My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Cannon Guards Witch Ram Rider
Zap
Cannon Firecracker Guards Witch Ram Rider
Barbarian Barrel
Cannon Firecracker Valkyrie Guards Witch
The Log
Cannon Firecracker Mini P.E.K.K.A Guards Witch Ram Rider
Earthquake
Cannon Firecracker Guards Witch
Arrows
Firecracker Guards Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Guards Witch Mother Witch Ram Rider
Fireball
Cannon Firecracker Witch Mother Witch Ram Rider
Poison
Cannon Firecracker Guards Witch Mother Witch
Lightning
Cannon Mini P.E.K.K.A Valkyrie Witch Mother Witch Ram Rider
Rocket
Valkyrie Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Guards Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Firecracker Guards Mini P.E.K.K.A Valkyrie Mother Witch Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Cannon Firecracker Guards Mini P.E.K.K.A

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Mini P.E.K.K.A Valkyrie Ram Rider
Mini P.E.K.K.A
Firecracker Valkyrie Ram Rider
Valkyrie
Firecracker Mini P.E.K.K.A Witch Mother Witch Ram Rider
Guards
Ram Rider
Witch
Valkyrie Ram Rider
Mother Witch
Valkyrie Ram Rider
Ram Rider
Firecracker Mini P.E.K.K.A Valkyrie Guards Witch Mother Witch

Defense Synergies 1 17

Cannon
Firecracker Mini P.E.K.K.A Valkyrie Guards Witch Mother Witch
Firecracker
Valkyrie Cannon Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Cannon Firecracker Valkyrie Guards Witch Mother Witch Ram Rider
Valkyrie
Firecracker Cannon Mini P.E.K.K.A Witch Mother Witch
Guards
Cannon Firecracker Mini P.E.K.K.A Witch Mother Witch
Witch
Cannon Mini P.E.K.K.A Valkyrie Guards
Mother Witch
Cannon Mini P.E.K.K.A Valkyrie Guards
Ram Rider
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Valkyrie Ram Rider
Mini P.E.K.K.A Cannon Firecracker Valkyrie Witch Ram Rider
Cannon Mini P.E.K.K.A Witch Ram Rider Valkyrie
Cannon Mini P.E.K.K.A Witch Firecracker Valkyrie Guards Ram Rider
Firecracker Mini P.E.K.K.A Valkyrie
Cannon Firecracker Valkyrie Guards Mother Witch
Ram Rider Cannon Firecracker Witch
Cannon Valkyrie Ram Rider
Cannon Mini P.E.K.K.A Witch
Guards Cannon Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Guards Witch Mother Witch Cannon Firecracker Ram Rider
Firecracker Witch Ram Rider
Cannon Mini P.E.K.K.A Valkyrie Guards Witch Ram Rider
Valkyrie Cannon Firecracker Mini P.E.K.K.A Guards Witch
Mini P.E.K.K.A Cannon Ram Rider
Cannon Mini P.E.K.K.A Ram Rider
Cannon Firecracker Mini P.E.K.K.A Valkyrie Witch
Cannon Firecracker Valkyrie Guards Witch Ram Rider
Valkyrie Witch Cannon Firecracker Guards Mother Witch Ram Rider
Mini P.E.K.K.A Cannon Ram Rider
Valkyrie Cannon Firecracker Mini P.E.K.K.A Guards Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Witch
Firecracker Mini P.E.K.K.A Valkyrie
Guards Mini P.E.K.K.A Valkyrie Witch Ram Rider
Mini P.E.K.K.A Valkyrie Guards Ram Rider
Cannon Mini P.E.K.K.A Valkyrie Guards Witch Ram Rider
Firecracker Mother Witch Witch Ram Rider
Mini P.E.K.K.A Guards Valkyrie Witch Ram Rider
Mini P.E.K.K.A Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie Witch
Witch Cannon Guards
Mini P.E.K.K.A Valkyrie Guards Witch
Valkyrie Guards
Mini P.E.K.K.A Cannon Valkyrie Guards Witch Ram Rider
Cannon Firecracker Valkyrie Witch
Guards Witch Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Cannon Firecracker Mini P.E.K.K.A Witch Mother Witch
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Guards
Firecracker Ram Rider
Firecracker Valkyrie Guards
Firecracker Valkyrie
Firecracker Mother Witch Witch Ram Rider
Firecracker Witch
Firecracker Ram Rider
Firecracker Ram Rider
Mini P.E.K.K.A Guards
Firecracker Valkyrie Ram Rider
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Witch
Firecracker
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A
Firecracker Valkyrie Witch Mother Witch
Firecracker Mother Witch Valkyrie Witch
Witch
Firecracker Witch Ram Rider
Witch Ram Rider
Firecracker
Firecracker Witch Mother Witch
Firecracker Guards Witch
Mini P.E.K.K.A
Firecracker
Firecracker
Guards Witch
Firecracker Witch Ram Rider
Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Firecracker
Firecracker Guards Witch
Firecracker Witch
Firecracker Witch
Firecracker

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