My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Inferno Tower Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Fire Spirit Musketeer
Zap
Fire Spirit Inferno Tower
Barbarian Barrel
Fire Spirit Elite Barbarians Musketeer Inferno Tower
The Log
Fire Spirit Elite Barbarians Musketeer
Earthquake
Inferno Tower
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Elite Barbarians Musketeer
Fireball
Elite Barbarians Musketeer Inferno Tower
Poison
Musketeer Inferno Tower
Lightning
Elite Barbarians Musketeer Inferno Tower Archer Queen
Rocket
Elite Barbarians Musketeer Inferno Tower Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Rage Musketeer Inferno Tower Archer Queen Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Rage Musketeer

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Elite Barbarians
Zap
Elite Barbarians Fire Spirit Musketeer Mega Knight
Elite Barbarians
Zap Rage Fire Spirit Mega Knight
Musketeer
Zap Mega Knight
Inferno Tower
Rage
Elite Barbarians
Mega Knight
Zap Elite Barbarians Musketeer Archer Queen
Archer Queen
Mega Knight

Defense Synergies 1 11

Fire Spirit
Zap Inferno Tower Archer Queen
Zap
Mega Knight Fire Spirit Elite Barbarians Musketeer Inferno Tower Archer Queen
Elite Barbarians
Zap Mega Knight
Musketeer
Zap Inferno Tower Mega Knight
Inferno Tower
Fire Spirit Zap Musketeer Mega Knight
Rage
Mega Knight
Zap Elite Barbarians Musketeer Inferno Tower
Archer Queen
Fire Spirit Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Inferno Tower
Elite Barbarians Inferno Tower Zap Musketeer Mega Knight
Inferno Tower Mega Knight Fire Spirit Elite Barbarians Musketeer
Elite Barbarians Inferno Tower Musketeer Mega Knight
Elite Barbarians Mega Knight
Fire Spirit Zap Musketeer Mega Knight
Musketeer Inferno Tower Fire Spirit Zap
Zap Musketeer Inferno Tower Mega Knight
Inferno Tower Elite Barbarians Musketeer Archer Queen
Elite Barbarians Fire Spirit Musketeer Inferno Tower Mega Knight
Zap Musketeer Mega Knight
Musketeer Inferno Tower Zap
Inferno Tower Mega Knight Fire Spirit Zap Elite Barbarians Musketeer
Fire Spirit Mega Knight Zap
Elite Barbarians Inferno Tower Mega Knight
Inferno Tower Zap Elite Barbarians Mega Knight
Mega Knight Elite Barbarians Musketeer Inferno Tower
Fire Spirit Mega Knight Zap Elite Barbarians Musketeer
Zap Fire Spirit Musketeer Mega Knight
Elite Barbarians Musketeer Inferno Tower
Mega Knight Fire Spirit Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Elite Barbarians Inferno Tower
Zap Elite Barbarians Musketeer Mega Knight
Mega Knight Zap Elite Barbarians Musketeer Inferno Tower
Mega Knight Zap Elite Barbarians Musketeer Inferno Tower
Inferno Tower Elite Barbarians Musketeer Mega Knight
Fire Spirit Zap Musketeer
Elite Barbarians Musketeer Inferno Tower
Inferno Tower Mega Knight Elite Barbarians
Zap Mega Knight Elite Barbarians Inferno Tower
Inferno Tower Musketeer
Mega Knight Elite Barbarians Musketeer Inferno Tower
Mega Knight Zap Elite Barbarians Archer Queen
Elite Barbarians Mega Knight Inferno Tower
Musketeer Mega Knight
Elite Barbarians Inferno Tower Zap Musketeer Archer Queen
Mega Knight Zap Elite Barbarians Musketeer Inferno Tower Archer Queen
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer
Musketeer
Fire Spirit Zap Mega Knight
Fire Spirit Zap Musketeer
Fire Spirit Musketeer
Fire Spirit Zap
Zap
Fire Spirit Elite Barbarians Musketeer
Zap Musketeer
Fire Spirit Zap Musketeer Archer Queen
Fire Spirit Elite Barbarians Musketeer
Musketeer
Zap Elite Barbarians Musketeer
Zap Musketeer
Musketeer Mega Knight
Fire Spirit Zap Musketeer Mega Knight
Fire Spirit Zap Mega Knight
Musketeer Mega Knight
Musketeer
Zap Musketeer
Zap Fire Spirit Mega Knight
Zap Musketeer
Zap Musketeer Mega Knight
Zap Musketeer
Elite Barbarians Fire Spirit Zap Musketeer
Zap Musketeer
Elite Barbarians
Zap Musketeer Mega Knight
Zap
Mega Knight
Zap Fire Spirit Musketeer
Fire Spirit Zap Musketeer Archer Queen
Musketeer Mega Knight
Zap Musketeer
Zap Archer Queen
Elite Barbarians Musketeer Mega Knight Archer Queen
Zap Elite Barbarians Musketeer Archer Queen
Zap Musketeer Archer Queen
Zap Musketeer Mega Knight Archer Queen
Mega Knight

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