My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner P.E.K.K.A Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Cannon Skeleton Army
Zap
Cannon Skeleton Army
Barbarian Barrel
Knight Cannon Skeleton Army Executioner
The Log
Cannon Skeleton Army
Earthquake
Cannon Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Skeleton Army Executioner P.E.K.K.A
Fireball
Cannon Skeleton Army Executioner
Poison
Cannon Skeleton Army Executioner
Lightning
Knight Cannon Executioner Monk
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Fireball Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Knight Cannon Skeleton Army Fireball Executioner Monk P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Knight Cannon Skeleton Army

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
P.E.K.K.A Knight Fireball Executioner
Knight
Executioner Giant Snowball Fireball
Cannon
Fireball
Giant Snowball Knight
Skeleton Army
Executioner
Knight Giant Snowball P.E.K.K.A
P.E.K.K.A
Giant Snowball Executioner
Monk

Defense Synergies 2 9

Giant Snowball
Knight Cannon Executioner P.E.K.K.A
Knight
Cannon Executioner Giant Snowball Fireball Skeleton Army
Cannon
Knight Giant Snowball Fireball Skeleton Army
Fireball
Knight Cannon
Skeleton Army
Knight Cannon Executioner
Executioner
Knight Giant Snowball Skeleton Army
P.E.K.K.A
Giant Snowball
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Fireball Executioner
Skeleton Army P.E.K.K.A Knight Cannon Executioner Monk
Cannon Skeleton Army P.E.K.K.A Giant Snowball Knight Executioner
Cannon Skeleton Army P.E.K.K.A Knight Monk
Fireball Skeleton Army P.E.K.K.A Monk
Fireball Skeleton Army Giant Snowball Cannon Executioner
Giant Snowball Cannon Fireball Executioner
Cannon Fireball P.E.K.K.A Monk
Cannon P.E.K.K.A Skeleton Army
Knight Skeleton Army Giant Snowball Cannon
Skeleton Army Executioner Giant Snowball Knight Cannon Fireball
Executioner Giant Snowball Fireball
Cannon Skeleton Army P.E.K.K.A Giant Snowball Knight Fireball
Fireball Skeleton Army Executioner Giant Snowball Cannon P.E.K.K.A
Skeleton Army P.E.K.K.A Knight Cannon
Skeleton Army Monk Giant Snowball Cannon Fireball P.E.K.K.A
Knight Cannon Fireball Skeleton Army Executioner P.E.K.K.A
Cannon Fireball Giant Snowball Knight Skeleton Army Executioner
Giant Snowball Executioner Knight Cannon Fireball
P.E.K.K.A Cannon
Skeleton Army Giant Snowball Knight Cannon Fireball Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Giant Snowball Fireball P.E.K.K.A
Fireball Giant Snowball Knight Executioner Monk
Skeleton Army P.E.K.K.A Knight
Skeleton Army P.E.K.K.A Knight Fireball Monk
P.E.K.K.A Knight Cannon Skeleton Army Executioner
Fireball Executioner Giant Snowball Monk
Skeleton Army P.E.K.K.A Knight Fireball
P.E.K.K.A Knight Skeleton Army
P.E.K.K.A Giant Snowball Knight Fireball Skeleton Army Monk
P.E.K.K.A Cannon Skeleton Army
P.E.K.K.A Knight
Skeleton Army P.E.K.K.A Monk Giant Snowball Fireball
Skeleton Army P.E.K.K.A Knight Cannon Fireball Executioner
Cannon Fireball Skeleton Army Executioner
Skeleton Army Knight Fireball Executioner P.E.K.K.A Monk
Executioner Giant Snowball Cannon Fireball P.E.K.K.A
Giant Snowball Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Monk
Fireball Monk Giant Snowball Executioner
Fireball
Knight Fireball
Fireball Executioner Giant Snowball
Fireball Executioner Giant Snowball Monk
Executioner
Fireball Giant Snowball Executioner
Fireball Monk Giant Snowball
Giant Snowball Fireball
Monk Knight Fireball
Fireball Monk Giant Snowball Executioner
Giant Snowball Knight Fireball Executioner
Fireball Monk
Giant Snowball Fireball
Giant Snowball Fireball Executioner
Fireball Executioner
Monk Giant Snowball Fireball
Giant Snowball Fireball Executioner Monk
Giant Snowball Fireball Monk
Fireball Monk
Giant Snowball Fireball
Monk
Giant Snowball Fireball Monk
Giant Snowball Fireball Executioner
Fireball Giant Snowball Executioner Monk
Fireball Giant Snowball Monk
Fireball
Giant Snowball Fireball Executioner
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball Monk
P.E.K.K.A
Giant Snowball Fireball Monk
Fireball Skeleton Army
Fireball Giant Snowball Executioner Monk
Fireball
Fireball Knight Executioner
Giant Snowball Fireball Executioner
Monk Giant Snowball Fireball
Executioner P.E.K.K.A
Giant Snowball Fireball
Giant Snowball Fireball Executioner
Giant Snowball Fireball Executioner Monk
P.E.K.K.A
Fireball Monk

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