My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Recruits Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Recruits Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Recruits Ram Rider
Giant Snowball
Bomber Cannon Royal Recruits Ram Rider
Zap
Bomber Cannon Ram Rider
Barbarian Barrel
Electro Spirit Bomber Cannon Royal Recruits
The Log
Electro Spirit Bomber Cannon Royal Recruits Ram Rider
Earthquake
Bomber Cannon
Arrows
Electro Spirit Bomber Royal Recruits
Royal Delivery
Electro Spirit Bomber Royal Recruits Ram Rider
Fireball
Bomber Cannon Ram Rider
Poison
Bomber Cannon Royal Recruits
Lightning
Cannon Ram Rider Goblinstein
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Royal Recruits Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber Rage Arrows Cannon Ram Rider Goblinstein Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bomber Rage Arrows

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Ram Rider
Bomber
Royal Recruits Ram Rider
Arrows
Ram Rider
Cannon
Royal Recruits
Bomber Ram Rider
Rage
Ram Rider
Electro Spirit Bomber Arrows Royal Recruits
Goblinstein

Defense Synergies 0 4

Electro Spirit
Bomber
Cannon Royal Recruits
Arrows
Cannon
Cannon
Bomber Arrows Royal Recruits
Royal Recruits
Bomber Cannon
Rage
Ram Rider
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Royal Recruits Ram Rider
Cannon Royal Recruits Ram Rider
Cannon Ram Rider Bomber Royal Recruits
Cannon Royal Recruits Ram Rider
Bomber Arrows Royal Recruits
Arrows Electro Spirit Bomber Cannon
Ram Rider Electro Spirit Arrows Cannon
Electro Spirit Arrows Cannon Royal Recruits Ram Rider
Cannon Royal Recruits
Bomber Cannon Royal Recruits
Electro Spirit Bomber Arrows Cannon Royal Recruits Ram Rider
Arrows Ram Rider
Cannon Royal Recruits Bomber Ram Rider
Bomber Electro Spirit Arrows Cannon Royal Recruits
Royal Recruits Cannon Ram Rider
Cannon Royal Recruits Ram Rider
Bomber Arrows Cannon Royal Recruits
Arrows Cannon Electro Spirit Bomber Royal Recruits Ram Rider
Arrows Electro Spirit Bomber Cannon Royal Recruits Ram Rider
Cannon Royal Recruits Ram Rider
Bomber Royal Recruits Electro Spirit Arrows Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits
Bomber Arrows
Royal Recruits Ram Rider
Royal Recruits Ram Rider
Royal Recruits Cannon Ram Rider
Arrows Electro Spirit Ram Rider
Royal Recruits Ram Rider
Royal Recruits
Royal Recruits Electro Spirit
Royal Recruits Cannon
Royal Recruits
Royal Recruits Arrows
Royal Recruits Cannon Ram Rider
Royal Recruits Bomber Cannon
Royal Recruits Electro Spirit Bomber
Arrows Electro Spirit Bomber Cannon Royal Recruits
Electro Spirit Bomber Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits
Arrows Ram Rider
Arrows
Arrows Royal Recruits
Bomber Arrows
Arrows Electro Spirit Ram Rider
Bomber Arrows
Arrows Ram Rider
Arrows Ram Rider
Arrows Royal Recruits Ram Rider
Arrows
Arrows
Arrows
Bomber Arrows
Arrows Royal Recruits
Arrows
Bomber
Bomber Arrows
Bomber Arrows
Arrows
Arrows Royal Recruits
Arrows Electro Spirit Bomber
Arrows Ram Rider
Arrows Ram Rider
Arrows
Arrows
Electro Spirit
Bomber Arrows
Electro Spirit Arrows
Arrows
Electro Spirit Royal Recruits
Arrows Ram Rider
Arrows
Arrows Bomber
Arrows
Royal Recruits
Electro Spirit Royal Recruits
Royal Recruits

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: