My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Bowler P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Wall Breakers P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Wall Breakers Goblin Drill
Giant Snowball
Bomber Wall Breakers Goblin Drill
Zap
Bomber Wall Breakers Goblin Drill
Barbarian Barrel
Bomber Knight Wall Breakers Goblin Drill
The Log
Bomber Wall Breakers Goblin Drill
Earthquake
Bomber Goblin Drill
Arrows
Bomber Wall Breakers Goblin Drill
Royal Delivery
Bomber Knight Wall Breakers Goblin Drill Bowler P.E.K.K.A
Fireball
Bomber Wall Breakers Goblin Drill Bowler
Poison
Bomber Goblin Drill
Lightning
Knight Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Barbarian Barrel Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Goblin Drill Bowler P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Wall Breakers Knight Poison Goblin Drill Bowler P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Barbarian Barrel Wall Breakers Knight

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Barbarian Barrel Goblin Drill P.E.K.K.A
Knight
Wall Breakers Bomber Barbarian Barrel Poison Goblin Drill
Barbarian Barrel
Bomber Knight Wall Breakers Goblin Drill Bowler P.E.K.K.A
Wall Breakers
Knight Goblin Drill Barbarian Barrel
Poison
P.E.K.K.A Knight Goblin Drill Bowler
Goblin Drill
Wall Breakers Bomber Knight Barbarian Barrel Poison
Bowler
Barbarian Barrel Poison
P.E.K.K.A
Poison Bomber Barbarian Barrel

Defense Synergies 1 10

Bomber
Knight Barbarian Barrel Goblin Drill P.E.K.K.A
Knight
Bomber Barbarian Barrel Poison Bowler
Barbarian Barrel
Bomber Knight Poison Goblin Drill Bowler P.E.K.K.A
Wall Breakers
Poison
Knight Barbarian Barrel
Goblin Drill
Bomber Barbarian Barrel
Bowler
Knight Barbarian Barrel
P.E.K.K.A
Bomber Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Knight Barbarian Barrel
P.E.K.K.A Bomber Knight Goblin Drill
Bowler P.E.K.K.A Bomber Knight Goblin Drill
P.E.K.K.A Bomber Knight Goblin Drill Bowler
Bomber Barbarian Barrel Poison Bowler P.E.K.K.A
Barbarian Barrel Bowler Bomber
Poison
Bowler Barbarian Barrel Poison P.E.K.K.A
P.E.K.K.A Goblin Drill
Knight Bomber Barbarian Barrel Bowler
Poison Bomber Knight Barbarian Barrel Goblin Drill Bowler
Poison
Goblin Drill Bowler P.E.K.K.A Bomber Knight
Bomber Bowler Barbarian Barrel Poison Goblin Drill P.E.K.K.A
P.E.K.K.A Knight Goblin Drill
Goblin Drill Bowler P.E.K.K.A
Bomber Knight Poison Goblin Drill Bowler P.E.K.K.A
Bomber Knight Barbarian Barrel Goblin Drill Bowler
Barbarian Barrel Poison Goblin Drill Bomber Knight Bowler
P.E.K.K.A Goblin Drill
Bomber Bowler Knight Barbarian Barrel Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Barrel Bowler P.E.K.K.A
Poison Bomber Knight Barbarian Barrel Bowler
P.E.K.K.A Knight Bowler
Bowler P.E.K.K.A Knight Barbarian Barrel
P.E.K.K.A Knight Goblin Drill Bowler
Poison
P.E.K.K.A Knight Bowler
P.E.K.K.A Knight
P.E.K.K.A Knight Barbarian Barrel Poison
P.E.K.K.A Goblin Drill
P.E.K.K.A Knight Bowler
P.E.K.K.A Poison Bowler
Bowler P.E.K.K.A Knight
Bomber Bowler
Bomber Knight Barbarian Barrel Poison Goblin Drill Bowler P.E.K.K.A
Poison Bowler Bomber Barbarian Barrel P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Barbarian Barrel Goblin Drill
Poison Barbarian Barrel Bowler
Barbarian Barrel Poison Goblin Drill
Knight Barbarian Barrel Poison
Bomber Poison Barbarian Barrel Bowler
Poison
Bomber Poison Bowler
Poison Barbarian Barrel Bowler
Poison
Poison Bowler
Poison Knight Barbarian Barrel Bowler
Poison
Poison Knight Barbarian Barrel Bowler
Barbarian Barrel Poison
Barbarian Barrel Poison
Bomber Barbarian Barrel Poison Goblin Drill Bowler
Barbarian Barrel Poison Bowler
Barbarian Barrel Poison
Bomber
Bomber Barbarian Barrel Poison Bowler
Bomber Barbarian Barrel Poison Bowler
Poison Bowler
Poison
Bowler
Barbarian Barrel Poison Goblin Drill
Poison Bomber Barbarian Barrel Bowler
Poison Barbarian Barrel Bowler
Poison Bowler
Poison Barbarian Barrel
Poison
Poison
Bowler
Poison Bomber
Poison
P.E.K.K.A
Poison Bowler
Barbarian Barrel
Poison
Barbarian Barrel
Poison Knight Bowler
Bomber Poison Bowler
Poison
P.E.K.K.A
Poison Bowler
Poison
Poison Barbarian Barrel Bowler

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