My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Musketeer Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Bandit
Giant Snowball
Cannon Musketeer
Zap
Cannon Firecracker Royal Giant Bandit
Barbarian Barrel
Cannon Firecracker Musketeer Ice Wizard Bandit
The Log
Cannon Firecracker Royal Giant Musketeer Bandit
Earthquake
Cannon Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Musketeer Ice Wizard Bandit
Fireball
Cannon Firecracker Musketeer Ice Wizard Bandit
Poison
Cannon Firecracker Musketeer Ice Wizard
Lightning
Cannon Musketeer Ice Wizard Bandit
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Firecracker Tornado Ice Wizard Bandit Fireball Musketeer Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Firecracker Tornado Ice Wizard

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Royal Giant Tornado Bandit
Royal Giant
Firecracker Fireball Ice Wizard Musketeer Tornado Bandit
Fireball
Royal Giant Tornado
Musketeer
Royal Giant Bandit
Tornado
Fireball Firecracker Royal Giant Ice Wizard
Ice Wizard
Royal Giant Tornado Bandit
Bandit
Firecracker Royal Giant Musketeer Ice Wizard

Defense Synergies 3 14

Cannon
Musketeer Firecracker Fireball Ice Wizard Bandit
Firecracker
Cannon Musketeer Tornado Ice Wizard Bandit
Royal Giant
Fireball
Tornado Cannon Musketeer Ice Wizard Bandit
Musketeer
Cannon Firecracker Fireball Tornado Bandit
Tornado
Fireball Ice Wizard Firecracker Musketeer
Ice Wizard
Tornado Cannon Firecracker Fireball Bandit
Bandit
Cannon Firecracker Fireball Musketeer Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Fireball Musketeer
Cannon Firecracker Musketeer Ice Wizard Bandit
Cannon Tornado Musketeer Ice Wizard Bandit
Cannon Firecracker Musketeer Ice Wizard Bandit
Firecracker Fireball Tornado
Fireball Tornado Cannon Firecracker Musketeer Ice Wizard Bandit
Musketeer Tornado Cannon Firecracker Fireball Ice Wizard
Cannon Fireball Musketeer Bandit
Cannon Musketeer Tornado Ice Wizard
Tornado Cannon Firecracker Musketeer Ice Wizard Bandit
Ice Wizard Cannon Firecracker Fireball Musketeer Tornado Bandit
Musketeer Firecracker Fireball Tornado Ice Wizard
Cannon Fireball Musketeer Ice Wizard Bandit
Fireball Cannon Firecracker Tornado
Cannon Bandit
Tornado Cannon Fireball Bandit
Cannon Firecracker Fireball Musketeer Tornado
Cannon Fireball Firecracker Musketeer Tornado Ice Wizard Bandit
Tornado Cannon Firecracker Fireball Musketeer Ice Wizard Bandit
Cannon Musketeer Tornado
Cannon Firecracker Fireball Musketeer Bandit
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Bandit
Fireball Bandit Firecracker Musketeer
Bandit Musketeer
Fireball Musketeer Tornado Bandit
Cannon Musketeer Bandit
Firecracker Fireball Musketeer Tornado Ice Wizard
Fireball Musketeer Ice Wizard Bandit
Firecracker Fireball Tornado Bandit
Cannon Musketeer
Musketeer
Fireball Tornado
Cannon Fireball Bandit
Cannon Firecracker Fireball Musketeer
Firecracker Fireball Musketeer Tornado
Cannon Firecracker Fireball Musketeer Ice Wizard
Cannon Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Musketeer Bandit
Firecracker Fireball Musketeer Tornado Ice Wizard Bandit
Fireball Bandit
Firecracker Fireball Musketeer
Fireball Firecracker
Firecracker Fireball Musketeer Tornado Ice Wizard
Firecracker Musketeer Tornado
Fireball Firecracker Tornado Ice Wizard
Fireball Firecracker Tornado Bandit
Fireball Musketeer Tornado
Firecracker Fireball Musketeer Tornado Bandit
Fireball Firecracker Musketeer Tornado
Firecracker Fireball Musketeer Bandit
Firecracker Fireball Musketeer Bandit
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer Bandit
Firecracker Fireball Musketeer Bandit
Fireball Tornado
Firecracker Fireball Musketeer Bandit
Firecracker Fireball Tornado
Fireball Musketeer
Fireball Tornado
Musketeer Tornado
Fireball Musketeer
Firecracker Tornado Fireball Ice Wizard
Firecracker Fireball Musketeer Tornado Ice Wizard Bandit
Fireball Musketeer Tornado Bandit
Fireball Firecracker Musketeer Tornado Bandit
Firecracker Fireball Musketeer Tornado Ice Wizard
Firecracker Fireball Musketeer
Fireball
Fireball Musketeer Bandit
Firecracker Fireball
Firecracker Fireball
Fireball Musketeer Bandit
Fireball Firecracker Musketeer Tornado Ice Wizard
Fireball
Fireball Firecracker Musketeer
Firecracker Fireball Musketeer
Fireball Tornado
Firecracker Musketeer
Firecracker Fireball Musketeer Tornado
Firecracker Fireball Musketeer Tornado
Firecracker Fireball Musketeer Tornado Bandit
Fireball Firecracker

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