My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblin Gang Dart Goblin Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Guards
Giant Snowball
Bats Goblin Gang Dart Goblin Guards
Zap
Bats Goblin Gang Dart Goblin Guards
Barbarian Barrel
Electro Spirit Goblin Gang Dart Goblin Valkyrie Wizard Guards
The Log
Electro Spirit Goblin Gang Dart Goblin Guards
Earthquake
Goblin Gang Guards
Arrows
Electro Spirit Bats Goblin Gang Dart Goblin Guards
Royal Delivery
Electro Spirit Bats Goblin Gang Dart Goblin Valkyrie Wizard Guards
Fireball
Goblin Gang Dart Goblin Wizard
Poison
Bats Goblin Gang Dart Goblin Wizard Guards
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Valkyrie Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Goblin Gang Dart Goblin Guards Valkyrie Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Bats Goblin Gang Dart Goblin

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Bats
Valkyrie Mega Knight
Goblin Gang
Dart Goblin Valkyrie
Dart Goblin
Valkyrie Goblin Gang Mega Knight
Valkyrie
Bats Dart Goblin Goblin Gang Wizard
Wizard
Valkyrie Mega Knight
Guards
Mega Knight
Bats Dart Goblin Wizard

Defense Synergies 0 12

Electro Spirit
Bats
Dart Goblin Valkyrie Mega Knight
Goblin Gang
Dart Goblin Valkyrie Guards
Dart Goblin
Bats Goblin Gang Valkyrie Guards Mega Knight
Valkyrie
Bats Goblin Gang Dart Goblin Wizard
Wizard
Valkyrie Guards Mega Knight
Guards
Goblin Gang Dart Goblin Wizard
Mega Knight
Bats Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Wizard
Bats Goblin Gang Dart Goblin Valkyrie Mega Knight
Goblin Gang Mega Knight Bats Dart Goblin Valkyrie
Bats Goblin Gang Dart Goblin Valkyrie Guards Mega Knight
Valkyrie Mega Knight
Goblin Gang Electro Spirit Bats Dart Goblin Valkyrie Guards Mega Knight
Bats Dart Goblin Electro Spirit Goblin Gang Wizard
Electro Spirit Dart Goblin Valkyrie Mega Knight
Goblin Gang
Goblin Gang Guards Dart Goblin Valkyrie Mega Knight
Bats Goblin Gang Dart Goblin Valkyrie Guards Electro Spirit Wizard Mega Knight
Bats Goblin Gang Dart Goblin Wizard
Mega Knight Bats Goblin Gang Valkyrie Wizard Guards
Valkyrie Wizard Mega Knight Electro Spirit Bats Goblin Gang Dart Goblin Guards
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Wizard Mega Knight Bats Goblin Gang Valkyrie
Valkyrie Mega Knight Electro Spirit Bats Goblin Gang Dart Goblin Wizard Guards
Valkyrie Wizard Electro Spirit Bats Dart Goblin Guards Mega Knight
Dart Goblin
Goblin Gang Valkyrie Wizard Mega Knight Electro Spirit Bats Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Guards Mega Knight
Goblin Gang Valkyrie Wizard Mega Knight
Goblin Gang Guards Mega Knight Bats Valkyrie
Goblin Gang Valkyrie Guards Mega Knight Bats
Goblin Gang Valkyrie Guards Mega Knight
Wizard Electro Spirit Bats Goblin Gang Dart Goblin
Goblin Gang Guards Bats Dart Goblin Valkyrie
Mega Knight Valkyrie
Mega Knight Electro Spirit Bats Valkyrie
Goblin Gang Dart Goblin Guards
Mega Knight Bats Dart Goblin Valkyrie Guards
Mega Knight Valkyrie Guards
Mega Knight Goblin Gang Valkyrie Wizard Guards
Wizard Dart Goblin Valkyrie Mega Knight
Goblin Gang Guards Electro Spirit Bats Dart Goblin Valkyrie
Bats Valkyrie Mega Knight Electro Spirit Dart Goblin Wizard
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Guards
Dart Goblin
Dart Goblin
Dart Goblin Valkyrie Guards
Wizard Valkyrie Mega Knight
Wizard Electro Spirit Bats Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Bats Goblin Gang Guards
Dart Goblin Valkyrie Wizard
Dart Goblin Wizard
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Bats
Dart Goblin Wizard Mega Knight
Dart Goblin Valkyrie Wizard Mega Knight
Mega Knight
Wizard
Electro Spirit Valkyrie Wizard Mega Knight
Dart Goblin Wizard
Wizard Mega Knight
Dart Goblin
Bats Dart Goblin Wizard
Electro Spirit Bats Dart Goblin Wizard Guards
Dart Goblin Wizard Mega Knight
Electro Spirit
Mega Knight
Wizard
Electro Spirit Bats Goblin Gang Dart Goblin Guards
Dart Goblin Wizard
Goblin Gang Dart Goblin Valkyrie Wizard Mega Knight
Dart Goblin Wizard
Dart Goblin Mega Knight
Electro Spirit Bats Goblin Gang Dart Goblin Guards
Bats Dart Goblin
Dart Goblin Mega Knight
Dart Goblin Wizard Mega Knight

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