My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant P.E.K.K.A Magic Archer Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Magic Archer Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Zap
Firecracker Royal Giant
Barbarian Barrel
Firecracker Magic Archer
The Log
Firecracker Royal Giant Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A P.E.K.K.A Magic Archer
Fireball
Firecracker Magic Archer
Poison
Firecracker Magic Archer
Lightning
Mini P.E.K.K.A Magic Archer Monk
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Fireball Mini P.E.K.K.A Magic Archer Monk Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Tornado Fireball Mini P.E.K.K.A

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Mini P.E.K.K.A Tornado P.E.K.K.A Monk
Royal Giant
Firecracker Fireball Tornado Magic Archer Monk
Fireball
Royal Giant Tornado Magic Archer
Mini P.E.K.K.A
Firecracker Tornado Magic Archer
Tornado
Fireball P.E.K.K.A Magic Archer Firecracker Royal Giant Mini P.E.K.K.A
P.E.K.K.A
Tornado Magic Archer Firecracker
Magic Archer
Tornado P.E.K.K.A Royal Giant Fireball Mini P.E.K.K.A
Monk
Firecracker Royal Giant

Defense Synergies 3 6

Firecracker
Mini P.E.K.K.A Tornado P.E.K.K.A
Royal Giant
Fireball
Tornado Mini P.E.K.K.A
Mini P.E.K.K.A
Firecracker Fireball Tornado Magic Archer
Tornado
Fireball P.E.K.K.A Magic Archer Firecracker Mini P.E.K.K.A
P.E.K.K.A
Tornado Firecracker
Magic Archer
Tornado Mini P.E.K.K.A
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Magic Archer
Mini P.E.K.K.A P.E.K.K.A Firecracker Monk
Mini P.E.K.K.A Tornado P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Firecracker Monk
Firecracker Fireball Mini P.E.K.K.A Tornado P.E.K.K.A Monk
Fireball Tornado Firecracker Magic Archer
Tornado Firecracker Fireball Magic Archer
Fireball P.E.K.K.A Magic Archer Monk
Mini P.E.K.K.A P.E.K.K.A Tornado
Tornado Firecracker Mini P.E.K.K.A
Firecracker Fireball Tornado Magic Archer
Firecracker Fireball Tornado Magic Archer
Mini P.E.K.K.A P.E.K.K.A Fireball
Fireball Firecracker Mini P.E.K.K.A Tornado P.E.K.K.A Magic Archer
Mini P.E.K.K.A P.E.K.K.A
Tornado Monk Fireball Mini P.E.K.K.A P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Tornado P.E.K.K.A
Fireball Firecracker Tornado Magic Archer
Tornado Firecracker Fireball Magic Archer
Mini P.E.K.K.A P.E.K.K.A Tornado
Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball P.E.K.K.A
Fireball Firecracker Mini P.E.K.K.A Magic Archer Monk
P.E.K.K.A Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Fireball Tornado Monk
P.E.K.K.A Mini P.E.K.K.A
Firecracker Fireball Tornado Magic Archer Monk
Mini P.E.K.K.A P.E.K.K.A Fireball
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Firecracker Fireball Mini P.E.K.K.A Tornado Magic Archer Monk
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Monk Fireball Tornado
Mini P.E.K.K.A P.E.K.K.A Fireball
Firecracker Fireball Magic Archer
Firecracker Fireball Mini P.E.K.K.A Tornado P.E.K.K.A Magic Archer Monk
Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker Monk
Firecracker Fireball Monk Tornado Magic Archer
Fireball Magic Archer
Firecracker Fireball
Fireball Firecracker Magic Archer
Firecracker Fireball Tornado Magic Archer Monk
Firecracker Tornado Magic Archer
Fireball Firecracker Tornado Magic Archer
Fireball Monk Firecracker Tornado
Fireball Mini P.E.K.K.A Tornado
Firecracker Monk Fireball Tornado Magic Archer
Fireball Monk Firecracker Tornado Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer Monk
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Magic Archer Firecracker Fireball
Monk Fireball Tornado
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Magic Archer Monk
Firecracker Fireball Tornado Magic Archer Monk
Fireball Magic Archer Monk
Fireball Tornado
Tornado Monk
Fireball Monk
Firecracker Tornado Fireball Magic Archer
Firecracker Fireball Tornado Magic Archer Monk
Fireball Tornado Magic Archer Monk
Fireball Firecracker Tornado Magic Archer
Firecracker Fireball Tornado Magic Archer
Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball Magic Archer
Firecracker Fireball Magic Archer Monk
P.E.K.K.A
Firecracker Fireball Magic Archer Monk
Fireball Magic Archer
Fireball Firecracker Tornado Magic Archer Monk
Fireball
Fireball Firecracker Mini P.E.K.K.A Magic Archer
Firecracker Fireball Magic Archer
Monk Fireball Tornado
Firecracker P.E.K.K.A
Firecracker Fireball Tornado Magic Archer
Firecracker Fireball Tornado Magic Archer
Firecracker Fireball Tornado Magic Archer Monk
P.E.K.K.A
Fireball Firecracker Monk

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