My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Goblin Barrel Dark Prince Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Goblin Barrel Dark Prince Goblin Drill
Giant Snowball
Fire Spirit Royal Hogs Goblin Barrel Goblin Drill
Zap
Fire Spirit Royal Hogs Goblin Barrel Dark Prince Goblin Drill
Barbarian Barrel
Fire Spirit Royal Hogs Goblin Barrel Dark Prince Goblin Drill
The Log
Fire Spirit Mini P.E.K.K.A Royal Hogs Goblin Barrel Dark Prince Goblin Drill
Earthquake
Royal Hogs Goblin Barrel Goblin Drill
Arrows
Fire Spirit Royal Hogs Goblin Barrel Goblin Drill
Royal Delivery
Fire Spirit Mini P.E.K.K.A Royal Hogs Goblin Barrel Dark Prince Goblin Drill
Fireball
Royal Hogs Goblin Barrel Goblin Drill
Poison
Royal Hogs Goblin Drill
Lightning
Mini P.E.K.K.A Dark Prince
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Tornado Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Tornado Dark Prince Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Goblin Barrel Tornado Mini P.E.K.K.A Dark Prince Goblin Drill Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Giant Snowball Goblin Barrel Tornado

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill Giant Snowball Mini P.E.K.K.A Royal Hogs Goblin Barrel Dark Prince
Giant Snowball
Royal Hogs Fire Spirit Goblin Barrel Tornado Dark Prince Goblin Drill
Mini P.E.K.K.A
Fire Spirit Royal Hogs Tornado Dark Prince Goblin Drill
Royal Hogs
Giant Snowball Fire Spirit Mini P.E.K.K.A Goblin Barrel Dark Prince
Goblin Barrel
Dark Prince Fire Spirit Giant Snowball Royal Hogs Goblin Drill
Tornado
Giant Snowball Mini P.E.K.K.A Dark Prince
Dark Prince
Goblin Barrel Fire Spirit Giant Snowball Mini P.E.K.K.A Royal Hogs Tornado Goblin Drill
Goblin Drill
Fire Spirit Giant Snowball Mini P.E.K.K.A Goblin Barrel Dark Prince

Defense Synergies 0 10

Fire Spirit
Giant Snowball Mini P.E.K.K.A Tornado Goblin Drill
Giant Snowball
Fire Spirit Mini P.E.K.K.A Dark Prince Goblin Drill
Mini P.E.K.K.A
Fire Spirit Giant Snowball Tornado
Royal Hogs
Goblin Barrel
Tornado
Fire Spirit Mini P.E.K.K.A Dark Prince Goblin Drill
Dark Prince
Giant Snowball Tornado
Goblin Drill
Fire Spirit Giant Snowball Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mini P.E.K.K.A Dark Prince Goblin Drill
Mini P.E.K.K.A Tornado Fire Spirit Giant Snowball Dark Prince Goblin Drill
Mini P.E.K.K.A Dark Prince Goblin Drill
Mini P.E.K.K.A Tornado Dark Prince
Tornado Fire Spirit Giant Snowball Dark Prince
Giant Snowball Tornado Fire Spirit
Mini P.E.K.K.A Tornado Goblin Drill
Tornado Fire Spirit Giant Snowball Mini P.E.K.K.A Dark Prince
Giant Snowball Tornado Dark Prince Goblin Drill
Giant Snowball Tornado
Mini P.E.K.K.A Goblin Drill Fire Spirit Giant Snowball Dark Prince
Fire Spirit Giant Snowball Mini P.E.K.K.A Tornado Dark Prince Goblin Drill
Mini P.E.K.K.A Goblin Drill
Tornado Giant Snowball Mini P.E.K.K.A Goblin Drill
Mini P.E.K.K.A Tornado Dark Prince Goblin Drill
Fire Spirit Giant Snowball Tornado Dark Prince Goblin Drill
Giant Snowball Tornado Goblin Drill Fire Spirit Dark Prince
Mini P.E.K.K.A Tornado Goblin Drill
Dark Prince Fire Spirit Giant Snowball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Snowball Dark Prince
Giant Snowball Mini P.E.K.K.A
Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince Tornado
Mini P.E.K.K.A Dark Prince Goblin Drill
Fire Spirit Giant Snowball Tornado
Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince
Giant Snowball Mini P.E.K.K.A Tornado Dark Prince
Goblin Drill
Mini P.E.K.K.A Dark Prince
Giant Snowball Tornado Dark Prince
Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Tornado Dark Prince Goblin Drill
Giant Snowball Mini P.E.K.K.A Dark Prince
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill
Giant Snowball Tornado
Goblin Drill
Dark Prince
Fire Spirit Giant Snowball Dark Prince
Fire Spirit Giant Snowball Tornado
Fire Spirit Tornado
Fire Spirit Giant Snowball Tornado
Giant Snowball Tornado
Fire Spirit Giant Snowball Mini P.E.K.K.A Tornado
Tornado Dark Prince
Fire Spirit Giant Snowball Tornado
Fire Spirit Giant Snowball
Giant Snowball
Giant Snowball Goblin Drill
Giant Snowball Tornado
Mini P.E.K.K.A
Fire Spirit Giant Snowball Mini P.E.K.K.A Dark Prince
Fire Spirit Giant Snowball Tornado
Giant Snowball Tornado
Tornado
Giant Snowball Goblin Drill
Giant Snowball Tornado Fire Spirit Dark Prince
Giant Snowball Tornado
Giant Snowball Tornado
Tornado
Fire Spirit Giant Snowball Tornado
Giant Snowball
Giant Snowball Mini P.E.K.K.A
Giant Snowball
Giant Snowball
Giant Snowball
Fire Spirit Dark Prince
Fire Spirit Giant Snowball Tornado
Mini P.E.K.K.A Dark Prince
Giant Snowball
Giant Snowball Tornado
Dark Prince
Giant Snowball Tornado
Giant Snowball Tornado
Giant Snowball Tornado Dark Prince

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