My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Goblin Demolisher Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarian Barrel Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Goblin Demolisher Goblin Curse
Giant Snowball
Bomber Goblin Gang Goblin Curse
Zap
Bomber Goblin Gang Goblin Curse
Barbarian Barrel
Bomber Goblin Gang Goblin Curse
The Log
Bomber Goblin Gang Goblin Demolisher Goblin Curse
Earthquake
Bomber Goblin Gang
Arrows
Bomber Goblin Gang Goblin Curse
Royal Delivery
Bomber Goblin Gang Goblin Demolisher
Fireball
Bomber Goblin Gang
Poison
Bomber Goblin Gang Goblin Curse
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Goblin Demolisher Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Goblin Curse Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Barbarian Barrel Goblin Curse Goblin Gang Fireball Goblin Demolisher Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bomber Zap Barbarian Barrel Goblin Curse

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Barbarian Barrel Goblin Curse Mega Knight
Zap
Fireball Goblin Curse Bomber Goblin Demolisher Barbarian Barrel Mega Knight
Goblin Gang
Fireball
Zap Goblin Curse Mega Knight
Goblin Demolisher
Zap Goblin Curse
Barbarian Barrel
Bomber Zap Goblin Curse Mega Knight
Goblin Curse
Zap Bomber Fireball Goblin Demolisher Barbarian Barrel
Mega Knight
Bomber Zap Fireball Barbarian Barrel

Defense Synergies 3 8

Bomber
Zap Barbarian Barrel
Zap
Fireball Mega Knight Bomber Goblin Gang Goblin Demolisher Barbarian Barrel
Goblin Gang
Zap Barbarian Barrel
Fireball
Zap Barbarian Barrel Mega Knight
Goblin Demolisher
Zap
Barbarian Barrel
Fireball Bomber Zap Goblin Gang Mega Knight
Goblin Curse
Mega Knight
Zap Fireball Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball Goblin Demolisher Barbarian Barrel
Zap Goblin Gang Goblin Curse Mega Knight
Goblin Gang Mega Knight Bomber Goblin Curse
Goblin Gang Goblin Curse Mega Knight
Bomber Fireball Goblin Demolisher Barbarian Barrel Mega Knight
Goblin Gang Fireball Barbarian Barrel Bomber Zap Goblin Demolisher Mega Knight
Zap Goblin Gang Fireball Goblin Curse
Zap Fireball Barbarian Barrel Mega Knight
Goblin Gang Goblin Curse
Goblin Gang Bomber Barbarian Barrel Mega Knight
Goblin Gang Goblin Curse Bomber Zap Fireball Goblin Demolisher Barbarian Barrel Mega Knight
Zap Goblin Gang Fireball Goblin Curse
Mega Knight Bomber Zap Goblin Gang Fireball Goblin Curse
Bomber Fireball Mega Knight Zap Goblin Gang Goblin Demolisher Barbarian Barrel Goblin Curse
Goblin Gang Goblin Curse Mega Knight
Zap Goblin Gang Fireball Goblin Curse Mega Knight
Mega Knight Bomber Goblin Gang Fireball
Fireball Mega Knight Bomber Zap Goblin Gang Goblin Demolisher Barbarian Barrel
Zap Barbarian Barrel Bomber Fireball Goblin Demolisher Goblin Curse Mega Knight
Goblin Curse
Bomber Goblin Gang Goblin Demolisher Mega Knight Fireball Barbarian Barrel Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Fireball Barbarian Barrel
Fireball Bomber Zap Goblin Gang Barbarian Barrel Mega Knight
Goblin Gang Mega Knight Zap
Goblin Gang Mega Knight Zap Fireball Barbarian Barrel
Goblin Gang Goblin Curse Mega Knight
Fireball Zap Goblin Gang Goblin Demolisher Goblin Curse
Goblin Gang Fireball
Mega Knight Goblin Curse
Zap Mega Knight Fireball Barbarian Barrel
Goblin Gang Goblin Curse
Mega Knight
Mega Knight Zap Fireball
Mega Knight Goblin Gang Fireball Goblin Curse
Bomber Fireball Goblin Demolisher Goblin Curse Mega Knight
Goblin Gang Bomber Zap Fireball Barbarian Barrel
Mega Knight Bomber Zap Fireball Barbarian Barrel Goblin Curse
Bomber Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel Goblin Curse
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Bomber Fireball Zap Goblin Demolisher Barbarian Barrel Goblin Curse Mega Knight
Fireball Zap Goblin Curse
Bomber Goblin Demolisher
Fireball Zap Goblin Demolisher Barbarian Barrel Goblin Curse
Fireball Zap
Goblin Gang Fireball
Zap Fireball Barbarian Barrel
Fireball Zap Goblin Curse
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Bomber Zap Fireball Goblin Demolisher Barbarian Barrel
Fireball Goblin Demolisher Barbarian Barrel Mega Knight
Fireball Barbarian Barrel
Bomber
Bomber Zap Fireball Goblin Demolisher Barbarian Barrel Mega Knight
Bomber Zap Fireball Goblin Demolisher Barbarian Barrel Goblin Curse Mega Knight
Fireball Mega Knight
Fireball
Zap Fireball Barbarian Barrel
Zap Goblin Demolisher Goblin Curse Bomber Fireball Barbarian Barrel Mega Knight
Fireball Zap Barbarian Barrel
Fireball Zap Mega Knight
Fireball Zap Barbarian Barrel Goblin Curse
Zap Fireball Goblin Curse
Zap Fireball
Fireball
Bomber Zap Fireball Mega Knight
Zap Fireball
Mega Knight
Fireball Goblin Curse
Zap Goblin Gang Fireball Barbarian Barrel
Fireball Zap Goblin Curse
Fireball Barbarian Barrel
Fireball Goblin Gang Mega Knight
Bomber Zap Fireball
Zap Fireball
Mega Knight
Zap Goblin Gang Fireball
Zap Fireball
Zap Fireball Barbarian Barrel Mega Knight
Fireball Mega Knight

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