My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Prince
Giant Snowball
Dart Goblin Skeleton Army
Zap
Firecracker Dart Goblin Skeleton Army Prince
Barbarian Barrel
Firecracker Elite Barbarians Dart Goblin Valkyrie Wizard Skeleton Army Electro Wizard
The Log
Firecracker Elite Barbarians Dart Goblin Skeleton Army Prince
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Dart Goblin Skeleton Army
Royal Delivery
Firecracker Elite Barbarians Dart Goblin Valkyrie Wizard Skeleton Army Prince Electro Wizard
Fireball
Firecracker Elite Barbarians Dart Goblin Wizard Skeleton Army Electro Wizard
Poison
Firecracker Dart Goblin Wizard Skeleton Army Electro Wizard
Lightning
Elite Barbarians Valkyrie Wizard Prince Electro Wizard
Rocket
Elite Barbarians Valkyrie Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Skeleton Army Valkyrie Electro Wizard Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Dart Goblin Skeleton Army Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Dart Goblin Valkyrie Prince
Elite Barbarians
Valkyrie Firecracker Dart Goblin Wizard
Dart Goblin
Valkyrie Firecracker Elite Barbarians Prince
Valkyrie
Elite Barbarians Dart Goblin Prince Firecracker Wizard Electro Wizard
Wizard
Elite Barbarians Valkyrie Prince
Skeleton Army
Prince
Valkyrie Firecracker Dart Goblin Wizard Electro Wizard
Electro Wizard
Valkyrie Prince

Defense Synergies 2 19

Firecracker
Valkyrie Dart Goblin Skeleton Army Prince Electro Wizard
Elite Barbarians
Valkyrie Dart Goblin Wizard
Dart Goblin
Firecracker Elite Barbarians Valkyrie Skeleton Army Prince Electro Wizard
Valkyrie
Firecracker Elite Barbarians Dart Goblin Wizard Prince Electro Wizard
Wizard
Elite Barbarians Valkyrie Skeleton Army Prince Electro Wizard
Skeleton Army
Firecracker Dart Goblin Wizard Prince Electro Wizard
Prince
Firecracker Dart Goblin Valkyrie Wizard Skeleton Army Electro Wizard
Electro Wizard
Firecracker Dart Goblin Valkyrie Wizard Skeleton Army Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Valkyrie Wizard Electro Wizard
Elite Barbarians Skeleton Army Firecracker Dart Goblin Valkyrie Prince Electro Wizard
Skeleton Army Prince Elite Barbarians Dart Goblin Valkyrie Electro Wizard
Elite Barbarians Skeleton Army Prince Firecracker Dart Goblin Valkyrie Electro Wizard
Firecracker Elite Barbarians Valkyrie Skeleton Army Prince
Skeleton Army Firecracker Dart Goblin Valkyrie Electro Wizard
Dart Goblin Electro Wizard Firecracker Wizard
Dart Goblin Valkyrie Electro Wizard
Elite Barbarians Skeleton Army Prince
Elite Barbarians Skeleton Army Firecracker Dart Goblin Valkyrie Prince Electro Wizard
Dart Goblin Valkyrie Skeleton Army Electro Wizard Firecracker Wizard
Firecracker Dart Goblin Wizard Electro Wizard
Skeleton Army Prince Elite Barbarians Valkyrie Wizard Electro Wizard
Valkyrie Wizard Skeleton Army Firecracker Dart Goblin Prince Electro Wizard
Elite Barbarians Skeleton Army Prince Electro Wizard
Skeleton Army Elite Barbarians Prince Electro Wizard
Wizard Firecracker Elite Barbarians Valkyrie Skeleton Army Prince Electro Wizard
Valkyrie Firecracker Elite Barbarians Dart Goblin Wizard Skeleton Army Prince Electro Wizard
Valkyrie Wizard Firecracker Dart Goblin Electro Wizard
Elite Barbarians Dart Goblin Prince Electro Wizard
Valkyrie Wizard Skeleton Army Firecracker Elite Barbarians Dart Goblin Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Prince Electro Wizard
Electro Wizard Firecracker Elite Barbarians Valkyrie Wizard Prince
Skeleton Army Elite Barbarians Valkyrie Prince Electro Wizard
Valkyrie Skeleton Army Prince Elite Barbarians Electro Wizard
Elite Barbarians Valkyrie Skeleton Army Prince
Firecracker Wizard Dart Goblin Electro Wizard
Skeleton Army Prince Elite Barbarians Dart Goblin Valkyrie Electro Wizard
Elite Barbarians Valkyrie Skeleton Army Prince
Electro Wizard Firecracker Elite Barbarians Valkyrie Skeleton Army Prince
Dart Goblin Skeleton Army
Elite Barbarians Dart Goblin Valkyrie Prince
Skeleton Army Elite Barbarians Valkyrie Prince Electro Wizard
Elite Barbarians Skeleton Army Prince Valkyrie Wizard
Wizard Firecracker Dart Goblin Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Electro Wizard Firecracker Dart Goblin Valkyrie Prince
Valkyrie Firecracker Elite Barbarians Dart Goblin Wizard Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin Electro Wizard
Dart Goblin
Firecracker Dart Goblin Valkyrie Prince
Wizard Firecracker Valkyrie
Firecracker Wizard Dart Goblin
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Elite Barbarians Prince Electro Wizard
Firecracker Dart Goblin Valkyrie Wizard Prince Electro Wizard
Firecracker Dart Goblin Wizard
Firecracker Elite Barbarians Dart Goblin
Firecracker Dart Goblin
Firecracker Elite Barbarians Dart Goblin Prince
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard Prince Electro Wizard
Firecracker Dart Goblin Valkyrie Wizard
Prince
Wizard
Prince
Firecracker Valkyrie Wizard
Firecracker Dart Goblin Wizard Electro Wizard
Wizard Prince
Firecracker Dart Goblin
Elite Barbarians Firecracker Dart Goblin Wizard Electro Wizard
Electro Wizard Firecracker Dart Goblin Wizard
Elite Barbarians
Dart Goblin Wizard
Firecracker Electro Wizard
Prince
Firecracker Wizard
Electro Wizard Dart Goblin Skeleton Army Prince
Firecracker Dart Goblin Wizard Electro Wizard
Firecracker Dart Goblin Valkyrie Wizard Prince Electro Wizard
Firecracker Dart Goblin Wizard
Firecracker Elite Barbarians Dart Goblin Prince
Firecracker Elite Barbarians Dart Goblin Electro Wizard
Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Prince Electro Wizard
Prince
Firecracker Dart Goblin Wizard

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