin Furnace
Furnace
Elixir Golem Battle Ram Prince X-Bow
Prince
Bomber Dart Goblin Furnace Electro Giant
X-Bow
Bomber Dart Goblin Furnace
Electro Giant
Prince

Defense Synergies 0 8

Bomber
X-Bow Electro Giant
Dart Goblin
Furnace Prince X-Bow
Elixir Golem
Battle Ram
Furnace
Dart Goblin Prince X-Bow
Prince
Dart Goblin Furnace Electro Giant
X-Bow
Bomber Dart Goblin Furnace
Electro Giant
Bomber Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin X-Bow
Bomber Dart Goblin Furnace Prince X-Bow
Furnace Prince Bomber Dart Goblin
Prince Bomber Dart Goblin Furnace
Bomber Prince X-Bow
Bomber Dart Goblin Furnace X-Bow
Dart Goblin Furnace X-Bow
Dart Goblin X-Bow Electro Giant
Furnace Prince X-Bow
Bomber Dart Goblin Prince
Dart Goblin Bomber Furnace X-Bow Electro Giant
Dart Goblin Furnace
Furnace Prince Bomber X-Bow
Bomber Dart Goblin Furnace Prince X-Bow
Furnace Prince X-Bow
Furnace Prince X-Bow Electro Giant
Bomber Furnace Prince X-Bow
Bomber Dart Goblin Furnace Prince X-Bow
Furnace Bomber Dart Goblin
Dart Goblin Prince
Bomber Dart Goblin Furnace Prince Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Prince X-Bow Electro Giant
Bomber Prince X-Bow
Furnace Prince
Prince X-Bow
Prince
Furnace Electro Giant Dart Goblin
Prince Dart Goblin Furnace
Prince
Prince X-Bow
Dart Goblin
Dart Goblin Prince
Prince Electro Giant
Prince
Bomber Dart Goblin Furnace Electro Giant
Electro Giant Bomber Dart Goblin Furnace Prince X-Bow
Bomber Dart Goblin Electro Giant
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin X-Bow
Dart Goblin X-Bow
Dart Goblin X-Bow
Dart Goblin Prince
Bomber Furnace
Electro Giant Dart Goblin Furnace
Bomber Dart Goblin Furnace
X-Bow Dart Goblin
Dart Goblin X-Bow
Prince X-Bow
Dart Goblin Prince X-Bow
Dart Goblin
Dart Goblin
Dart Goblin X-Bow
Dart Goblin Furnace Prince X-Bow
X-Bow Bomber Dart Goblin Furnace
Dart Goblin Furnace X-Bow
Bomber
Bomber Dart Goblin Prince X-Bow
Bomber Dart Goblin X-Bow Electro Giant
Prince X-Bow
Prince X-Bow
X-Bow
Electro Giant Bomber Furnace
X-Bow Dart Goblin
Prince X-Bow
Dart Goblin X-Bow
Dart Goblin Furnace X-Bow Electro Giant
Dart Goblin Electro Giant
Bomber Dart Goblin X-Bow
Prince
Dart Goblin Prince X-Bow
Dart Goblin
Dart Goblin Prince
Bomber Dart Goblin
Electro Giant
Dart Goblin Prince
Electro Giant Dart Goblin
Dart Goblin
Dart Goblin Prince X-Bow Electro Giant

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