My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Rascals Dart Goblin Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rascals Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Rascals Dart Goblin Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Dart Goblin Hog Rider
Zap
Fire Spirit Dart Goblin
Barbarian Barrel
Fire Spirit Knight Rascals Dart Goblin Hunter
The Log
Fire Spirit Rascals Dart Goblin Hog Rider Hunter
Earthquake
Hog Rider
Arrows
Fire Spirit Rascals Dart Goblin
Royal Delivery
Fire Spirit Knight Rascals Dart Goblin Hog Rider Hunter
Fireball
Rascals Dart Goblin Hog Rider Hunter
Poison
Rascals Dart Goblin Hunter
Lightning
Knight Hunter
Rocket
Rascals Hog Rider Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Earthquake Barbarian Barrel Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Knight Dart Goblin Earthquake Hog Rider Hunter Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Barbarian Barrel Knight Dart Goblin

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Knight
Knight
Dart Goblin Hog Rider Fire Spirit Earthquake Barbarian Barrel Hunter
Rascals
Dart Goblin Hog Rider
Dart Goblin
Knight Rascals Hog Rider Barbarian Barrel
Earthquake
Hog Rider Knight Barbarian Barrel Hunter
Hog Rider
Fire Spirit Knight Earthquake Rascals Dart Goblin Barbarian Barrel Hunter
Barbarian Barrel
Knight Dart Goblin Earthquake Hog Rider Hunter
Hunter
Knight Earthquake Hog Rider Barbarian Barrel

Defense Synergies 3 8

Fire Spirit
Knight
Knight
Fire Spirit Dart Goblin Hunter Earthquake Barbarian Barrel
Rascals
Dart Goblin Barbarian Barrel
Dart Goblin
Knight Rascals Barbarian Barrel Hunter
Earthquake
Knight Barbarian Barrel
Hog Rider
Barbarian Barrel
Knight Rascals Dart Goblin Earthquake Hunter
Hunter
Knight Dart Goblin Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Dart Goblin Barbarian Barrel
Hunter Knight Rascals Dart Goblin
Hunter Fire Spirit Knight Rascals Dart Goblin
Hunter Knight Rascals Dart Goblin
Earthquake Barbarian Barrel
Barbarian Barrel Fire Spirit Rascals Dart Goblin Earthquake Hunter
Dart Goblin Hunter Fire Spirit Rascals
Earthquake Rascals Dart Goblin Barbarian Barrel
Hunter Rascals
Knight Fire Spirit Rascals Dart Goblin Barbarian Barrel Hunter
Dart Goblin Knight Rascals Earthquake Barbarian Barrel Hunter
Hunter Rascals Dart Goblin
Hunter Fire Spirit Knight Rascals Earthquake
Fire Spirit Rascals Dart Goblin Earthquake Barbarian Barrel Hunter
Knight Rascals Hunter
Rascals Hunter
Knight Rascals Hunter
Fire Spirit Knight Rascals Dart Goblin Barbarian Barrel Hunter
Earthquake Barbarian Barrel Hunter Fire Spirit Knight Rascals Dart Goblin
Dart Goblin Hunter
Rascals Fire Spirit Knight Dart Goblin Earthquake Barbarian Barrel Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Barbarian Barrel
Knight Barbarian Barrel Hunter
Knight Rascals Hunter
Hunter Knight Rascals Barbarian Barrel
Knight Rascals Hunter
Fire Spirit Rascals Dart Goblin Hunter
Rascals Knight Dart Goblin Hunter
Knight Rascals Hunter
Knight Barbarian Barrel
Dart Goblin
Knight Rascals Dart Goblin Hunter
Rascals Knight Hunter
Rascals Dart Goblin
Rascals Knight Dart Goblin Barbarian Barrel Hunter
Rascals Dart Goblin Earthquake Barbarian Barrel Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Rascals Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Earthquake Dart Goblin Barbarian Barrel
Earthquake Knight Rascals Dart Goblin Barbarian Barrel
Fire Spirit Earthquake Barbarian Barrel
Fire Spirit Dart Goblin Hunter
Fire Spirit Dart Goblin Earthquake
Earthquake Fire Spirit Dart Goblin Barbarian Barrel Hunter
Dart Goblin
Fire Spirit
Knight Dart Goblin Earthquake Barbarian Barrel
Fire Spirit Dart Goblin
Earthquake Fire Spirit Knight Dart Goblin Barbarian Barrel Hunter
Earthquake Dart Goblin Barbarian Barrel
Earthquake Dart Goblin Barbarian Barrel
Earthquake Dart Goblin Barbarian Barrel Hunter
Earthquake Dart Goblin Barbarian Barrel
Earthquake Barbarian Barrel
Fire Spirit Dart Goblin Earthquake Barbarian Barrel Hunter
Fire Spirit Dart Goblin Earthquake Barbarian Barrel
Earthquake
Earthquake Barbarian Barrel
Earthquake Fire Spirit Barbarian Barrel Hunter
Dart Goblin Earthquake Barbarian Barrel Hunter
Dart Goblin Barbarian Barrel
Fire Spirit Dart Goblin Hunter
Dart Goblin
Dart Goblin Earthquake Hunter
Earthquake
Earthquake Fire Spirit Dart Goblin Barbarian Barrel
Fire Spirit Dart Goblin Hunter
Barbarian Barrel
Knight Rascals Dart Goblin Hunter
Dart Goblin Earthquake
Dart Goblin
Rascals Dart Goblin
Dart Goblin
Dart Goblin Barbarian Barrel

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: