My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Elite Barbarians Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Elite Barbarians Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs
Giant Snowball
Musketeer Royal Hogs
Zap
Royal Hogs
Barbarian Barrel
Electro Spirit Ice Spirit Elite Barbarians Musketeer Valkyrie Royal Hogs
The Log
Electro Spirit Ice Spirit Elite Barbarians Musketeer Royal Hogs
Earthquake
Royal Hogs
Arrows
Electro Spirit Ice Spirit Royal Hogs
Royal Delivery
Electro Spirit Ice Spirit Elite Barbarians Musketeer Valkyrie Royal Hogs
Fireball
Elite Barbarians Musketeer Royal Hogs
Poison
Musketeer Royal Hogs
Lightning
Elite Barbarians Musketeer Valkyrie
Rocket
Elite Barbarians Musketeer Valkyrie Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Zap Musketeer Valkyrie Royal Hogs Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Ice Spirit Zap Musketeer

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Elite Barbarians
Ice Spirit
Zap Valkyrie Royal Hogs Elite Barbarians Musketeer
Zap
Ice Spirit Elite Barbarians Electro Spirit Musketeer Valkyrie Royal Hogs
Elite Barbarians
Zap Valkyrie Electro Spirit Ice Spirit
Musketeer
Valkyrie Ice Spirit Zap Royal Hogs
Valkyrie
Ice Spirit Elite Barbarians Musketeer Zap Royal Hogs
Royal Hogs
Ice Spirit Zap Musketeer Valkyrie Lightning
Lightning
Royal Hogs

Defense Synergies 4 6

Electro Spirit
Zap
Ice Spirit
Zap Musketeer Elite Barbarians Valkyrie
Zap
Ice Spirit Electro Spirit Elite Barbarians Musketeer Valkyrie
Elite Barbarians
Valkyrie Ice Spirit Zap
Musketeer
Ice Spirit Valkyrie Zap
Valkyrie
Elite Barbarians Musketeer Ice Spirit Zap
Royal Hogs
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Musketeer Valkyrie
Elite Barbarians Ice Spirit Zap Musketeer Valkyrie
Elite Barbarians Musketeer Valkyrie Lightning
Elite Barbarians Musketeer Valkyrie
Lightning Elite Barbarians Valkyrie
Electro Spirit Zap Musketeer Valkyrie
Musketeer Lightning Electro Spirit Ice Spirit Zap
Lightning Electro Spirit Zap Musketeer Valkyrie
Elite Barbarians Musketeer
Elite Barbarians Ice Spirit Musketeer Valkyrie
Valkyrie Electro Spirit Zap Musketeer
Musketeer Zap
Ice Spirit Zap Elite Barbarians Musketeer Valkyrie Lightning
Valkyrie Electro Spirit Ice Spirit Zap
Elite Barbarians
Ice Spirit Zap Elite Barbarians Lightning
Elite Barbarians Musketeer Valkyrie
Ice Spirit Electro Spirit Zap Elite Barbarians Musketeer Valkyrie
Zap Valkyrie Electro Spirit Ice Spirit Musketeer
Elite Barbarians Musketeer
Valkyrie Electro Spirit Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians
Zap Elite Barbarians Musketeer Valkyrie Lightning
Ice Spirit Zap Elite Barbarians Musketeer Valkyrie Lightning
Valkyrie Lightning Zap Elite Barbarians Musketeer
Elite Barbarians Musketeer Valkyrie
Electro Spirit Ice Spirit Zap Musketeer
Elite Barbarians Musketeer Valkyrie Lightning
Elite Barbarians Valkyrie
Zap Lightning Electro Spirit Ice Spirit Elite Barbarians Valkyrie
Musketeer
Elite Barbarians Musketeer Valkyrie
Lightning Zap Elite Barbarians Valkyrie
Elite Barbarians Lightning Valkyrie
Musketeer Valkyrie
Elite Barbarians Electro Spirit Ice Spirit Zap Musketeer Valkyrie Lightning
Valkyrie Electro Spirit Zap Elite Barbarians Musketeer
Electro Spirit Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer Valkyrie
Zap Musketeer
Lightning
Lightning Musketeer Valkyrie
Zap Valkyrie
Electro Spirit Ice Spirit Zap Musketeer
Musketeer
Ice Spirit Zap Lightning
Zap Lightning
Lightning Elite Barbarians Musketeer
Lightning Zap Musketeer Valkyrie
Lightning Zap Musketeer
Lightning Elite Barbarians Musketeer
Lightning Musketeer
Lightning Zap Elite Barbarians Musketeer
Lightning Zap Musketeer
Lightning Musketeer
Lightning
Lightning
Lightning Zap Musketeer
Lightning Zap Valkyrie
Lightning Musketeer
Lightning
Musketeer Lightning
Lightning Zap Musketeer
Zap Electro Spirit Ice Spirit Valkyrie
Zap Musketeer Lightning
Lightning Zap Musketeer
Lightning Zap Musketeer
Elite Barbarians Lightning Zap Musketeer
Zap Lightning Electro Spirit Ice Spirit Musketeer
Lightning Elite Barbarians
Lightning Zap Musketeer
Zap Lightning Electro Spirit Ice Spirit
Lightning
Zap Lightning Electro Spirit Ice Spirit Musketeer
Lightning Zap Musketeer
Lightning Musketeer Valkyrie
Zap Musketeer Lightning
Lightning Zap
Elite Barbarians Musketeer
Zap Electro Spirit Ice Spirit Elite Barbarians Musketeer Lightning
Zap Musketeer Lightning
Lightning Zap Musketeer
Lightning

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