My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Giant Skeleton Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Dart Goblin Mini P.E.K.K.A Giant Skeleton Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Skeleton Ram Rider
Giant Snowball
Bomber Dart Goblin Ram Rider
Zap
Bomber Dart Goblin Ram Rider
Barbarian Barrel
Electro Spirit Bomber Dart Goblin Wizard Giant Skeleton
The Log
Electro Spirit Bomber Dart Goblin Mini P.E.K.K.A Giant Skeleton Ram Rider
Earthquake
Bomber
Arrows
Electro Spirit Bomber Dart Goblin
Royal Delivery
Electro Spirit Bomber Dart Goblin Mini P.E.K.K.A Wizard Giant Skeleton Ram Rider
Fireball
Bomber Dart Goblin Wizard Ram Rider
Poison
Bomber Dart Goblin Wizard
Lightning
Mini P.E.K.K.A Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mini P.E.K.K.A Freeze Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber Dart Goblin Mini P.E.K.K.A Freeze Wizard Ram Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Bomber Dart Goblin Mini P.E.K.K.A

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Skeleton Ram Rider
Bomber
Mini P.E.K.K.A Giant Skeleton Ram Rider
Dart Goblin
Giant Skeleton Ram Rider
Mini P.E.K.K.A
Bomber Wizard Giant Skeleton Ram Rider
Wizard
Mini P.E.K.K.A Giant Skeleton Ram Rider
Freeze
Giant Skeleton
Electro Spirit Bomber Dart Goblin Mini P.E.K.K.A Wizard
Ram Rider
Electro Spirit Bomber Dart Goblin Mini P.E.K.K.A Wizard

Defense Synergies 0 9

Electro Spirit
Bomber
Mini P.E.K.K.A
Dart Goblin
Mini P.E.K.K.A Giant Skeleton Ram Rider
Mini P.E.K.K.A
Bomber Dart Goblin Wizard Freeze Ram Rider
Wizard
Mini P.E.K.K.A Freeze Giant Skeleton
Freeze
Mini P.E.K.K.A Wizard
Giant Skeleton
Dart Goblin Wizard
Ram Rider
Dart Goblin Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Wizard Ram Rider
Mini P.E.K.K.A Bomber Dart Goblin Ram Rider
Mini P.E.K.K.A Ram Rider Bomber Dart Goblin Freeze Giant Skeleton
Mini P.E.K.K.A Bomber Dart Goblin Ram Rider
Bomber Mini P.E.K.K.A Giant Skeleton
Freeze Electro Spirit Bomber Dart Goblin
Dart Goblin Ram Rider Electro Spirit Wizard Freeze
Electro Spirit Dart Goblin Giant Skeleton Ram Rider
Mini P.E.K.K.A
Bomber Dart Goblin Mini P.E.K.K.A Giant Skeleton
Dart Goblin Electro Spirit Bomber Wizard Freeze Giant Skeleton Ram Rider
Dart Goblin Wizard Ram Rider
Mini P.E.K.K.A Bomber Wizard Freeze Giant Skeleton Ram Rider
Bomber Wizard Electro Spirit Dart Goblin Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Freeze Ram Rider
Wizard Bomber Mini P.E.K.K.A
Electro Spirit Bomber Dart Goblin Wizard Ram Rider
Wizard Freeze Electro Spirit Bomber Dart Goblin Giant Skeleton Ram Rider
Mini P.E.K.K.A Dart Goblin Ram Rider
Bomber Wizard Electro Spirit Dart Goblin Mini P.E.K.K.A Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Skeleton
Bomber Mini P.E.K.K.A Wizard
Giant Skeleton Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Giant Skeleton Ram Rider
Giant Skeleton Mini P.E.K.K.A Ram Rider
Wizard Electro Spirit Dart Goblin Freeze Ram Rider
Mini P.E.K.K.A Dart Goblin Giant Skeleton Ram Rider
Mini P.E.K.K.A Giant Skeleton
Freeze Giant Skeleton Electro Spirit Mini P.E.K.K.A
Dart Goblin
Dart Goblin Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Wizard Ram Rider
Wizard Bomber Dart Goblin
Electro Spirit Bomber Dart Goblin Mini P.E.K.K.A Freeze Giant Skeleton
Electro Spirit Bomber Dart Goblin Mini P.E.K.K.A Wizard Freeze Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze Giant Skeleton
Dart Goblin Ram Rider
Dart Goblin Giant Skeleton
Dart Goblin Freeze Giant Skeleton
Bomber Wizard
Wizard Electro Spirit Dart Goblin Freeze Ram Rider
Bomber Dart Goblin Wizard
Dart Goblin Wizard Freeze Ram Rider
Dart Goblin Wizard Ram Rider
Mini P.E.K.K.A
Dart Goblin Wizard Ram Rider
Dart Goblin Wizard
Dart Goblin
Dart Goblin Freeze
Dart Goblin
Bomber Dart Goblin Wizard
Dart Goblin Wizard
Freeze
Bomber Mini P.E.K.K.A
Bomber Dart Goblin Mini P.E.K.K.A Wizard
Bomber Dart Goblin Wizard
Giant Skeleton
Wizard
Freeze Electro Spirit Bomber Wizard
Dart Goblin Wizard Ram Rider
Wizard Ram Rider
Dart Goblin
Dart Goblin Wizard
Electro Spirit Dart Goblin Wizard Freeze
Mini P.E.K.K.A
Bomber Dart Goblin Wizard
Electro Spirit Freeze
Giant Skeleton
Wizard
Electro Spirit Dart Goblin Freeze
Dart Goblin Wizard Ram Rider
Freeze
Dart Goblin Mini P.E.K.K.A Wizard
Bomber Dart Goblin Wizard
Giant Skeleton
Dart Goblin
Electro Spirit Dart Goblin Freeze Giant Skeleton
Dart Goblin
Dart Goblin Freeze Giant Skeleton

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