My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Valkyrie Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Goblin Gang Giant
Giant Snowball
Bomber Minions Goblin Gang
Zap
Bomber Minions Goblin Gang Firecracker
Barbarian Barrel
Bomber Goblin Gang Firecracker Valkyrie
The Log
Bomber Goblin Gang Firecracker
Earthquake
Bomber Goblin Gang Firecracker
Arrows
Bomber Minions Goblin Gang Firecracker
Royal Delivery
Bomber Minions Goblin Gang Firecracker Valkyrie
Fireball
Bomber Minions Goblin Gang Firecracker
Poison
Bomber Minions Goblin Gang Firecracker
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Arrows Minions Goblin Gang Firecracker Valkyrie Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Arrows Minions

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Minions Valkyrie
Zap
Arrows Firecracker Giant Bomber Minions Valkyrie
Arrows
Zap Giant
Minions
Giant Bomber Zap Firecracker Valkyrie
Goblin Gang
Firecracker Valkyrie Giant
Firecracker
Zap Minions Goblin Gang Valkyrie Giant
Valkyrie
Bomber Zap Minions Goblin Gang Firecracker Giant
Giant
Bomber Zap Arrows Minions Goblin Gang Firecracker Valkyrie

Defense Synergies 2 11

Bomber
Zap Valkyrie
Zap
Bomber Arrows Minions Goblin Gang Firecracker Valkyrie
Arrows
Zap Valkyrie
Minions
Valkyrie Zap Firecracker
Goblin Gang
Zap Firecracker Valkyrie
Firecracker
Valkyrie Zap Minions Goblin Gang
Valkyrie
Minions Firecracker Bomber Zap Arrows Goblin Gang
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Firecracker Valkyrie
Zap Minions Goblin Gang Firecracker Valkyrie
Goblin Gang Bomber Minions Valkyrie
Minions Goblin Gang Firecracker Valkyrie
Bomber Arrows Firecracker Valkyrie
Arrows Goblin Gang Bomber Zap Minions Firecracker Valkyrie
Minions Zap Arrows Goblin Gang Firecracker
Zap Arrows Valkyrie
Minions Goblin Gang
Goblin Gang Bomber Firecracker Valkyrie
Minions Goblin Gang Valkyrie Bomber Zap Arrows Firecracker
Arrows Minions Zap Goblin Gang Firecracker
Bomber Zap Minions Goblin Gang Valkyrie
Bomber Valkyrie Zap Arrows Minions Goblin Gang Firecracker
Goblin Gang
Zap Goblin Gang
Bomber Arrows Minions Goblin Gang Firecracker Valkyrie
Arrows Bomber Zap Minions Goblin Gang Firecracker Valkyrie
Zap Arrows Valkyrie Bomber Minions Firecracker
Bomber Goblin Gang Valkyrie Arrows Minions Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap
Bomber Zap Arrows Goblin Gang Firecracker Valkyrie
Goblin Gang Zap Minions Valkyrie
Goblin Gang Valkyrie Zap
Goblin Gang Valkyrie
Arrows Firecracker Zap Minions Goblin Gang
Goblin Gang Minions Valkyrie
Valkyrie
Zap Minions Firecracker Valkyrie
Goblin Gang
Minions Valkyrie
Zap Arrows Valkyrie
Goblin Gang Valkyrie
Bomber Firecracker Valkyrie
Goblin Gang Bomber Zap Minions Firecracker Valkyrie
Arrows Minions Valkyrie Bomber Zap Firecracker
Bomber Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Zap
Arrows
Arrows Firecracker Valkyrie
Bomber Zap Arrows Firecracker Valkyrie
Arrows Firecracker Zap Minions
Bomber Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Minions Goblin Gang
Firecracker Zap Arrows Valkyrie
Zap Arrows Firecracker
Firecracker
Arrows Minions Firecracker
Zap Arrows Firecracker
Bomber Zap Arrows Firecracker
Arrows Firecracker
Arrows
Bomber Minions
Bomber Zap Arrows Firecracker
Bomber Zap Arrows Firecracker Valkyrie
Minions
Arrows
Zap Arrows
Zap Arrows Firecracker Bomber Valkyrie
Arrows Firecracker Zap
Zap Arrows
Zap Arrows Firecracker
Zap Arrows Firecracker
Zap Minions Firecracker
Bomber Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker
Zap Minions Goblin Gang
Zap Arrows Firecracker
Arrows
Goblin Gang Firecracker Valkyrie
Arrows Bomber Zap Firecracker
Zap Arrows
Firecracker
Zap Minions Goblin Gang Firecracker
Firecracker Zap
Zap Firecracker
Firecracker

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