My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Elixir Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Goblin Barrel Skeleton Army
Giant Snowball
Goblin Gang Barbarians Goblin Barrel Skeleton Army Witch Princess
Zap
Goblin Gang Goblin Barrel Skeleton Army Witch Princess
Barbarian Barrel
Goblin Gang Barbarians Elixir Golem Goblin Barrel Skeleton Army Witch Princess
The Log
Goblin Gang Barbarians Elixir Golem Goblin Barrel Skeleton Army Witch Princess
Earthquake
Goblin Gang Barbarians Elixir Golem Goblin Barrel Skeleton Army Witch
Arrows
Goblin Gang Goblin Barrel Skeleton Army Witch Princess
Royal Delivery
Goblin Gang Barbarians Elixir Golem Goblin Barrel Skeleton Army Witch Princess
Fireball
Goblin Gang Barbarians Elixir Golem Goblin Barrel Skeleton Army Witch Princess
Poison
Goblin Gang Barbarians Elixir Golem Skeleton Army Witch Princess
Lightning
Witch
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Gang Elixir Golem Goblin Barrel Skeleton Army Princess Barbarians Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Goblin Gang Elixir Golem Goblin Barrel

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Elixir Golem Mirror Princess
Barbarians
Elixir Golem
Goblin Gang Mirror Goblin Barrel Witch
Mirror
Goblin Barrel Goblin Gang Elixir Golem Skeleton Army Princess
Goblin Barrel
Goblin Gang Mirror Elixir Golem Skeleton Army Princess
Skeleton Army
Mirror Goblin Barrel
Witch
Elixir Golem
Princess
Goblin Gang Mirror Goblin Barrel

Defense Synergies 1 7

Goblin Gang
Barbarians Mirror Skeleton Army Princess
Barbarians
Goblin Gang Skeleton Army
Elixir Golem
Mirror
Skeleton Army Goblin Gang Princess
Goblin Barrel
Skeleton Army
Mirror Goblin Gang Barbarians Princess
Witch
Princess
Goblin Gang Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarians Skeleton Army Goblin Gang Witch
Goblin Gang Barbarians Skeleton Army Witch
Barbarians Skeleton Army Witch Goblin Gang
Barbarians Skeleton Army Princess
Goblin Gang Skeleton Army
Goblin Gang Witch Princess
Barbarians
Barbarians Witch Goblin Gang Skeleton Army Princess
Goblin Gang Skeleton Army Barbarians
Goblin Gang Barbarians Skeleton Army Witch Princess
Goblin Gang Witch Princess
Barbarians Skeleton Army Goblin Gang Witch
Skeleton Army Goblin Gang Barbarians Witch Princess
Barbarians Skeleton Army Goblin Gang
Barbarians Skeleton Army Goblin Gang
Barbarians Goblin Gang Skeleton Army Witch
Goblin Gang Barbarians Skeleton Army Witch
Witch Barbarians Princess
Barbarians
Goblin Gang Skeleton Army Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Skeleton Army Witch
Goblin Gang
Goblin Gang Barbarians Skeleton Army Witch
Goblin Gang Skeleton Army Barbarians
Barbarians Goblin Gang Skeleton Army Witch
Goblin Gang Witch Princess
Goblin Gang Skeleton Army Barbarians Witch
Barbarians Skeleton Army
Barbarians Skeleton Army Witch
Witch Goblin Gang Barbarians Skeleton Army
Barbarians Witch
Skeleton Army Barbarians
Barbarians Skeleton Army Goblin Gang Witch
Barbarians Skeleton Army Witch Princess
Goblin Gang Barbarians Skeleton Army Witch
Barbarians Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Princess
Barbarians
Witch Princess
Witch Princess
Princess
Goblin Gang
Princess
Princess
Princess
Princess
Princess
Witch Princess
Princess
Princess
Witch Princess
Princess
Barbarians
Witch Princess
Witch
Witch Princess
Witch Princess
Witch Princess
Witch
Princess
Princess
Goblin Gang Barbarians Skeleton Army Witch Princess
Witch Princess
Goblin Gang Princess
Princess
Goblin Gang Witch Princess
Witch Princess
Witch Princess

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