My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Balloon Princess Bandit Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Princess Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Bandit Inferno Dragon
Giant Snowball
Witch Balloon Princess Inferno Dragon
Zap
Witch Balloon Princess Bandit Inferno Dragon
Barbarian Barrel
Witch Princess Bandit Electro Wizard
The Log
Witch Princess Bandit
Earthquake
Witch
Arrows
Witch Princess
Royal Delivery
Witch Balloon Princess Bandit Electro Wizard Inferno Dragon
Fireball
Witch Balloon Princess Bandit Electro Wizard Inferno Dragon
Poison
Witch Balloon Princess Electro Wizard
Lightning
Witch Balloon Bandit Electro Wizard Inferno Dragon
Rocket
Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Bandit Fireball Electro Wizard Inferno Dragon Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Princess Bandit Fireball Electro Wizard

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Princess Electro Wizard Mega Knight
Witch
Bandit Mega Knight
Balloon
Princess Bandit Electro Wizard Mega Knight
Princess
Fireball Balloon Mega Knight
Bandit
Witch Balloon Electro Wizard Mega Knight
Electro Wizard
Fireball Balloon Bandit Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Fireball Witch Balloon Princess Bandit Electro Wizard

Defense Synergies 0 14

Fireball
Princess Bandit Electro Wizard Mega Knight
Witch
Bandit Electro Wizard Mega Knight
Balloon
Princess
Fireball Bandit Mega Knight
Bandit
Fireball Witch Princess Electro Wizard Mega Knight
Electro Wizard
Fireball Witch Bandit Inferno Dragon Mega Knight
Inferno Dragon
Electro Wizard Mega Knight
Mega Knight
Fireball Witch Princess Bandit Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Electro Wizard
Inferno Dragon Witch Bandit Electro Wizard Mega Knight
Witch Mega Knight Bandit Electro Wizard Inferno Dragon
Witch Inferno Dragon Bandit Electro Wizard Mega Knight
Fireball Princess Mega Knight
Fireball Bandit Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Fireball Witch Princess
Fireball Bandit Electro Wizard Mega Knight
Witch Inferno Dragon Princess
Bandit Electro Wizard Mega Knight
Witch Electro Wizard Fireball Princess Bandit Mega Knight
Inferno Dragon Fireball Witch Princess Electro Wizard
Mega Knight Fireball Witch Bandit Electro Wizard
Fireball Mega Knight Witch Princess Electro Wizard
Inferno Dragon Bandit Electro Wizard Mega Knight
Fireball Bandit Electro Wizard Inferno Dragon Mega Knight
Mega Knight Fireball Witch Electro Wizard
Fireball Mega Knight Witch Bandit Electro Wizard
Witch Fireball Princess Bandit Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Mega Knight Fireball Witch Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Witch Bandit Electro Wizard
Fireball Bandit Electro Wizard Inferno Dragon Mega Knight
Bandit Mega Knight Witch Electro Wizard
Mega Knight Fireball Bandit Electro Wizard
Witch Bandit Inferno Dragon Mega Knight
Fireball Witch Princess Electro Wizard
Fireball Witch Bandit Electro Wizard
Mega Knight Inferno Dragon
Electro Wizard Mega Knight Fireball Witch Bandit Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Witch
Mega Knight Fireball Electro Wizard
Mega Knight Fireball Witch Bandit
Fireball Witch Princess Mega Knight
Witch Electro Wizard Fireball Inferno Dragon
Mega Knight Fireball Witch Princess Electro Wizard Inferno Dragon
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Bandit
Fireball Princess Bandit Electro Wizard
Fireball Bandit
Fireball
Fireball Mega Knight
Fireball Witch Princess
Witch Princess
Fireball Princess
Fireball Bandit
Fireball Electro Wizard
Fireball Princess Bandit Electro Wizard
Fireball Princess
Fireball Princess Bandit
Fireball Princess Bandit
Princess Fireball
Fireball Witch Princess Bandit
Fireball Princess Bandit Mega Knight
Fireball
Fireball Princess Bandit Electro Wizard Mega Knight
Fireball Witch Princess Mega Knight
Fireball Mega Knight
Fireball Princess
Fireball
Fireball Witch Princess Mega Knight
Witch Inferno Dragon
Fireball Witch Princess Bandit Electro Wizard
Fireball Witch Princess Bandit Mega Knight
Fireball Bandit
Fireball Witch Princess Electro Wizard
Electro Wizard Fireball Witch
Fireball
Fireball Bandit Mega Knight
Fireball Princess Electro Wizard
Mega Knight
Fireball Princess
Electro Wizard Fireball Witch Princess Bandit
Fireball Witch Princess Electro Wizard
Fireball
Fireball Princess Electro Wizard Mega Knight
Fireball Princess
Fireball
Mega Knight
Fireball Witch Princess Electro Wizard
Fireball Witch Princess Electro Wizard
Fireball Witch Princess Bandit Electro Wizard Mega Knight
Inferno Dragon
Fireball Mega Knight

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