My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Godly!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Valkyrie Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mortar Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Tombstone
Zap
Goblins Firecracker Mortar Tombstone
Barbarian Barrel
Goblins Firecracker Mortar Tombstone Valkyrie
The Log
Goblins Firecracker Tombstone
Earthquake
Firecracker Mortar Tombstone
Arrows
Goblins Firecracker Tombstone
Royal Delivery
Goblins Firecracker Valkyrie
Fireball
Firecracker Mortar Tombstone
Poison
Firecracker Mortar Tombstone
Lightning
Mortar Tombstone Valkyrie
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Rocket Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar Valkyrie Rocket Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Valkyrie Rocket Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Firecracker Tombstone Mortar Valkyrie Rocket Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Firecracker Tombstone

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Arrows
Mortar
Firecracker
Mortar Valkyrie
Mortar
Arrows Firecracker Rocket
Tombstone
Valkyrie
Goblins Firecracker
Rocket
Mortar Electro Giant
Electro Giant
Rocket

Defense Synergies 1 10

Goblins
Firecracker Mortar Tombstone
Arrows
Mortar Tombstone Valkyrie
Firecracker
Valkyrie Goblins Mortar Tombstone
Mortar
Goblins Arrows Firecracker Valkyrie
Tombstone
Goblins Arrows Firecracker Rocket
Valkyrie
Firecracker Arrows Mortar
Rocket
Tombstone
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Mortar Tombstone Valkyrie
Goblins Firecracker Mortar Tombstone Valkyrie
Mortar Rocket Goblins Tombstone Valkyrie
Goblins Firecracker Mortar Tombstone Valkyrie
Arrows Firecracker Tombstone Valkyrie Rocket
Arrows Goblins Firecracker Valkyrie
Rocket Arrows Firecracker Mortar Tombstone
Rocket Arrows Valkyrie Electro Giant
Goblins Mortar Tombstone
Goblins Firecracker Valkyrie
Goblins Valkyrie Arrows Firecracker Tombstone Electro Giant
Arrows Firecracker
Mortar Tombstone Valkyrie Rocket
Valkyrie Rocket Goblins Arrows Firecracker Mortar Tombstone
Mortar Tombstone
Rocket Mortar Electro Giant
Goblins Arrows Firecracker Mortar Tombstone Valkyrie
Arrows Mortar Tombstone Goblins Firecracker Valkyrie
Arrows Mortar Valkyrie Firecracker Tombstone
Mortar
Valkyrie Goblins Arrows Firecracker Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Tombstone Electro Giant
Arrows Firecracker Mortar Valkyrie Rocket
Tombstone Goblins Valkyrie Rocket
Valkyrie Rocket
Tombstone Valkyrie
Arrows Firecracker Rocket Electro Giant
Rocket Goblins Tombstone Valkyrie
Valkyrie
Rocket Goblins Firecracker Mortar Tombstone Valkyrie
Tombstone
Tombstone Valkyrie
Rocket Arrows Valkyrie Electro Giant
Rocket Tombstone Valkyrie
Firecracker Valkyrie Electro Giant
Tombstone Electro Giant Goblins Firecracker Mortar Valkyrie Rocket
Arrows Valkyrie Firecracker Electro Giant
Arrows Mortar Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Mortar Valkyrie Rocket
Arrows Firecracker Mortar
Rocket Arrows
Arrows Firecracker Valkyrie Rocket
Rocket Arrows Firecracker Mortar Valkyrie
Arrows Firecracker Electro Giant Rocket
Arrows Firecracker Mortar
Arrows Firecracker
Arrows Firecracker Mortar
Rocket Goblins
Firecracker Rocket Arrows Mortar Valkyrie
Arrows Firecracker Rocket
Rocket Firecracker Mortar
Arrows Firecracker Mortar Rocket
Arrows Firecracker Mortar
Rocket Arrows Firecracker Mortar
Arrows Firecracker Mortar Rocket
Arrows Mortar Rocket
Rocket
Rocket Arrows Firecracker Mortar
Rocket Arrows Firecracker Mortar Valkyrie Electro Giant
Rocket
Rocket Arrows
Rocket
Rocket Arrows Mortar
Arrows Firecracker Electro Giant Mortar Valkyrie
Arrows Firecracker Mortar
Arrows Mortar
Rocket Arrows Firecracker Mortar
Arrows Firecracker Electro Giant
Rocket Firecracker Electro Giant
Arrows Mortar Rocket
Rocket Arrows Firecracker
Rocket Arrows Firecracker
Tombstone Rocket
Rocket Arrows Firecracker
Arrows
Firecracker Valkyrie Rocket
Arrows Firecracker Mortar
Rocket Arrows Electro Giant
Firecracker
Electro Giant Firecracker Rocket
Firecracker Rocket
Firecracker Mortar Rocket Electro Giant

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