My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Ice Golem Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Golem P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Fire Spirit Minions Cannon Princess
Zap
Fire Spirit Minions Cannon Princess
Barbarian Barrel
Fire Spirit Cannon Princess
The Log
Fire Spirit Cannon Princess
Earthquake
Cannon
Arrows
Fire Spirit Minions Princess
Royal Delivery
Fire Spirit Minions P.E.K.K.A Princess
Fireball
Minions Cannon Princess
Poison
Minions Cannon Princess
Lightning
Cannon Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery Ice Golem Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Royal Delivery Ice Golem Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery Ice Golem Freeze P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Golem Minions Cannon Royal Delivery Princess Freeze P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Ice Golem Minions Cannon

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Ice Golem
Minions
Ice Golem P.E.K.K.A
Cannon
Royal Delivery
Ice Golem
Fire Spirit Minions
Freeze
P.E.K.K.A
Fire Spirit Minions Princess
Princess
P.E.K.K.A

Defense Synergies 3 13

Fire Spirit
Ice Golem P.E.K.K.A
Minions
Ice Golem Cannon Royal Delivery Freeze P.E.K.K.A
Cannon
Royal Delivery Ice Golem Minions Princess
Royal Delivery
Cannon Minions Ice Golem Freeze P.E.K.K.A Princess
Ice Golem
Minions Cannon Fire Spirit Royal Delivery Princess
Freeze
Minions Royal Delivery
P.E.K.K.A
Fire Spirit Minions Royal Delivery Princess
Princess
Cannon Royal Delivery Ice Golem P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Ice Golem
P.E.K.K.A Minions Cannon Royal Delivery
Cannon P.E.K.K.A Fire Spirit Minions Royal Delivery Freeze
Cannon P.E.K.K.A Minions
Royal Delivery P.E.K.K.A Princess
Royal Delivery Freeze Fire Spirit Minions Cannon
Minions Fire Spirit Cannon Royal Delivery Freeze Princess
Cannon Ice Golem P.E.K.K.A
Cannon P.E.K.K.A Minions Princess
Fire Spirit Cannon Royal Delivery Ice Golem
Minions Cannon Royal Delivery Ice Golem Freeze Princess
Minions Royal Delivery Princess
Cannon P.E.K.K.A Fire Spirit Minions Royal Delivery Freeze
Fire Spirit Minions Cannon Royal Delivery Freeze P.E.K.K.A Princess
P.E.K.K.A Cannon
Cannon Royal Delivery Freeze P.E.K.K.A
Minions Cannon Royal Delivery P.E.K.K.A
Fire Spirit Cannon Royal Delivery Minions
Royal Delivery Freeze Fire Spirit Minions Cannon Ice Golem Princess
P.E.K.K.A Cannon
Fire Spirit Minions Cannon Royal Delivery P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Ice Golem P.E.K.K.A
Royal Delivery Ice Golem
Royal Delivery P.E.K.K.A Minions Ice Golem
P.E.K.K.A Royal Delivery Ice Golem
P.E.K.K.A Cannon Royal Delivery
Fire Spirit Royal Delivery Minions Ice Golem Freeze Princess
Royal Delivery P.E.K.K.A Minions Ice Golem
P.E.K.K.A Royal Delivery
Royal Delivery Freeze P.E.K.K.A Minions Ice Golem
P.E.K.K.A Cannon Royal Delivery
P.E.K.K.A Minions
P.E.K.K.A Royal Delivery
Royal Delivery P.E.K.K.A Cannon Ice Golem
Cannon Princess
Minions Royal Delivery Ice Golem Freeze P.E.K.K.A
Minions Cannon Royal Delivery Ice Golem Freeze P.E.K.K.A Princess
Cannon Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Ice Golem Freeze
Princess
Ice Golem Freeze
Fire Spirit
Fire Spirit Minions Ice Golem Freeze Princess
Fire Spirit Princess
Fire Spirit Ice Golem Freeze Princess
Fire Spirit Minions
Princess
Fire Spirit Princess
Fire Spirit Ice Golem Princess
Minions Freeze Princess
Princess Ice Golem
Princess
Princess
Freeze
Minions
Fire Spirit Princess
Fire Spirit Princess
Minions
Princess
Ice Golem Freeze Fire Spirit Princess
Princess
Princess
Fire Spirit Ice Golem Princess
Minions Freeze
Freeze Princess
P.E.K.K.A
Princess
Fire Spirit Minions Freeze Princess
Fire Spirit Princess
Freeze
Princess
Ice Golem Princess
P.E.K.K.A
Minions Freeze Princess
Princess
Freeze Princess
P.E.K.K.A

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