My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Cannon Goblin Gang Goblin Barrel
Zap
Cannon Goblin Gang Goblin Barrel
Barbarian Barrel
Knight Cannon Goblin Gang Goblin Barrel Electro Wizard
The Log
Cannon Goblin Gang Goblin Barrel
Earthquake
Cannon Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Knight Goblin Gang Goblin Barrel P.E.K.K.A Electro Wizard
Fireball
Cannon Goblin Gang Goblin Barrel Electro Wizard
Poison
Cannon Goblin Gang Electro Wizard
Lightning
Knight Cannon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Cannon Goblin Gang Goblin Barrel Electro Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Cannon Goblin Gang

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Goblin Barrel Mega Knight
Knight
Goblin Gang Goblin Barrel Arrows Electro Wizard
Cannon
Goblin Gang
Knight Goblin Barrel P.E.K.K.A
Goblin Barrel
Knight Goblin Gang Arrows P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Electro Wizard Goblin Gang Goblin Barrel
Electro Wizard
P.E.K.K.A Knight Mega Knight
Mega Knight
Arrows Goblin Barrel Electro Wizard

Defense Synergies 4 9

Arrows
Mega Knight Knight Cannon P.E.K.K.A
Knight
Cannon Goblin Gang Electro Wizard Arrows
Cannon
Knight Arrows Goblin Gang Electro Wizard
Goblin Gang
Knight Cannon P.E.K.K.A Electro Wizard
Goblin Barrel
P.E.K.K.A
Arrows Goblin Gang Electro Wizard
Electro Wizard
Knight Cannon Goblin Gang P.E.K.K.A Mega Knight
Mega Knight
Arrows Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Electro Wizard
P.E.K.K.A Knight Cannon Goblin Gang Electro Wizard Mega Knight
Cannon Goblin Gang P.E.K.K.A Mega Knight Knight Electro Wizard
Cannon P.E.K.K.A Knight Goblin Gang Electro Wizard Mega Knight
Arrows P.E.K.K.A Mega Knight
Arrows Goblin Gang Cannon Electro Wizard Mega Knight
Electro Wizard Arrows Cannon Goblin Gang
Arrows Cannon P.E.K.K.A Electro Wizard Mega Knight
Cannon P.E.K.K.A Goblin Gang
Knight Goblin Gang Cannon Electro Wizard Mega Knight
Goblin Gang Electro Wizard Arrows Knight Cannon Mega Knight
Arrows Goblin Gang Electro Wizard
Cannon P.E.K.K.A Mega Knight Knight Goblin Gang Electro Wizard
Mega Knight Arrows Cannon Goblin Gang P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Cannon Goblin Gang Electro Wizard Mega Knight
Cannon Goblin Gang P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Arrows Knight Cannon Goblin Gang P.E.K.K.A Electro Wizard
Arrows Cannon Mega Knight Knight Goblin Gang Electro Wizard
Arrows Knight Cannon Electro Wizard Mega Knight
P.E.K.K.A Cannon Electro Wizard
Goblin Gang Mega Knight Arrows Knight Cannon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight P.E.K.K.A Electro Wizard
Electro Wizard Arrows Knight Goblin Gang Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Knight Electro Wizard
Goblin Gang P.E.K.K.A Mega Knight Knight Electro Wizard
P.E.K.K.A Knight Cannon Goblin Gang Mega Knight
Arrows Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Mega Knight Knight
P.E.K.K.A Electro Wizard Mega Knight Knight
P.E.K.K.A Cannon Goblin Gang
P.E.K.K.A Mega Knight Knight
P.E.K.K.A Mega Knight Arrows Electro Wizard
P.E.K.K.A Mega Knight Knight Cannon Goblin Gang
Cannon Mega Knight
Goblin Gang Electro Wizard Knight P.E.K.K.A
Arrows Mega Knight Cannon P.E.K.K.A Electro Wizard
Arrows Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Electro Wizard
Arrows
Arrows Knight
Arrows Mega Knight
Arrows
Arrows
Arrows
Arrows
Goblin Gang Electro Wizard
Arrows Knight Electro Wizard
Arrows
Knight
Arrows
Arrows
Arrows
Arrows Mega Knight
Arrows
Arrows Electro Wizard Mega Knight
Arrows Mega Knight
Mega Knight
Arrows
Arrows
Arrows Mega Knight
Arrows Electro Wizard
Arrows Mega Knight
Arrows
Arrows Electro Wizard
Electro Wizard
Arrows Mega Knight
Arrows Electro Wizard
P.E.K.K.A Mega Knight
Arrows
Electro Wizard Goblin Gang
Arrows Electro Wizard
Arrows
Knight Goblin Gang Electro Wizard Mega Knight
Arrows
Arrows
P.E.K.K.A Mega Knight
Goblin Gang Electro Wizard
Electro Wizard
Electro Wizard Mega Knight
P.E.K.K.A
Mega Knight

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