My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Skeleton Dragons Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Dragons Musketeer Executioner Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Goblin Gang Mighty Miner
Giant Snowball
Bomber Minions Goblin Gang Skeleton Dragons Musketeer Mighty Miner
Zap
Bomber Minions Goblin Gang Mighty Miner
Barbarian Barrel
Bomber Goblin Gang Musketeer Executioner
The Log
Bomber Goblin Gang Musketeer
Earthquake
Bomber Goblin Gang
Arrows
Bomber Minions Goblin Gang Skeleton Dragons
Royal Delivery
Bomber Minions Goblin Gang Skeleton Dragons Musketeer Executioner
Fireball
Bomber Minions Goblin Gang Skeleton Dragons Musketeer Executioner Mighty Miner
Poison
Bomber Minions Goblin Gang Skeleton Dragons Musketeer Executioner
Lightning
Skeleton Dragons Musketeer Executioner Mighty Miner
Rocket
Musketeer Executioner Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Skeleton Dragons Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Mega Knight Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Minions Goblin Gang Skeleton Dragons Musketeer Mighty Miner Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Minions Goblin Gang Skeleton Dragons

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Mega Knight
Minions
Mega Knight Bomber
Goblin Gang
Skeleton Dragons
Mega Knight
Musketeer
Mega Knight
Executioner
Mega Knight
Mega Knight
Minions Bomber Skeleton Dragons Musketeer Executioner
Mighty Miner

Defense Synergies 1 7

Bomber
Minions
Musketeer Mega Knight
Goblin Gang
Musketeer Skeleton Dragons
Skeleton Dragons
Goblin Gang Musketeer Mega Knight
Musketeer
Goblin Gang Minions Skeleton Dragons Mega Knight
Executioner
Mega Knight
Mega Knight
Minions Skeleton Dragons Musketeer Executioner
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Skeleton Dragons Musketeer Executioner
Minions Goblin Gang Skeleton Dragons Musketeer Executioner Mega Knight
Goblin Gang Mega Knight Bomber Minions Skeleton Dragons Musketeer Executioner
Minions Goblin Gang Skeleton Dragons Musketeer Mega Knight
Bomber Mega Knight
Goblin Gang Bomber Minions Skeleton Dragons Musketeer Executioner Mega Knight
Minions Skeleton Dragons Musketeer Goblin Gang Executioner
Skeleton Dragons Musketeer Mega Knight
Mighty Miner Minions Goblin Gang Musketeer
Goblin Gang Bomber Musketeer Mega Knight
Minions Goblin Gang Skeleton Dragons Executioner Bomber Musketeer Mega Knight
Minions Skeleton Dragons Musketeer Executioner Goblin Gang
Mega Knight Bomber Minions Goblin Gang Skeleton Dragons Musketeer
Bomber Executioner Mega Knight Minions Goblin Gang Skeleton Dragons
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Mega Knight Bomber Minions Goblin Gang Skeleton Dragons Musketeer Executioner
Mega Knight Bomber Minions Goblin Gang Skeleton Dragons Musketeer Executioner
Executioner Bomber Minions Skeleton Dragons Musketeer Mega Knight
Musketeer
Bomber Goblin Gang Skeleton Dragons Mega Knight Minions Musketeer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight
Bomber Goblin Gang Skeleton Dragons Musketeer Executioner Mega Knight
Goblin Gang Mega Knight Minions Musketeer
Goblin Gang Mega Knight Musketeer
Goblin Gang Musketeer Executioner Mega Knight Mighty Miner
Skeleton Dragons Executioner Minions Goblin Gang Musketeer
Goblin Gang Minions Musketeer
Mega Knight Mighty Miner
Mega Knight Minions Skeleton Dragons
Goblin Gang Skeleton Dragons Musketeer
Mega Knight Minions Musketeer
Mega Knight
Mega Knight Goblin Gang Executioner
Bomber Skeleton Dragons Musketeer Executioner Mega Knight
Goblin Gang Bomber Minions Skeleton Dragons Musketeer Executioner Mighty Miner
Minions Executioner Mega Knight Bomber Skeleton Dragons Musketeer Mighty Miner
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Musketeer
Skeleton Dragons Musketeer Executioner
Skeleton Dragons
Skeleton Dragons Musketeer
Bomber Executioner Skeleton Dragons Mega Knight
Skeleton Dragons Executioner Minions Musketeer
Bomber Skeleton Dragons Musketeer Executioner
Skeleton Dragons Executioner
Skeleton Dragons
Minions Goblin Gang Musketeer
Skeleton Dragons Musketeer
Skeleton Dragons Musketeer Executioner
Skeleton Dragons Musketeer Executioner
Minions Skeleton Dragons Musketeer
Skeleton Dragons Musketeer
Bomber Skeleton Dragons Musketeer Executioner
Skeleton Dragons Musketeer Executioner Mega Knight
Bomber Minions Skeleton Dragons
Bomber Skeleton Dragons Musketeer Executioner Mega Knight
Bomber Skeleton Dragons Mega Knight
Minions Skeleton Dragons Musketeer Mega Knight
Skeleton Dragons
Musketeer
Skeleton Dragons Musketeer
Bomber Skeleton Dragons Executioner Mega Knight
Skeleton Dragons Musketeer Executioner
Skeleton Dragons Musketeer Mega Knight
Skeleton Dragons Musketeer
Skeleton Dragons Musketeer Executioner
Minions Skeleton Dragons Musketeer
Bomber Skeleton Dragons Musketeer Mega Knight
Skeleton Dragons
Mighty Miner Mega Knight
Minions Goblin Gang Musketeer
Skeleton Dragons Musketeer Executioner
Goblin Gang Skeleton Dragons Musketeer Executioner Mega Knight
Bomber Skeleton Dragons Musketeer Executioner
Skeleton Dragons Musketeer Executioner Mega Knight
Minions Goblin Gang Skeleton Dragons Musketeer
Skeleton Dragons Musketeer Executioner
Musketeer Executioner Mega Knight
Skeleton Dragons Mega Knight

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