My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Inferno Dragon
Giant Snowball
Witch Inferno Dragon
Zap
Inferno Tower Witch Prince Inferno Dragon
Barbarian Barrel
Valkyrie Inferno Tower Wizard Witch
The Log
Witch Prince
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Witch Prince Inferno Dragon
Fireball
Inferno Tower Wizard Witch Inferno Dragon
Poison
Inferno Tower Wizard Witch
Lightning
Valkyrie Inferno Tower Wizard Witch Prince Inferno Dragon
Rocket
Valkyrie Inferno Tower Wizard Witch Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Freeze Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Freeze Inferno Dragon Inferno Tower Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Valkyrie Freeze Inferno Dragon

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Freeze
Valkyrie
Prince Wizard Witch
Inferno Tower
Wizard
Valkyrie Prince
Freeze
Fireball
Witch
Valkyrie Prince
Prince
Valkyrie Wizard Witch
Inferno Dragon

Defense Synergies 0 12

Fireball
Valkyrie Inferno Tower Freeze
Valkyrie
Fireball Inferno Tower Wizard Freeze Witch Prince
Inferno Tower
Fireball Valkyrie Prince
Wizard
Valkyrie Freeze Prince
Freeze
Fireball Valkyrie Wizard
Witch
Valkyrie Prince
Prince
Valkyrie Inferno Tower Wizard Witch
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Inferno Tower Wizard
Inferno Tower Inferno Dragon Valkyrie Witch Prince
Inferno Tower Witch Prince Valkyrie Freeze Inferno Dragon
Inferno Tower Witch Prince Inferno Dragon Valkyrie
Fireball Valkyrie Prince
Fireball Freeze Valkyrie
Inferno Tower Inferno Dragon Fireball Wizard Freeze Witch
Fireball Valkyrie Inferno Tower
Inferno Tower Witch Inferno Dragon Prince
Valkyrie Inferno Tower Prince
Valkyrie Witch Fireball Wizard Freeze
Inferno Tower Inferno Dragon Fireball Wizard Witch
Inferno Tower Prince Fireball Valkyrie Wizard Freeze Witch
Fireball Valkyrie Wizard Freeze Witch Prince
Inferno Tower Inferno Dragon Prince
Inferno Tower Fireball Freeze Prince Inferno Dragon
Wizard Fireball Valkyrie Inferno Tower Witch Prince
Fireball Valkyrie Wizard Witch Prince
Valkyrie Wizard Freeze Witch Fireball Inferno Dragon
Inferno Tower Prince Inferno Dragon
Valkyrie Wizard Fireball Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Inferno Tower Witch Prince
Fireball Valkyrie Wizard Prince Inferno Dragon
Valkyrie Inferno Tower Witch Prince
Valkyrie Prince Fireball Inferno Tower
Inferno Tower Valkyrie Witch Prince Inferno Dragon
Fireball Wizard Freeze Witch
Prince Fireball Valkyrie Inferno Tower Witch
Inferno Tower Valkyrie Prince Inferno Dragon
Freeze Fireball Valkyrie Inferno Tower Witch Prince Inferno Dragon
Inferno Tower Witch Inferno Dragon
Inferno Dragon Valkyrie Inferno Tower Witch Prince
Fireball Valkyrie Prince
Prince Fireball Valkyrie Inferno Tower Wizard Witch
Wizard Fireball Valkyrie Witch
Inferno Tower Witch Fireball Valkyrie Freeze Prince Inferno Dragon
Valkyrie Fireball Inferno Tower Wizard Freeze Witch Inferno Dragon
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze
Fireball
Fireball
Fireball Valkyrie Freeze Prince
Fireball Wizard Valkyrie
Fireball Wizard Freeze Witch
Wizard Witch
Fireball Wizard Freeze
Fireball Wizard
Fireball Prince
Fireball Valkyrie Wizard Prince
Fireball Wizard
Fireball
Fireball Freeze
Fireball Prince
Fireball Wizard Witch
Fireball Wizard
Fireball Freeze
Fireball Wizard Prince
Fireball Valkyrie Wizard Witch
Fireball Prince
Fireball Wizard
Prince
Fireball
Freeze Fireball Valkyrie Wizard Witch
Witch Inferno Dragon
Fireball Wizard Witch
Fireball Wizard Witch Prince
Fireball
Fireball Wizard Witch
Fireball Wizard Freeze Witch
Fireball
Fireball Wizard
Fireball Freeze
Prince
Fireball Wizard
Fireball Freeze Witch Prince
Fireball Wizard Witch
Freeze
Fireball
Fireball Valkyrie Wizard Prince
Fireball Wizard
Fireball
Prince
Fireball Freeze Witch
Fireball Witch
Fireball Freeze Witch Prince
Prince Inferno Dragon
Fireball Wizard

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