My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Cage Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Royal Recruits Goblin Cage Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Spear Goblins Mortar Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Royal Recruits
Giant Snowball
Spear Goblins Bats Royal Recruits Witch
Zap
Spear Goblins Bats Mortar Witch
Barbarian Barrel
Electro Spirit Spear Goblins Mortar Royal Recruits Goblin Cage Bomb Tower Witch
The Log
Electro Spirit Spear Goblins Royal Recruits Goblin Cage Witch
Earthquake
Spear Goblins Mortar Goblin Cage Bomb Tower Witch
Arrows
Electro Spirit Spear Goblins Bats Royal Recruits Witch
Royal Delivery
Electro Spirit Spear Goblins Bats Royal Recruits Goblin Cage Witch
Fireball
Mortar Goblin Cage Bomb Tower Witch
Poison
Spear Goblins Bats Mortar Royal Recruits Goblin Cage Bomb Tower Witch
Lightning
Mortar Goblin Cage Bomb Tower Witch
Rocket
Mortar Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Mortar Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Spear Goblins Bats Royal Recruits

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Spear Goblins Bats Mortar Goblin Cage Bomb Tower Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Spear Goblins Bats Mortar

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Spear Goblins
Mortar Royal Recruits Goblin Cage
Bats
Mortar Royal Recruits Goblin Cage
Mortar
Spear Goblins Bats
Royal Recruits
Spear Goblins Bats
Goblin Cage
Spear Goblins Bats Witch
Bomb Tower
Witch
Goblin Cage

Defense Synergies 0 9

Electro Spirit
Spear Goblins
Bats Mortar Goblin Cage Bomb Tower
Bats
Spear Goblins Mortar Royal Recruits Goblin Cage Bomb Tower
Mortar
Spear Goblins Bats
Royal Recruits
Bats
Goblin Cage
Spear Goblins Bats Witch
Bomb Tower
Spear Goblins Bats
Witch
Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mortar Royal Recruits Goblin Cage
Bomb Tower Bats Mortar Royal Recruits Goblin Cage Witch
Mortar Goblin Cage Bomb Tower Witch Bats Royal Recruits
Royal Recruits Goblin Cage Bomb Tower Witch Bats Mortar
Royal Recruits Goblin Cage Bomb Tower
Electro Spirit Spear Goblins Bats Bomb Tower
Bats Electro Spirit Spear Goblins Mortar Goblin Cage Bomb Tower Witch
Electro Spirit Royal Recruits Goblin Cage Bomb Tower
Witch Mortar Royal Recruits Goblin Cage Bomb Tower
Spear Goblins Royal Recruits
Bats Witch Electro Spirit Spear Goblins Royal Recruits Bomb Tower
Spear Goblins Bats Witch
Mortar Royal Recruits Goblin Cage Bomb Tower Bats Witch
Bomb Tower Electro Spirit Bats Mortar Royal Recruits Goblin Cage Witch
Royal Recruits Mortar Goblin Cage Bomb Tower
Bomb Tower Mortar Royal Recruits Goblin Cage
Bomb Tower Bats Mortar Royal Recruits Goblin Cage Witch
Mortar Goblin Cage Bomb Tower Electro Spirit Spear Goblins Bats Royal Recruits Witch
Mortar Goblin Cage Bomb Tower Witch Electro Spirit Spear Goblins Bats Royal Recruits
Mortar Royal Recruits Goblin Cage Bomb Tower
Royal Recruits Electro Spirit Spear Goblins Bats Bomb Tower Witch
Mortar Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Spear Goblins Goblin Cage Witch
Mortar Bomb Tower
Royal Recruits Spear Goblins Bats Goblin Cage Bomb Tower Witch
Royal Recruits Bats Goblin Cage
Royal Recruits Goblin Cage Witch
Electro Spirit Bats Bomb Tower Witch
Royal Recruits Spear Goblins Bats Goblin Cage Bomb Tower Witch
Royal Recruits Goblin Cage Bomb Tower
Royal Recruits Goblin Cage Electro Spirit Spear Goblins Bats Mortar Bomb Tower Witch
Royal Recruits Witch Goblin Cage
Bats Royal Recruits Goblin Cage Bomb Tower Witch
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Bomb Tower Witch
Royal Recruits Goblin Cage Bomb Tower Witch
Royal Recruits Witch Electro Spirit Spear Goblins Bats Mortar Goblin Cage Bomb Tower
Bats Electro Spirit Royal Recruits Goblin Cage Bomb Tower Witch
Electro Spirit Mortar Goblin Cage Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Royal Recruits
Mortar
Royal Recruits
Mortar
Electro Spirit Spear Goblins Bats Witch
Mortar Witch
Mortar
Bats
Mortar Royal Recruits
Mortar
Mortar
Mortar
Spear Goblins Mortar Witch
Mortar Royal Recruits
Mortar
Bats
Mortar
Mortar Witch
Mortar Royal Recruits
Electro Spirit Mortar Witch
Witch
Mortar Witch
Mortar Witch
Mortar
Bats Witch
Electro Spirit Bats Witch
Mortar
Electro Spirit
Electro Spirit Spear Goblins Bats Royal Recruits Witch
Witch
Mortar
Royal Recruits
Electro Spirit Bats Royal Recruits Witch
Bats Witch
Mortar Royal Recruits Witch
Mortar

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: