My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Sparky
Giant Snowball
Zap
Firecracker Sparky
Barbarian Barrel
Firecracker Elixir Golem Sparky
The Log
Firecracker Elixir Golem Sparky
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Battle Healer Sparky
Fireball
Firecracker Elixir Golem Battle Healer Sparky
Poison
Firecracker Elixir Golem Battle Healer Sparky
Lightning
Battle Healer Sparky
Rocket
Battle Healer Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Elixir Golem Tornado Fireball Battle Healer Golden Knight Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Firecracker Elixir Golem Tornado

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Battle Healer Mirror Tornado Sparky
Elixir Golem
Firecracker Battle Healer Fireball Mirror Tornado Sparky
Fireball
Mirror Tornado Elixir Golem Sparky Golden Knight
Battle Healer
Elixir Golem Firecracker Mirror Tornado Sparky
Mirror
Fireball Firecracker Elixir Golem Battle Healer Tornado Sparky
Tornado
Fireball Sparky Firecracker Elixir Golem Battle Healer Mirror
Sparky
Tornado Firecracker Elixir Golem Fireball Battle Healer Mirror Golden Knight
Golden Knight
Fireball Sparky

Defense Synergies 5 11

Firecracker
Battle Healer Mirror Tornado Golden Knight
Elixir Golem
Fireball
Mirror Tornado Battle Healer Golden Knight
Battle Healer
Mirror Firecracker Fireball Tornado Sparky
Mirror
Fireball Battle Healer Tornado Firecracker Sparky
Tornado
Fireball Mirror Sparky Firecracker Battle Healer Sparky
Sparky
Tornado Battle Healer Mirror Tornado Golden Knight
Golden Knight
Firecracker Fireball Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Sparky Golden Knight
Sparky Firecracker Battle Healer
Tornado Sparky
Sparky Firecracker
Firecracker Fireball Battle Healer Tornado Sparky
Fireball Tornado Firecracker
Tornado Firecracker Fireball
Fireball Battle Healer Sparky Golden Knight
Sparky Tornado
Tornado Firecracker Battle Healer Sparky
Firecracker Fireball Tornado
Firecracker Fireball Tornado
Sparky Fireball Battle Healer
Fireball Sparky Firecracker Tornado Golden Knight
Sparky
Tornado Fireball Sparky
Sparky Firecracker Fireball Tornado
Fireball Firecracker Battle Healer Tornado Golden Knight
Tornado Firecracker Fireball Battle Healer
Sparky Tornado
Firecracker Fireball Battle Healer Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Battle Healer Sparky
Fireball Firecracker Battle Healer
Battle Healer Sparky Golden Knight
Fireball Battle Healer Tornado Sparky
Battle Healer Sparky
Firecracker Fireball Tornado
Sparky Fireball Battle Healer
Battle Healer Sparky
Firecracker Fireball Tornado Sparky
Sparky
Sparky Golden Knight
Fireball Tornado
Fireball Sparky Golden Knight
Firecracker Fireball Sparky
Sparky Firecracker Fireball Battle Healer Tornado Golden Knight
Firecracker Fireball Battle Healer Sparky Golden Knight
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Sparky Golden Knight
Firecracker Fireball Tornado Golden Knight
Fireball Sparky
Firecracker Fireball Sparky
Fireball Firecracker Sparky
Firecracker Fireball Tornado
Firecracker Tornado Sparky
Fireball Firecracker Tornado
Fireball Firecracker Tornado Golden Knight
Fireball Tornado Sparky
Firecracker Fireball Tornado Sparky Golden Knight
Fireball Firecracker Tornado
Firecracker Fireball Sparky Golden Knight
Firecracker Fireball
Firecracker Fireball Sparky
Firecracker Fireball Sparky Golden Knight
Firecracker Fireball Sparky
Fireball Tornado Sparky
Sparky
Firecracker Fireball Sparky
Firecracker Fireball Tornado Golden Knight
Fireball Sparky
Fireball Tornado
Tornado Sparky
Fireball
Firecracker Tornado Fireball Sparky
Firecracker Fireball Tornado Sparky Golden Knight
Fireball Tornado Sparky Golden Knight
Fireball Firecracker Tornado Sparky Golden Knight
Firecracker Fireball Tornado Sparky
Firecracker Fireball
Fireball Sparky
Fireball Sparky
Firecracker Fireball Sparky
Sparky
Firecracker Fireball Sparky
Fireball
Fireball Firecracker Tornado
Fireball
Fireball Firecracker Sparky
Firecracker Fireball
Fireball Tornado Sparky
Firecracker Sparky
Firecracker Fireball Tornado Sparky Golden Knight
Firecracker Fireball Tornado
Firecracker Fireball Tornado Sparky Golden Knight
Sparky
Fireball Firecracker Sparky

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