My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Battle Healer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit
Zap
Fire Spirit Firecracker
Barbarian Barrel
Fire Spirit Firecracker Valkyrie Wizard
The Log
Fire Spirit Firecracker
Earthquake
Firecracker
Arrows
Fire Spirit Firecracker
Royal Delivery
Fire Spirit Firecracker Valkyrie Battle Healer Wizard
Fireball
Firecracker Battle Healer Wizard
Poison
Firecracker Battle Healer Wizard
Lightning
Valkyrie Battle Healer Wizard
Rocket
Valkyrie Battle Healer Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Valkyrie Wizard Poison Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Battle Healer Rage Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Firecracker Valkyrie Battle Healer Poison Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Rage Firecracker Valkyrie

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Battle Healer
Firecracker
Valkyrie Battle Healer Mega Knight
Valkyrie
Fire Spirit Firecracker Battle Healer Wizard
Battle Healer
Rage Fire Spirit Firecracker Valkyrie Poison
Wizard
Valkyrie Rage Mega Knight
Rage
Battle Healer Wizard
Poison
Battle Healer Mega Knight
Mega Knight
Firecracker Wizard Poison

Defense Synergies 1 10

Fire Spirit
Firecracker Valkyrie Battle Healer
Firecracker
Valkyrie Fire Spirit Battle Healer Mega Knight
Valkyrie
Firecracker Fire Spirit Battle Healer Wizard
Battle Healer
Fire Spirit Firecracker Valkyrie Poison
Wizard
Valkyrie Mega Knight
Rage
Poison
Battle Healer Mega Knight
Mega Knight
Firecracker Wizard Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard
Firecracker Valkyrie Battle Healer Mega Knight
Mega Knight Fire Spirit Valkyrie
Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Battle Healer Poison Mega Knight
Fire Spirit Firecracker Valkyrie Mega Knight
Fire Spirit Firecracker Wizard Poison
Valkyrie Battle Healer Poison Mega Knight
Fire Spirit Firecracker Valkyrie Battle Healer Mega Knight
Valkyrie Poison Firecracker Wizard Mega Knight
Firecracker Wizard Poison
Mega Knight Fire Spirit Valkyrie Battle Healer Wizard
Fire Spirit Valkyrie Wizard Mega Knight Firecracker Poison
Mega Knight
Mega Knight
Wizard Mega Knight Firecracker Valkyrie Poison
Fire Spirit Mega Knight Firecracker Valkyrie Battle Healer Wizard
Valkyrie Wizard Poison Fire Spirit Firecracker Battle Healer Mega Knight
Valkyrie Wizard Mega Knight Fire Spirit Firecracker Battle Healer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Battle Healer
Poison Firecracker Valkyrie Battle Healer Wizard Mega Knight
Mega Knight Valkyrie Battle Healer
Valkyrie Mega Knight Battle Healer
Valkyrie Battle Healer Mega Knight
Fire Spirit Firecracker Wizard Poison
Valkyrie Battle Healer
Mega Knight Valkyrie Battle Healer
Mega Knight Firecracker Valkyrie Poison
Mega Knight Valkyrie
Mega Knight Valkyrie Poison
Mega Knight Valkyrie Wizard
Wizard Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Battle Healer Poison
Valkyrie Poison Mega Knight Firecracker Battle Healer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Valkyrie
Firecracker Poison
Poison
Firecracker Valkyrie Poison
Wizard Poison Fire Spirit Firecracker Valkyrie Mega Knight
Firecracker Wizard Poison Fire Spirit
Fire Spirit Firecracker Wizard Poison
Poison Fire Spirit Firecracker Wizard
Poison Firecracker Wizard
Fire Spirit Poison
Firecracker Poison Valkyrie Wizard
Poison Fire Spirit Firecracker Wizard
Poison Fire Spirit Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Wizard Poison
Firecracker Wizard Poison Mega Knight
Poison
Fire Spirit Firecracker Wizard Poison Mega Knight
Fire Spirit Firecracker Valkyrie Wizard Poison Mega Knight
Poison Mega Knight
Wizard Poison
Poison
Firecracker Poison Fire Spirit Valkyrie Wizard Mega Knight
Firecracker Poison Wizard
Wizard Poison Mega Knight
Poison Firecracker
Poison Fire Spirit Firecracker Wizard
Firecracker Wizard Poison
Poison Wizard Mega Knight
Firecracker Poison
Mega Knight
Firecracker Wizard Poison
Fire Spirit
Poison Fire Spirit Firecracker Wizard
Poison Firecracker Valkyrie Wizard Mega Knight
Firecracker Wizard Poison
Poison
Firecracker Mega Knight
Firecracker Poison
Firecracker Poison
Poison Firecracker Mega Knight

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