My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Prince Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Miner Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Miner Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince Miner
Giant Snowball
Cannon Goblin Barrel Miner
Zap
Cannon Goblin Barrel Prince
Barbarian Barrel
Cannon Valkyrie Goblin Barrel Electro Wizard
The Log
Cannon Goblin Barrel Prince
Earthquake
Cannon Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Valkyrie Goblin Barrel Prince Miner Electro Wizard
Fireball
Cannon Goblin Barrel Electro Wizard
Poison
Cannon Electro Wizard
Lightning
Cannon Valkyrie Prince Electro Wizard
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Goblin Barrel Miner Fireball Valkyrie Electro Wizard Golden Knight Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Cannon Goblin Barrel Miner Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Fireball
Miner Electro Wizard Golden Knight
Valkyrie
Goblin Barrel Prince Electro Wizard
Goblin Barrel
Valkyrie Prince Miner Golden Knight
Prince
Valkyrie Goblin Barrel Miner Electro Wizard
Miner
Fireball Goblin Barrel Prince Electro Wizard Golden Knight
Electro Wizard
Fireball Valkyrie Prince Miner
Golden Knight
Fireball Goblin Barrel Miner

Defense Synergies 0 11

Cannon
Fireball Valkyrie Prince Electro Wizard
Fireball
Cannon Valkyrie Miner Electro Wizard Golden Knight
Valkyrie
Cannon Fireball Prince Electro Wizard
Goblin Barrel
Prince
Cannon Valkyrie Electro Wizard
Miner
Fireball
Electro Wizard
Cannon Fireball Valkyrie Prince
Golden Knight
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Valkyrie Electro Wizard Golden Knight
Cannon Valkyrie Prince Electro Wizard
Cannon Prince Valkyrie Electro Wizard
Cannon Prince Valkyrie Electro Wizard
Fireball Valkyrie Prince
Fireball Cannon Valkyrie Electro Wizard
Electro Wizard Cannon Fireball
Cannon Fireball Valkyrie Electro Wizard Golden Knight
Cannon Prince
Cannon Valkyrie Prince Miner Electro Wizard
Valkyrie Electro Wizard Cannon Fireball
Fireball Electro Wizard
Cannon Prince Fireball Valkyrie Electro Wizard
Fireball Valkyrie Cannon Prince Electro Wizard Golden Knight
Cannon Prince Electro Wizard
Cannon Fireball Prince Electro Wizard
Cannon Fireball Valkyrie Prince Electro Wizard
Cannon Fireball Valkyrie Prince Electro Wizard Golden Knight
Valkyrie Cannon Fireball Electro Wizard
Cannon Prince Electro Wizard
Valkyrie Cannon Fireball Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Prince Electro Wizard
Fireball Electro Wizard Valkyrie Prince Miner
Valkyrie Prince Electro Wizard Golden Knight
Valkyrie Prince Fireball Electro Wizard
Cannon Valkyrie Prince
Fireball Electro Wizard
Prince Fireball Valkyrie Electro Wizard
Valkyrie Prince
Electro Wizard Fireball Valkyrie Prince
Cannon
Valkyrie Prince Golden Knight
Fireball Valkyrie Prince Electro Wizard
Prince Cannon Fireball Valkyrie Golden Knight
Cannon Fireball Valkyrie
Electro Wizard Fireball Valkyrie Prince Golden Knight
Valkyrie Cannon Fireball Electro Wizard Golden Knight
Cannon Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Golden Knight
Fireball Miner Electro Wizard Golden Knight
Fireball Miner
Fireball Valkyrie Prince
Fireball Valkyrie
Fireball
Fireball
Fireball Miner Golden Knight
Fireball Prince Electro Wizard
Miner Fireball Valkyrie Prince Electro Wizard Golden Knight
Fireball
Fireball Miner Golden Knight
Fireball
Fireball Prince
Fireball Golden Knight
Fireball
Fireball
Fireball Prince Electro Wizard
Fireball Valkyrie Miner Golden Knight
Fireball Prince
Fireball
Prince
Fireball
Fireball Valkyrie
Fireball Miner Electro Wizard Golden Knight
Fireball Prince Miner Golden Knight
Fireball Miner Golden Knight
Fireball Electro Wizard
Electro Wizard Fireball
Fireball
Fireball Miner
Fireball Electro Wizard
Prince
Fireball
Electro Wizard Fireball Prince
Fireball Electro Wizard
Fireball
Fireball Miner Valkyrie Prince Electro Wizard
Fireball
Fireball
Prince
Fireball Electro Wizard Golden Knight
Fireball Electro Wizard
Fireball Prince Miner Electro Wizard Golden Knight
Prince
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: