My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Zappies Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Barrel Zappies P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Skeleton Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Barrel
Giant Snowball
Fire Spirit Bomber Skeleton Barrel Zappies
Zap
Fire Spirit Bomber Skeleton Barrel Zappies
Barbarian Barrel
Fire Spirit Bomber Skeleton Barrel Zappies Electro Wizard
The Log
Fire Spirit Bomber Skeleton Barrel Zappies
Earthquake
Bomber Zappies
Arrows
Fire Spirit Bomber Skeleton Barrel Zappies
Royal Delivery
Fire Spirit Bomber Skeleton Barrel Zappies P.E.K.K.A Electro Wizard
Fireball
Bomber Skeleton Barrel Zappies Electro Wizard
Poison
Bomber Skeleton Barrel Zappies Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Barrel Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Skeleton Barrel Tornado Zappies Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Zap Skeleton Barrel

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap Skeleton Barrel
Bomber
Zap Skeleton Barrel P.E.K.K.A
Zap
Tornado P.E.K.K.A Electro Wizard Fire Spirit Bomber Skeleton Barrel Zappies
Skeleton Barrel
Fire Spirit Bomber Zap Zappies Tornado
Zappies
Zap Skeleton Barrel P.E.K.K.A
Tornado
Zap P.E.K.K.A Skeleton Barrel
P.E.K.K.A
Fire Spirit Zap Tornado Electro Wizard Bomber Zappies
Electro Wizard
Zap P.E.K.K.A

Defense Synergies 2 17

Fire Spirit
Zap Tornado P.E.K.K.A Electro Wizard
Bomber
Zap Tornado P.E.K.K.A Electro Wizard
Zap
Electro Wizard Fire Spirit Bomber Skeleton Barrel Zappies Tornado P.E.K.K.A
Skeleton Barrel
Zap
Zappies
Zap Tornado P.E.K.K.A Electro Wizard
Tornado
P.E.K.K.A Fire Spirit Bomber Zap Zappies Electro Wizard
P.E.K.K.A
Tornado Fire Spirit Bomber Zap Zappies Electro Wizard
Electro Wizard
Zap Fire Spirit Bomber Zappies Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Skeleton Barrel Zappies Electro Wizard
P.E.K.K.A Zap Zappies Electro Wizard
Tornado P.E.K.K.A Fire Spirit Bomber Zappies Electro Wizard
P.E.K.K.A Zappies Electro Wizard
Bomber Tornado P.E.K.K.A
Tornado Fire Spirit Bomber Zap Zappies Electro Wizard
Tornado Electro Wizard Fire Spirit Zap Zappies
Zap Skeleton Barrel P.E.K.K.A Electro Wizard
Zappies P.E.K.K.A Tornado
Tornado Fire Spirit Bomber Zappies Electro Wizard
Electro Wizard Bomber Zap Zappies Tornado
Zap Zappies Tornado Electro Wizard
P.E.K.K.A Fire Spirit Bomber Zap Zappies Electro Wizard
Fire Spirit Bomber Zap Zappies Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Zappies Electro Wizard
Tornado Zap Zappies P.E.K.K.A Electro Wizard
Bomber Zappies Tornado P.E.K.K.A Electro Wizard
Fire Spirit Bomber Zap Zappies Tornado Electro Wizard
Zap Tornado Fire Spirit Bomber Zappies Electro Wizard
P.E.K.K.A Zappies Tornado Electro Wizard
Bomber Fire Spirit Zappies P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Zappies P.E.K.K.A Electro Wizard
Electro Wizard Bomber Zap Skeleton Barrel
Zappies P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Zap Zappies Tornado Electro Wizard
P.E.K.K.A Zappies
Fire Spirit Zap Skeleton Barrel Zappies Tornado Electro Wizard
P.E.K.K.A Zappies Electro Wizard
P.E.K.K.A Zappies
Zap P.E.K.K.A Electro Wizard Zappies Tornado
P.E.K.K.A Zappies
P.E.K.K.A Zappies
P.E.K.K.A Zap Tornado Electro Wizard
P.E.K.K.A Zappies
Bomber Zappies
Zappies Electro Wizard Bomber Zap Tornado P.E.K.K.A
Bomber Zap Zappies P.E.K.K.A Electro Wizard
Bomber Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel
Zap Skeleton Barrel Tornado Electro Wizard
Skeleton Barrel
Skeleton Barrel
Bomber Fire Spirit Zap
Fire Spirit Zap Skeleton Barrel Tornado
Fire Spirit Bomber Tornado
Fire Spirit Zap Skeleton Barrel Tornado
Zap Skeleton Barrel Tornado
Fire Spirit Tornado Electro Wizard
Zap Skeleton Barrel Tornado Electro Wizard
Fire Spirit Zap Tornado
Fire Spirit Skeleton Barrel
Skeleton Barrel
Zap Skeleton Barrel
Bomber Zap Skeleton Barrel
Skeleton Barrel
Tornado
Bomber
Fire Spirit Bomber Zap Skeleton Barrel Electro Wizard
Fire Spirit Bomber Zap Skeleton Barrel Tornado
Tornado
Tornado
Zap Skeleton Barrel
Zap Tornado Fire Spirit Bomber
Zap Skeleton Barrel Tornado Electro Wizard
Zap Skeleton Barrel Tornado
Zap Skeleton Barrel Tornado
Fire Spirit Zap Tornado Electro Wizard
Zap Electro Wizard Skeleton Barrel Zappies
Bomber Zap
Zap Zappies Electro Wizard
P.E.K.K.A
Zap Skeleton Barrel Electro Wizard Fire Spirit Zappies
Fire Spirit Zap Zappies Tornado Electro Wizard
Electro Wizard
Bomber Zap Skeleton Barrel
Zap Tornado
P.E.K.K.A
Zap Zappies Tornado Electro Wizard
Zap Zappies Tornado Electro Wizard
Zap Skeleton Barrel Tornado Electro Wizard
P.E.K.K.A

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