My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Furnace Baby Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Furnace Giant Baby Dragon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Giant Graveyard
Giant Snowball
Goblin Gang Battle Ram Furnace Baby Dragon Graveyard
Zap
Goblin Gang Firecracker Battle Ram Furnace Graveyard
Barbarian Barrel
Goblin Gang Firecracker Battle Ram Furnace Graveyard
The Log
Goblin Gang Firecracker Battle Ram Furnace Graveyard
Earthquake
Goblin Gang Firecracker Furnace Graveyard
Arrows
Goblin Gang Firecracker Furnace Graveyard
Royal Delivery
Goblin Gang Firecracker Battle Ram Baby Dragon Mother Witch Graveyard
Fireball
Goblin Gang Firecracker Battle Ram Furnace Baby Dragon Mother Witch
Poison
Goblin Gang Firecracker Furnace Mother Witch Graveyard
Lightning
Battle Ram Furnace Baby Dragon Mother Witch
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Baby Dragon Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Battle Ram Furnace Baby Dragon Mother Witch Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Firecracker Battle Ram Furnace

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Battle Ram Giant Baby Dragon
Firecracker
Goblin Gang Battle Ram Giant Baby Dragon
Battle Ram
Goblin Gang Firecracker Furnace Baby Dragon Mother Witch Graveyard
Furnace
Battle Ram Giant Baby Dragon Graveyard
Giant
Graveyard Goblin Gang Firecracker Furnace Baby Dragon Mother Witch
Baby Dragon
Graveyard Goblin Gang Firecracker Battle Ram Furnace Giant
Mother Witch
Battle Ram Giant
Graveyard
Giant Baby Dragon Battle Ram Furnace

Defense Synergies 0 5

Goblin Gang
Firecracker Furnace
Firecracker
Goblin Gang Baby Dragon
Battle Ram
Furnace
Goblin Gang Baby Dragon
Giant
Baby Dragon
Firecracker Furnace Mother Witch
Mother Witch
Baby Dragon
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon
Goblin Gang Firecracker Furnace
Goblin Gang Furnace
Goblin Gang Firecracker Furnace
Firecracker
Goblin Gang Firecracker Furnace Baby Dragon Mother Witch
Furnace Goblin Gang Firecracker Baby Dragon
Baby Dragon
Goblin Gang Furnace
Goblin Gang Firecracker
Goblin Gang Mother Witch Firecracker Furnace Baby Dragon
Goblin Gang Firecracker Furnace Baby Dragon
Furnace Goblin Gang
Goblin Gang Firecracker Furnace Baby Dragon
Goblin Gang Furnace
Goblin Gang Furnace
Goblin Gang Firecracker Furnace
Goblin Gang Firecracker Furnace Baby Dragon
Furnace Baby Dragon Firecracker Mother Witch
Goblin Gang Firecracker Furnace Baby Dragon Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace
Goblin Gang Firecracker Baby Dragon
Goblin Gang Furnace
Goblin Gang
Goblin Gang
Firecracker Furnace Mother Witch Goblin Gang Baby Dragon
Goblin Gang Furnace
Firecracker Baby Dragon
Goblin Gang
Goblin Gang
Firecracker Furnace Baby Dragon
Goblin Gang Firecracker Furnace Baby Dragon
Firecracker Baby Dragon Mother Witch
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon
Firecracker Baby Dragon
Baby Dragon
Firecracker
Firecracker Furnace Baby Dragon
Firecracker Mother Witch Furnace Baby Dragon
Firecracker Furnace Baby Dragon
Firecracker Baby Dragon
Firecracker
Goblin Gang
Firecracker
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Furnace Baby Dragon
Firecracker Furnace Baby Dragon
Firecracker Furnace Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon Mother Witch
Baby Dragon
Baby Dragon
Firecracker Mother Witch Furnace Baby Dragon
Firecracker Baby Dragon
Baby Dragon
Firecracker Baby Dragon
Firecracker Furnace Baby Dragon Mother Witch
Firecracker
Firecracker
Firecracker
Goblin Gang
Firecracker Baby Dragon
Goblin Gang Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker
Goblin Gang Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: